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Author SHA1 Message Date
Kegan Dougal
80277583db Fix timestamp hovers #59 2015-10-21 15:05:17 +01:00
521 changed files with 7581 additions and 20279 deletions

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@@ -1,4 +0,0 @@
{
"presets": ["react", "es2015", "es2016"],
"plugins": ["transform-class-properties", "transform-object-rest-spread", "transform-async-to-generator", "transform-runtime", "add-module-exports"]
}

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@@ -1,23 +0,0 @@
# Copyright 2017 Aviral Dasgupta
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
root = true
[*]
charset=utf-8
end_of_line = lf
insert_final_newline = true
indent_style = space
indent_size = 4
trim_trailing_whitespace = true

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@@ -1,2 +0,0 @@
src/vector/modernizr.js
src/component-index.js

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@@ -1,3 +0,0 @@
module.exports = {
extends: ["./node_modules/matrix-react-sdk/.eslintrc.js"],
}

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@@ -1,44 +0,0 @@
<!-- This is a bug report template. By following the instructions below and
filling out the sections with your information, you will help the us to get all
the necessary data to fix your issue.
You can also preview your report before submitting it. You may remove sections
that aren't relevant to your particular case.
Text between <!-- and --> marks will be invisible in the report.
-->
### Description
Describe here the problem that you are experiencing, or the feature you are requesting.
### Steps to reproduce
- For bugs, list the steps
- that reproduce the bug
- using hyphens as bullet points
Describe how what happens differs from what you expected.
Log: sent/not sent? <!-- You can send us the app's logs via the 'Report bug'
link on the 'Settings' page. Very important for hard-to-reproduce bugs. Please
file a bug here too! -->
<!-- Include screenshots if possible: you can drag and drop images below. -->
### Version information
<!-- IMPORTANT: please answer the following questions, to help us narrow down the problem -->
- **Platform**: web (in-browser) or desktop?
For the web app:
- **Browser**: Chrome, Safari, Firefox? which version?
- **OS**: Windows, macOS, Ubuntu, Arch Linux, etc?
- **URL**: riot.im/develop / riot.im/app / somewhere else? If a private server, what version of riot-web?
For the desktop app:
- **OS**: Windows, macOS, Ubuntu, Arch Linux, etc?
- **Version**: 0.x.y <!-- check the user settings panel if unsure -->

17
.gitignore vendored
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@@ -1,14 +1,3 @@
/build
/cert.pem
/dist
/karma-reports
/key.pem
/lib
/node_modules
/packages/
/webapp
/.npmrc
.DS_Store
npm-debug.log
electron/dist
electron/pub
node_modules
vector/bundle.*
lib

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@@ -1,14 +0,0 @@
{
"minify": true,
"classPrefix": "modernizr_",
"options": [
"setClasses"
],
"feature-detects": [
"test/css/displaytable",
"test/css/flexbox",
"test/es5/specification",
"test/css/objectfit",
"test/storage/localstorage"
]
}

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@@ -0,0 +1,3 @@
example
examples
build/.module-cache

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@@ -1,7 +0,0 @@
language: node_js
node_js:
- 6 # node v6, to match jenkins
install:
- npm install
- (cd node_modules/matrix-js-sdk && npm install)
- (cd node_modules/matrix-react-sdk && npm install)

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@@ -7,9 +7,3 @@ include:
* https://github.com/neko259
Improved scrollbar CSS
* Florent VIOLLEAU (https://github.com/floviolleau) <floviolleau at gmail dot com>
Improve README.md for a better understanding of installation instructions
* Michael Telatynski (https://github.com/t3chguy)
Improved consistency of inverted elements in dark theme across browsers

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@@ -1,877 +0,0 @@
Changes in [0.9.8](https://github.com/vector-im/riot-web/releases/tag/v0.9.8) (2017-04-12)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.8-rc.3...v0.9.8)
* No changes
Changes in [0.9.8-rc.3](https://github.com/vector-im/riot-web/releases/tag/v0.9.8-rc.3) (2017-04-11)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.8-rc.2...v0.9.8-rc.3)
* Make the clear cache button work on desktop
[\#3598](https://github.com/vector-im/riot-web/pull/3598)
Changes in [0.9.8-rc.2](https://github.com/vector-im/riot-web/releases/tag/v0.9.8-rc.2) (2017-04-10)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.8-rc.1...v0.9.8-rc.2)
* Redacted events bg: black lozenge -> torn paper
[\#3596](https://github.com/vector-im/riot-web/pull/3596)
* Add 'app' parameter to rageshake report
[\#3594](https://github.com/vector-im/riot-web/pull/3594)
Changes in [0.9.8-rc.1](https://github.com/vector-im/riot-web/releases/tag/v0.9.8-rc.1) (2017-04-07)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.7...v0.9.8-rc.1)
* Add support for indexeddb sync in webworker
[\#3578](https://github.com/vector-im/riot-web/pull/3578)
* Add CSS to make Emote sender cursor : pointer
[\#3574](https://github.com/vector-im/riot-web/pull/3574)
* Remove rageshake server
[\#3565](https://github.com/vector-im/riot-web/pull/3565)
* Adjust CSS for matrix-org/matrix-react-sdk#789
[\#3566](https://github.com/vector-im/riot-web/pull/3566)
* Fix tests to reflect recent changes
[\#3537](https://github.com/vector-im/riot-web/pull/3537)
* Do not assume getTs will return comparable integer
[\#3536](https://github.com/vector-im/riot-web/pull/3536)
* Rename ReactPerf to Perf
[\#3535](https://github.com/vector-im/riot-web/pull/3535)
* Don't show phone number as target for email notifs
[\#3530](https://github.com/vector-im/riot-web/pull/3530)
* Fix people section again
[\#3458](https://github.com/vector-im/riot-web/pull/3458)
* dark theme invert inconsistent across browsers
[\#3479](https://github.com/vector-im/riot-web/pull/3479)
* CSS for adding phone number in UserSettings
[\#3451](https://github.com/vector-im/riot-web/pull/3451)
* Support for phone number registration/signin, mk2
[\#3426](https://github.com/vector-im/riot-web/pull/3426)
* Confirm redactions with a dialog
[\#3470](https://github.com/vector-im/riot-web/pull/3470)
* Better CSS for redactions
[\#3453](https://github.com/vector-im/riot-web/pull/3453)
* Fix the people section
[\#3448](https://github.com/vector-im/riot-web/pull/3448)
* Merge the two RoomTile context menus into one
[\#3395](https://github.com/vector-im/riot-web/pull/3395)
* Refactor screen set after login
[\#3385](https://github.com/vector-im/riot-web/pull/3385)
* CSS for redacted EventTiles
[\#3379](https://github.com/vector-im/riot-web/pull/3379)
* Height:100% for welcome pages on Safari
[\#3340](https://github.com/vector-im/riot-web/pull/3340)
* `view_room` dispatch from `onClick` RoomTile
[\#3376](https://github.com/vector-im/riot-web/pull/3376)
* Hide statusAreaBox_line entirely when inCall
[\#3350](https://github.com/vector-im/riot-web/pull/3350)
* Set padding-bottom: 0px for .mx_Dialog spinner
[\#3351](https://github.com/vector-im/riot-web/pull/3351)
* Support InteractiveAuth based registration
[\#3333](https://github.com/vector-im/riot-web/pull/3333)
* Expose notification option for username/MXID
[\#3334](https://github.com/vector-im/riot-web/pull/3334)
* Float the toggle in the top right of MELS
[\#3190](https://github.com/vector-im/riot-web/pull/3190)
* More aggressive rageshake log culling
[\#3311](https://github.com/vector-im/riot-web/pull/3311)
* Don't overflow directory network options
[\#3282](https://github.com/vector-im/riot-web/pull/3282)
* CSS for ban / kick reason prompt
[\#3250](https://github.com/vector-im/riot-web/pull/3250)
* Allow forgetting rooms you're banned from
[\#3246](https://github.com/vector-im/riot-web/pull/3246)
* Fix icon paths in manifest
[\#3245](https://github.com/vector-im/riot-web/pull/3245)
* Fix broken tests caused by adding IndexedDB support
[\#3242](https://github.com/vector-im/riot-web/pull/3242)
* CSS for un-ban button in RoomSettings
[\#3227](https://github.com/vector-im/riot-web/pull/3227)
* Remove z-index property on avatar initials
[\#3239](https://github.com/vector-im/riot-web/pull/3239)
* Reposition certain icons in the status bar
[\#3233](https://github.com/vector-im/riot-web/pull/3233)
* CSS for kick/ban confirmation dialog
[\#3224](https://github.com/vector-im/riot-web/pull/3224)
* Style for split-out interactive auth
[\#3217](https://github.com/vector-im/riot-web/pull/3217)
* Use the teamToken threaded through from react sdk
[\#3196](https://github.com/vector-im/riot-web/pull/3196)
* rageshake: Add file server with basic auth
[\#3169](https://github.com/vector-im/riot-web/pull/3169)
* Fix bug with home icon not appearing when logged in as team member
[\#3162](https://github.com/vector-im/riot-web/pull/3162)
* Add ISSUE_TEMPLATE
[\#2836](https://github.com/vector-im/riot-web/pull/2836)
* Store bug reports in separate directories
[\#3150](https://github.com/vector-im/riot-web/pull/3150)
* Quick and dirty support for custom welcome pages.
[\#2575](https://github.com/vector-im/riot-web/pull/2575)
* RTS Welcome Pages
[\#3103](https://github.com/vector-im/riot-web/pull/3103)
* rageshake: Abide by Go standards
[\#3149](https://github.com/vector-im/riot-web/pull/3149)
* Bug report server script
[\#3072](https://github.com/vector-im/riot-web/pull/3072)
* Bump olm version
[\#3125](https://github.com/vector-im/riot-web/pull/3125)
Changes in [0.9.7](https://github.com/vector-im/riot-web/releases/tag/v0.9.7) (2017-02-04)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.7-rc.3...v0.9.7)
* Update to matrix-js-sdk 0.7.5 (no changes from 0.7.5-rc.3)
* Update to matrix-react-sdk 0.8.6 (no changes from 0.8.6-rc.3)
Changes in [0.9.7-rc.3](https://github.com/vector-im/riot-web/releases/tag/v0.9.7-rc.3) (2017-02-03)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.7-rc.2...v0.9.7-rc.3)
* Update to latest Olm to fix key import/export and use of megolm sessions
created on more recent versions
* Update to latest matrix-react-sdk and matrix-js-sdk to fix e2e device
handling
Changes in [0.9.7-rc.2](https://github.com/vector-im/riot-web/releases/tag/v0.9.7-rc.2) (2017-02-03)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.7-rc.1...v0.9.7-rc.2)
* Update matrix-js-sdk to get new device change
notifications interface for more reliable e2e crypto
Changes in [0.9.7-rc.1](https://github.com/vector-im/riot-web/releases/tag/v0.9.7-rc.1) (2017-02-03)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.6...v0.9.7-rc.1)
* Better user interface for screen readers and keyboard navigation
[\#2946](https://github.com/vector-im/riot-web/pull/2946)
* Allow mxc: URLs for icons in the NetworkDropdown
[\#3118](https://github.com/vector-im/riot-web/pull/3118)
* make TopRightMenu more intuitive
[\#3117](https://github.com/vector-im/riot-web/pull/3117)
* Handle icons with width > height
[\#3110](https://github.com/vector-im/riot-web/pull/3110)
* Fix jenkins build
[\#3105](https://github.com/vector-im/riot-web/pull/3105)
* Add CSS for a support box in login
[\#3081](https://github.com/vector-im/riot-web/pull/3081)
* Allow a custom login logo to be displayed on login
[\#3082](https://github.com/vector-im/riot-web/pull/3082)
* Fix the width of input fields within login/reg box
[\#3080](https://github.com/vector-im/riot-web/pull/3080)
* Set BaseAvatar_image bg colour = #fff
[\#3057](https://github.com/vector-im/riot-web/pull/3057)
* only recalculate favicon if it changes
[\#3067](https://github.com/vector-im/riot-web/pull/3067)
* CSS tweak for email address lookup
[\#3064](https://github.com/vector-im/riot-web/pull/3064)
* Glue the dialog to rageshake: honour sendLogs flag.
[\#3061](https://github.com/vector-im/riot-web/pull/3061)
* Don't use hash-named directory for dev server
[\#3049](https://github.com/vector-im/riot-web/pull/3049)
* Implement bug reporting logic
[\#3000](https://github.com/vector-im/riot-web/pull/3000)
* Add css for bug report dialog
[\#3045](https://github.com/vector-im/riot-web/pull/3045)
* Increase the max-height of the expanded status bar
[\#3043](https://github.com/vector-im/riot-web/pull/3043)
* Hopefully, fix intermittent test failure
[\#3040](https://github.com/vector-im/riot-web/pull/3040)
* CSS for 'searching known users'
[\#2971](https://github.com/vector-im/riot-web/pull/2971)
* Animate status bar max-height and margin-top
[\#2981](https://github.com/vector-im/riot-web/pull/2981)
* Add eslint config
[\#3032](https://github.com/vector-im/riot-web/pull/3032)
* Re-position typing avatars relative to "is typing"
[\#3030](https://github.com/vector-im/riot-web/pull/3030)
* CSS for avatars that appear when users are typing
[\#2998](https://github.com/vector-im/riot-web/pull/2998)
* Add StartupWMClass
[\#3001](https://github.com/vector-im/riot-web/pull/3001)
* Fix link to image for event options menu
[\#3002](https://github.com/vector-im/riot-web/pull/3002)
* Make riot desktop single instance
[\#2999](https://github.com/vector-im/riot-web/pull/2999)
* Add electron tray icon
[\#2997](https://github.com/vector-im/riot-web/pull/2997)
* Fixes to electron desktop notifs
[\#2994](https://github.com/vector-im/riot-web/pull/2994)
* Auto-hide the electron menu bar
[\#2975](https://github.com/vector-im/riot-web/pull/2975)
* A couple of tweaks to the karma config
[\#2987](https://github.com/vector-im/riot-web/pull/2987)
* Deploy script
[\#2974](https://github.com/vector-im/riot-web/pull/2974)
* Use the postcss-webpack-loader
[\#2990](https://github.com/vector-im/riot-web/pull/2990)
* Switch CSS to using postcss, and implement a dark theme.
[\#2973](https://github.com/vector-im/riot-web/pull/2973)
* Update redeploy script to keep old bundles
[\#2969](https://github.com/vector-im/riot-web/pull/2969)
* Include current version in update check explicitly
[\#2967](https://github.com/vector-im/riot-web/pull/2967)
* Add another layer of directory to webpack chunks
[\#2966](https://github.com/vector-im/riot-web/pull/2966)
* Fix links to fonts and images from CSS
[\#2965](https://github.com/vector-im/riot-web/pull/2965)
* Put parent build hash in webpack output filenames
[\#2961](https://github.com/vector-im/riot-web/pull/2961)
* update README to point to new names/locations
[\#2846](https://github.com/vector-im/riot-web/pull/2846)
Changes in [0.9.6](https://github.com/vector-im/riot-web/releases/tag/v0.9.6) (2017-01-16)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.6-rc.1...v0.9.6)
* Update to matrix-js-sdk 0.9.6 for video calling fix
Changes in [0.9.6-rc.1](https://github.com/vector-im/riot-web/releases/tag/v0.9.6-rc.1) (2017-01-13)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.5...v0.9.6-rc.1)
* Build the js-sdk in the CI script
[\#2920](https://github.com/vector-im/riot-web/pull/2920)
* Hopefully fix Windows shortcuts
[\#2917](https://github.com/vector-im/riot-web/pull/2917)
* Update README now the js-sdk has a transpile step
[\#2921](https://github.com/vector-im/riot-web/pull/2921)
* Use the role for 'toggle dev tools'
[\#2915](https://github.com/vector-im/riot-web/pull/2915)
* Enable screen sharing easter-egg in desktop app
[\#2909](https://github.com/vector-im/riot-web/pull/2909)
* make electron send email validation URLs with a nextlink of riot.im
[\#2808](https://github.com/vector-im/riot-web/pull/2808)
* add Debian Stretch install steps to readme
[\#2809](https://github.com/vector-im/riot-web/pull/2809)
* Update desktop build instructions fixes #2792
[\#2793](https://github.com/vector-im/riot-web/pull/2793)
* CSS for the delete threepid button
[\#2784](https://github.com/vector-im/riot-web/pull/2784)
Changes in [0.9.5](https://github.com/vector-im/riot-web/releases/tag/v0.9.5) (2016-12-24)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.4...v0.9.5)
* make electron send email validation URLs with a nextlink of riot.im rather than file:///
* add gnu-tar to debian electron build deps
* fix win32 shortcut in start menu
Changes in [0.9.4](https://github.com/vector-im/riot-web/releases/tag/v0.9.4) (2016-12-22)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.3...v0.9.4)
* Update to libolm 2.1.0. This should help resolve a problem with browser
sessions being logged out ([\#2726](https://github.com/vector-im/riot-web/issues/2726)).
Changes in [0.9.3](https://github.com/vector-im/riot-web/releases/tag/v0.9.3) (2016-12-22)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.2...v0.9.3)
* (from matrix-react-sdk) Fix regression where the date separator would be displayed
at the wrong time of day.
* README.md: fix GFMD for nativefier
[\#2755](https://github.com/vector-im/riot-web/pull/2755)
Changes in [0.9.2](https://github.com/vector-im/riot-web/releases/tag/v0.9.2) (2016-12-16)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.1...v0.9.2)
* Remove the client side filtering from the room dir
[\#2750](https://github.com/vector-im/riot-web/pull/2750)
* Configure olm memory size
[\#2745](https://github.com/vector-im/riot-web/pull/2745)
* Support room dir 3rd party network filtering
[\#2747](https://github.com/vector-im/riot-web/pull/2747)
Changes in [0.9.1](https://github.com/vector-im/riot-web/releases/tag/v0.9.1) (2016-12-09)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.1-rc.2...v0.9.1)
* Update README to say how to build the desktop app
[\#2732](https://github.com/vector-im/riot-web/pull/2732)
* Add signing ID in release_config.yaml
[\#2731](https://github.com/vector-im/riot-web/pull/2731)
* Makeover!
[\#2722](https://github.com/vector-im/riot-web/pull/2722)
* Fix broken tests
[\#2730](https://github.com/vector-im/riot-web/pull/2730)
* Make the 'loading' tests work in isolation
[\#2727](https://github.com/vector-im/riot-web/pull/2727)
* Use a PNG for the icon on non-Windows
[\#2708](https://github.com/vector-im/riot-web/pull/2708)
* Add missing brackets to call to toUpperCase
[\#2703](https://github.com/vector-im/riot-web/pull/2703)
Changes in [0.9.1-rc.2](https://github.com/vector-im/riot-web/releases/tag/v0.9.1-rc.2) (2016-12-06)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.1-rc.1...v0.9.1-rc.2)
* Fix clicking on notifications
[\#2700](https://github.com/vector-im/riot-web/pull/2700)
* Desktop app: Only show window when ready
[\#2697](https://github.com/vector-im/riot-web/pull/2697)
Changes in [0.9.1-rc.1](https://github.com/vector-im/riot-web/releases/tag/v0.9.1-rc.1) (2016-12-05)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.0...v0.9.1-rc.1)
* Final bits to prepare electron distribtion:
[\#2653](https://github.com/vector-im/riot-web/pull/2653)
* Update name & repo to reflect renamed repository
[\#2692](https://github.com/vector-im/riot-web/pull/2692)
* Document cross_origin_renderer_url
[\#2680](https://github.com/vector-im/riot-web/pull/2680)
* Add css for the iframes for e2e attachments
[\#2659](https://github.com/vector-im/riot-web/pull/2659)
* Fix config location in some more places
[\#2670](https://github.com/vector-im/riot-web/pull/2670)
* CSS updates for s/block/blacklist for e2e
[\#2662](https://github.com/vector-im/riot-web/pull/2662)
* Update to electron 1.4.8
[\#2660](https://github.com/vector-im/riot-web/pull/2660)
* Add electron config
[\#2644](https://github.com/vector-im/riot-web/pull/2644)
* Move getDefaultDeviceName into the Platforms
[\#2643](https://github.com/vector-im/riot-web/pull/2643)
* Add Freenode & Mozilla domains
[\#2641](https://github.com/vector-im/riot-web/pull/2641)
* Include config.sample.json in dist tarball
[\#2614](https://github.com/vector-im/riot-web/pull/2614)
Changes in [0.9.0](https://github.com/vector-im/vector-web/releases/tag/v0.9.0) (2016-11-19)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.8.4...v0.9.0)
* Add a cachebuster to /version
[\#2596](https://github.com/vector-im/vector-web/pull/2596)
* Add a 'View decrypted source' button
[\#2587](https://github.com/vector-im/vector-web/pull/2587)
* Fix changelog dialog to read new version format
[\#2577](https://github.com/vector-im/vector-web/pull/2577)
* Build all of the vector dir in the build process
[\#2558](https://github.com/vector-im/vector-web/pull/2558)
* Support for get_app_version
[\#2553](https://github.com/vector-im/vector-web/pull/2553)
* Add CSS for mlist truncation
[\#2565](https://github.com/vector-im/vector-web/pull/2565)
* Add menu option for `external_url` if present
[\#2560](https://github.com/vector-im/vector-web/pull/2560)
* Make auto-update configureable
[\#2555](https://github.com/vector-im/vector-web/pull/2555)
* Missed files electron windows fixes
[\#2556](https://github.com/vector-im/vector-web/pull/2556)
* Add some CSS for scalar error popup
[\#2554](https://github.com/vector-im/vector-web/pull/2554)
* Catch unhandled errors in the electron process
[\#2552](https://github.com/vector-im/vector-web/pull/2552)
* Slight grab-bag of fixes for electron on Windows
[\#2551](https://github.com/vector-im/vector-web/pull/2551)
* Electron app (take 3)
[\#2535](https://github.com/vector-im/vector-web/pull/2535)
* Use webpack-dev-server instead of http-server
[\#2542](https://github.com/vector-im/vector-web/pull/2542)
* Better support no-config when loading from file
[\#2541](https://github.com/vector-im/vector-web/pull/2541)
* Fix loading with no config from HTTP
[\#2540](https://github.com/vector-im/vector-web/pull/2540)
* Move 'new version' support into Platform
[\#2532](https://github.com/vector-im/vector-web/pull/2532)
* Add Notification support to the Web Platform
[\#2533](https://github.com/vector-im/vector-web/pull/2533)
* Use the defaults if given a blank config file
[\#2534](https://github.com/vector-im/vector-web/pull/2534)
* Implement Platforms
[\#2531](https://github.com/vector-im/vector-web/pull/2531)
Changes in [0.8.4](https://github.com/vector-im/vector-web/releases/tag/v0.8.4) (2016-11-04)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.8.4-rc.2...v0.8.4)
* No changes
Changes in [0.8.4-rc.2](https://github.com/vector-im/vector-web/releases/tag/v0.8.4-rc.2) (2016-11-02)
======================================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.8.4-rc.1...v0.8.4-rc.2)
* Fix the version in the generated distribution package
Changes in [0.8.4-rc.1](https://github.com/vector-im/vector-web/releases/tag/v0.8.4-rc.1) (2016-11-02)
======================================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.8.3...v0.8.4-rc.1)
Breaking Changes
----------------
* End-to-end encryption now requires one-time keys to be
signed, so end-to-end encryption will not interoperate
with previous releases of vector-web. End-to-end encryption
remains in beta.
Other Changes
-------------
* Rename the package script/output dir to 'dist'
[\#2528](https://github.com/vector-im/vector-web/pull/2528)
* Avoid errors if olm is missing
[\#2518](https://github.com/vector-im/vector-web/pull/2518)
* Put a cachebuster in the names of CSS and JS files
[\#2515](https://github.com/vector-im/vector-web/pull/2515)
* Bump to olm 2.0.0
[\#2517](https://github.com/vector-im/vector-web/pull/2517)
* Don't include the world in the published packages
[\#2516](https://github.com/vector-im/vector-web/pull/2516)
* Use webpack to copy olm.js
[\#2514](https://github.com/vector-im/vector-web/pull/2514)
* Don't include two copies of the CSS in the tarball
[\#2513](https://github.com/vector-im/vector-web/pull/2513)
* Correct text alignment on room directory search
[\#2512](https://github.com/vector-im/vector-web/pull/2512)
* Correct spelling of 'rel'
[\#2510](https://github.com/vector-im/vector-web/pull/2510)
* readme tweaks
[\#2507](https://github.com/vector-im/vector-web/pull/2507)
* s/vector/riot/ in the readme
[\#2491](https://github.com/vector-im/vector-web/pull/2491)
* Switch to babel 6, again
[\#2480](https://github.com/vector-im/vector-web/pull/2480)
* Revert "Switch to babel 6"
[\#2472](https://github.com/vector-im/vector-web/pull/2472)
* Switch to babel 6
[\#2461](https://github.com/vector-im/vector-web/pull/2461)
Changes in [0.8.3](https://github.com/vector-im/vector-web/releases/tag/v0.8.3) (2016-10-12)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.8.2...v0.8.3)
* Centre images in dialog buttons
[\#2453](https://github.com/vector-im/vector-web/pull/2453)
* Only show quote option if RTE is enabled
[\#2448](https://github.com/vector-im/vector-web/pull/2448)
* Fix join button for 'matrix' networks
[\#2443](https://github.com/vector-im/vector-web/pull/2443)
* Don't stop paginating if no rooms match
[\#2422](https://github.com/vector-im/vector-web/pull/2422)
Changes in [0.8.2](https://github.com/vector-im/vector-web/releases/tag/v0.8.2) (2016-10-05)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.8.1...v0.8.2)
* Add native joining of 3p networks to room dir
[\#2379](https://github.com/vector-im/vector-web/pull/2379)
* Update to linkify 2.1.3
[\#2406](https://github.com/vector-im/vector-web/pull/2406)
* Use 'Sign In' / 'Sign Out' universally
[\#2383](https://github.com/vector-im/vector-web/pull/2383)
* Prevent network dropdown resizing slightly
[\#2382](https://github.com/vector-im/vector-web/pull/2382)
* Room directory: indicate when there are no results
[\#2380](https://github.com/vector-im/vector-web/pull/2380)
* Room dir: New filtering & 3rd party networks
[\#2362](https://github.com/vector-im/vector-web/pull/2362)
* Update linkify version
[\#2359](https://github.com/vector-im/vector-web/pull/2359)
* Directory search join button
[\#2339](https://github.com/vector-im/vector-web/pull/2339)
Changes in [0.8.1](https://github.com/vector-im/vector-web/releases/tag/v0.8.1) (2016-09-21)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.8.0...v0.8.1)
Changes in [0.8.0](https://github.com/vector-im/vector-web/releases/tag/v0.8.0) (2016-09-21)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.5-r3...v0.8.0)
* Dbkr/rebrand
[\#2285](https://github.com/vector-im/vector-web/pull/2285)
* Listen for close_scalar and close the dialog box when received
[\#2282](https://github.com/vector-im/vector-web/pull/2282)
* Revert "improve lipstick and support scalar logout"
[\#2281](https://github.com/vector-im/vector-web/pull/2281)
* improve lipstick and support scalar logout
[\#2280](https://github.com/vector-im/vector-web/pull/2280)
* Fix changelog links
[\#2071](https://github.com/vector-im/vector-web/pull/2071)
* Paginate Room Directory
[\#2241](https://github.com/vector-im/vector-web/pull/2241)
* Make redeploy script symlink config
[\#2240](https://github.com/vector-im/vector-web/pull/2240)
* Update the version of olm to 1.3.0
[\#2210](https://github.com/vector-im/vector-web/pull/2210)
* Directory network selector
[\#2219](https://github.com/vector-im/vector-web/pull/2219)
* Wmwragg/two state sublist headers
[\#2235](https://github.com/vector-im/vector-web/pull/2235)
* Wmwragg/correct incoming call positioning
[\#2222](https://github.com/vector-im/vector-web/pull/2222)
* Wmwragg/remove old filter
[\#2211](https://github.com/vector-im/vector-web/pull/2211)
* Wmwragg/multi invite bugfix
[\#2198](https://github.com/vector-im/vector-web/pull/2198)
* Wmwragg/chat multi invite
[\#2181](https://github.com/vector-im/vector-web/pull/2181)
* shuffle bottomleftmenu around a bit
[\#2182](https://github.com/vector-im/vector-web/pull/2182)
* Improve autocomplete behaviour (styling)
[\#2175](https://github.com/vector-im/vector-web/pull/2175)
* First wave of E2E visuals
[\#2163](https://github.com/vector-im/vector-web/pull/2163)
* FilePanel and NotificationPanel support
[\#2113](https://github.com/vector-im/vector-web/pull/2113)
* Cursor: pointer on member info create room button
[\#2151](https://github.com/vector-im/vector-web/pull/2151)
* Support for adding DM rooms to the MemberInfo Panel
[\#2147](https://github.com/vector-im/vector-web/pull/2147)
* Wmwragg/one to one indicators
[\#2139](https://github.com/vector-im/vector-web/pull/2139)
* Added back the Directory listing button, with new tootlip
[\#2136](https://github.com/vector-im/vector-web/pull/2136)
* wmwragg/chat invite dialog fix
[\#2134](https://github.com/vector-im/vector-web/pull/2134)
* Wmwragg/one to one chat
[\#2110](https://github.com/vector-im/vector-web/pull/2110)
* Support toggling DM status of rooms
[\#2111](https://github.com/vector-im/vector-web/pull/2111)
* Formatting toolbar for RTE message composer.
[\#2082](https://github.com/vector-im/vector-web/pull/2082)
* jenkins.sh: install olm from jenkins artifacts
[\#2092](https://github.com/vector-im/vector-web/pull/2092)
* e2e device CSS
[\#2085](https://github.com/vector-im/vector-web/pull/2085)
* Bump to olm 1.1.0
[\#2069](https://github.com/vector-im/vector-web/pull/2069)
* Improve readability of the changelog dialog
[\#2056](https://github.com/vector-im/vector-web/pull/2056)
* Turn react consistency checks back on in develop builds
[\#2009](https://github.com/vector-im/vector-web/pull/2009)
* Wmwragg/direct chat sublist
[\#2028](https://github.com/vector-im/vector-web/pull/2028)
Changes in [0.7.5-r3](https://github.com/vector-im/vector-web/releases/tag/v0.7.5-r3) (2016-09-02)
==================================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.5-r2...v0.7.5-r3)
* Bump to matrix-react-sdk 0.6.5-r3 in order to fix bug #2020 (tightloop when flooded with join events)
Changes in [0.7.5-r2](https://github.com/vector-im/vector-web/releases/tag/v0.7.5-r2) (2016-09-01)
==================================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.5-r1...v0.7.5-r2)
* Bump to matrix-react-sdk 0.6.5-r1 in order to fix guest access
Changes in [0.7.5-r1](https://github.com/vector-im/vector-web/releases/tag/v0.7.5-r1) (2016-08-28)
==================================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.5...v0.7.5-r1)
* Correctly pin deps :(
Changes in [0.7.5](https://github.com/vector-im/vector-web/releases/tag/v0.7.5) (2016-08-28)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.4-r1...v0.7.5)
* re-add leave button in RoomSettings
* add /user URLs
* recognise matrix.to links and other vector links
* fix linkify dependency
* fix avatar clicking in MemberInfo
* fix RoomTagContextMenu so it works on historical rooms
* warn people to put their Matrix HS on a separate domain to Vector
* fix zalgos again
* Add .travis.yml
[\#2007](https://github.com/vector-im/vector-web/pull/2007)
* add fancy changelog dialog
[\#1972](https://github.com/vector-im/vector-web/pull/1972)
* Update autocomplete design
[\#1978](https://github.com/vector-im/vector-web/pull/1978)
* Update encryption info in README
[\#2001](https://github.com/vector-im/vector-web/pull/2001)
* Added event/info message avatars back in
[\#2000](https://github.com/vector-im/vector-web/pull/2000)
* Wmwragg/chat message presentation
[\#1987](https://github.com/vector-im/vector-web/pull/1987)
* Make the notification slider work
[\#1982](https://github.com/vector-im/vector-web/pull/1982)
* Use cpx to copy olm.js, and add watcher
[\#1966](https://github.com/vector-im/vector-web/pull/1966)
* Make up a device display name
[\#1959](https://github.com/vector-im/vector-web/pull/1959)
Changes in [0.7.4-r1](https://github.com/vector-im/vector-web/releases/tag/v0.7.4-r1) (2016-08-12)
==================================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.4...v0.7.4-r1)
* Update to matrix-react-sdk 0.6.4-r1 to fix inviting multiple people
Changes in [0.7.4](https://github.com/vector-im/vector-web/releases/tag/v0.7.4) (2016-08-11)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.3...v0.7.4)
* Don't show border on composer when not in RTE mode
[\#1954](https://github.com/vector-im/vector-web/pull/1954)
* Wmwragg/room tag menu
[\#1941](https://github.com/vector-im/vector-web/pull/1941)
* Don't redirect to mobile app if verifying 3pid
[\#1951](https://github.com/vector-im/vector-web/pull/1951)
* Make sure that we clear localstorage before *all* tests
[\#1950](https://github.com/vector-im/vector-web/pull/1950)
* Basic CSS for multi-invite dialog
[\#1942](https://github.com/vector-im/vector-web/pull/1942)
* More tests for the loading process:
[\#1947](https://github.com/vector-im/vector-web/pull/1947)
* Support for refactored login token handling
[\#1946](https://github.com/vector-im/vector-web/pull/1946)
* Various fixes and improvements to emojification.
[\#1935](https://github.com/vector-im/vector-web/pull/1935)
* More app-loading tests
[\#1938](https://github.com/vector-im/vector-web/pull/1938)
* Some tests of the application load process
[\#1936](https://github.com/vector-im/vector-web/pull/1936)
* Add 'enable labs' setting to sample config
[\#1930](https://github.com/vector-im/vector-web/pull/1930)
* Matthew/scalar
[\#1928](https://github.com/vector-im/vector-web/pull/1928)
* Fix unit tests
[\#1929](https://github.com/vector-im/vector-web/pull/1929)
* Wmwragg/mute mention state fix
[\#1926](https://github.com/vector-im/vector-web/pull/1926)
* CSS for deactivate account dialog
[\#1919](https://github.com/vector-im/vector-web/pull/1919)
* Wmwragg/mention state menu
[\#1900](https://github.com/vector-im/vector-web/pull/1900)
* Fix UnknownBody styling for #1901
[\#1913](https://github.com/vector-im/vector-web/pull/1913)
* Exclude olm from the webpack
[\#1914](https://github.com/vector-im/vector-web/pull/1914)
* Wmwragg/button updates
[\#1912](https://github.com/vector-im/vector-web/pull/1912)
* Wmwragg/button updates
[\#1828](https://github.com/vector-im/vector-web/pull/1828)
* CSS for device management UI
[\#1909](https://github.com/vector-im/vector-web/pull/1909)
* Fix a warning from RoomSubList
[\#1908](https://github.com/vector-im/vector-web/pull/1908)
* Fix notifications warning layout
[\#1907](https://github.com/vector-im/vector-web/pull/1907)
* Remove relayoutOnUpdate prop on gemini-scrollbar
[\#1883](https://github.com/vector-im/vector-web/pull/1883)
* Bump dependency versions
[\#1842](https://github.com/vector-im/vector-web/pull/1842)
* Wmwragg/mention state indicator round 2
[\#1835](https://github.com/vector-im/vector-web/pull/1835)
* Wmwragg/spinner fix
[\#1822](https://github.com/vector-im/vector-web/pull/1822)
* Wmwragg/mention state indicator
[\#1823](https://github.com/vector-im/vector-web/pull/1823)
* Revert "Presentation for inline link"
[\#1809](https://github.com/vector-im/vector-web/pull/1809)
* Wmwragg/modal restyle
[\#1806](https://github.com/vector-im/vector-web/pull/1806)
* Presentation for inline link
[\#1799](https://github.com/vector-im/vector-web/pull/1799)
* CSS for offline user colours
[\#1798](https://github.com/vector-im/vector-web/pull/1798)
* Wmwragg/typography updates
[\#1776](https://github.com/vector-im/vector-web/pull/1776)
* webpack: always use the olm from vector-web
[\#1766](https://github.com/vector-im/vector-web/pull/1766)
* feat: large emoji support
[\#1718](https://github.com/vector-im/vector-web/pull/1718)
* Autocomplete
[\#1717](https://github.com/vector-im/vector-web/pull/1717)
* #1664 Set a maximum height for codeblocks
[\#1670](https://github.com/vector-im/vector-web/pull/1670)
* CSS for device blocking
[\#1688](https://github.com/vector-im/vector-web/pull/1688)
* Fix joining rooms by typing the alias
[\#1685](https://github.com/vector-im/vector-web/pull/1685)
* Add ability to delete an alias from room directory
[\#1680](https://github.com/vector-im/vector-web/pull/1680)
* package.json: add olm as optionalDependency
[\#1678](https://github.com/vector-im/vector-web/pull/1678)
* Another go at enabling olm on vector.im/develop
[\#1675](https://github.com/vector-im/vector-web/pull/1675)
* CSS for unverify button
[\#1661](https://github.com/vector-im/vector-web/pull/1661)
* CSS fix for rooms with crypto enabled
[\#1660](https://github.com/vector-im/vector-web/pull/1660)
* Karma: fix warning by ignoring olm
[\#1652](https://github.com/vector-im/vector-web/pull/1652)
* Update for react-sdk dbkr/fix_peeking branch
[\#1639](https://github.com/vector-im/vector-web/pull/1639)
* Update README.md
[\#1641](https://github.com/vector-im/vector-web/pull/1641)
* Fix karma tests
[\#1643](https://github.com/vector-im/vector-web/pull/1643)
* Rich Text Editor
[\#1553](https://github.com/vector-im/vector-web/pull/1553)
* Fix RoomDirectory to join by alias whenever possible.
[\#1615](https://github.com/vector-im/vector-web/pull/1615)
* Make the config optional
[\#1612](https://github.com/vector-im/vector-web/pull/1612)
* CSS support for device verification
[\#1610](https://github.com/vector-im/vector-web/pull/1610)
* Don't use SdkConfig
[\#1609](https://github.com/vector-im/vector-web/pull/1609)
* serve config.json statically instead of bundling it
[\#1516](https://github.com/vector-im/vector-web/pull/1516)
Changes in [0.7.3](https://github.com/vector-im/vector-web/releases/tag/v0.7.3) (2016-06-03)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.2...v0.7.3)
* Update to react-sdk 0.6.3
Changes in [0.7.2](https://github.com/vector-im/vector-web/releases/tag/v0.7.2) (2016-06-02)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.1...v0.7.2)
* Correctly bump the dep on new matrix-js-sdk and matrix-react-sdk
Changes in [0.7.1](https://github.com/vector-im/vector-web/releases/tag/v0.7.1) (2016-06-02)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.7.0...v0.7.1)
* Fix accidentally committed local changes to the default config.json (doh!)
Changes in [0.7.0](https://github.com/vector-im/vector-web/releases/tag/v0.7.0) (2016-06-02)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.6.1...v0.7.0)
* Update to matrix-react-sdk 0.6.0 - see
[changelog](https://github.com/matrix-org/matrix-react-sdk/blob/v0.6.0/CHANGELOG.md)
* Style selection color.
[\#1557](https://github.com/vector-im/vector-web/pull/1557)
* Fix NPE when loading the Settings page which infini-spinnered
[\#1518](https://github.com/vector-im/vector-web/pull/1518)
* Add option to enable email notifications
[\#1469](https://github.com/vector-im/vector-web/pull/1469)
Changes in [0.6.1](https://github.com/vector-im/vector-web/releases/tag/v0.6.1) (2016-04-22)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.6.0...v0.6.1)
* Update to matrix-react-sdk 0.5.2 - see
[changelog](https://github.com/matrix-org/matrix-react-sdk/blob/v0.5.2/CHANGELOG.md)
* Don't relayout scrollpanels every time something changes
[\#1438](https://github.com/vector-im/vector-web/pull/1438)
* Include react-addons-perf for non-production builds
[\#1431](https://github.com/vector-im/vector-web/pull/1431)
Changes in [0.6.0](https://github.com/vector-im/vector-web/releases/tag/v0.6.0) (2016-04-19)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.5.0...v0.6.0)
* Matthew/design tweaks
[\#1402](https://github.com/vector-im/vector-web/pull/1402)
* Improve handling of notification rules we can't parse
[\#1399](https://github.com/vector-im/vector-web/pull/1399)
* Do less mangling of jenkins builds
[\#1391](https://github.com/vector-im/vector-web/pull/1391)
* Start Notifications component refactor
[\#1386](https://github.com/vector-im/vector-web/pull/1386)
* make the UI fadable to help with decluttering
[\#1376](https://github.com/vector-im/vector-web/pull/1376)
* Get and display a user's pushers in settings
[\#1374](https://github.com/vector-im/vector-web/pull/1374)
* URL previewing support
[\#1343](https://github.com/vector-im/vector-web/pull/1343)
* 😄 Emoji autocomplete and unicode emoji to image conversion using emojione.
[\#1332](https://github.com/vector-im/vector-web/pull/1332)
* Show full-size avatar on MemberInfo avatar click
[\#1340](https://github.com/vector-im/vector-web/pull/1340)
* Numerous other changes via [matrix-react-sdk 0.5.1](https://github.com/matrix-org/matrix-react-sdk/blob/v0.5.1/CHANGELOG.md)
Changes in [0.5.0](https://github.com/vector-im/vector-web/releases/tag/v0.5.0) (2016-03-30)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.4.1...v0.5.0)
* Prettier, animated placeholder :D
[\#1292](https://github.com/vector-im/vector-web/pull/1292)
(Disabled for now due to high CPU usage)
* RoomDirectory: use SimpleRoomHeader instead of RoomHeader
[\#1307](https://github.com/vector-im/vector-web/pull/1307)
* Tell webpack not to parse the highlight.js languages
[\#1277](https://github.com/vector-im/vector-web/pull/1277)
* CSS for https://github.com/matrix-org/matrix-react-sdk/pull/247
[\#1249](https://github.com/vector-im/vector-web/pull/1249)
* URI-decode the hash-fragment
[\#1254](https://github.com/vector-im/vector-web/pull/1254)
Changes in [0.4.1](https://github.com/vector-im/vector-web/releases/tag/v0.4.1) (2016-03-23)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.4.0...v0.4.1)
* Update to matrix-react-sdk 0.3.1; see
https://github.com/matrix-org/matrix-react-sdk/blob/v0.3.1/CHANGELOG.md
(Disables debug logging)
Changes in [0.4.0](https://github.com/vector-im/vector-web/releases/tag/v0.4.0) (2016-03-23)
============================================================================================
[Full Changelog](https://github.com/vector-im/vector-web/compare/v0.3.0...v0.4.0)
* Update to matrix-react-sdk 0.3.0; see
https://github.com/matrix-org/matrix-react-sdk/blob/master/CHANGELOG.md
Other changes
* permalink button
[\#1232](https://github.com/vector-im/vector-web/pull/1232)
* make senderprofiles clickable
[\#1191](https://github.com/vector-im/vector-web/pull/1191)
* fix notif spam when logging in from a guest session by correctly logging out
first.
[\#1180](https://github.com/vector-im/vector-web/pull/1180)
* use new start_login_from_guest dispatch for cancellable logins from guest
accounts
[\#1165](https://github.com/vector-im/vector-web/pull/1165)
* Use then() chaining rather than manual callbacks
[\#1171](https://github.com/vector-im/vector-web/pull/1171)
* Remove trailing whitespace
[\#1163](https://github.com/vector-im/vector-web/pull/1163)
* Update the actions of default rules instead of overriding.
[\#1037](https://github.com/vector-im/vector-web/pull/1037)
* Update README to include `npm install` in react-sdk
[\#1137](https://github.com/vector-im/vector-web/pull/1137)
Changes in vector v0.3.0 (2016-03-11)
======================================
* Lots of new bug fixes and updates
Changes in vector v0.2.0 (2016-02-24)
======================================
* Refactor of matrix-react-sdk and vector to remove separation between views and
controllers
* Temporarily break the layering abstraction between vector and matrix-react-sdk
for expedience in developing vector.
* Vast numbers of new features, including read receipts, read-up-to markers,
updated look and feel, search, new room and user settings, and email invites.
Changes in vector v0.1.2 (2015-10-28)
======================================
* Support Room Avatars
* Fullscreen video calls
* Mute mic in VoIP calls
* Fix bug with multiple desktop notifications
* Context menu on messages
* Better hover-over on member list
* Support CAS auth
* Many other bug fixes
Changes in vector v0.1.1 (2015-08-10)
======================================
* Support logging in with an email address
* Use the Vector identity server
* Fix a bug where the client was not stopped properly on logout
* Fix bugs where field values would be forgotten if login or registration failed
* Improve URL bar navigation
* Add explanatory help text on advanced server options
* Fix a bug which caused execptions on malformed VoIP invitations
* Remove superfluous scrollbars on Firefox
* Numerous CSS fixes
* Improved accessibility
* Support command-click / middle click to open image in a new tab
* Improved room directory
* Fix display of text with many combining unicode points
Changes in vector v0.1.0 (2015-08-10)
======================================
Initial release

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Changes in vector v0.1.1 (2015-08-10)
======================================
* Support logging in with an email address
* Use the Vector identity server
* Fix a bug where the client was not stopped properly on logout
* Fix bugs where field values would be forgotten if login or registration failed
* Improve URL bar navigation
* Add explanatory help text on advanced server options
* Fix a bug which caused execptions on malformed VoIP invitations
* Remove superfluous scrollbars on Firefox
* Numerous CSS fixes
* Improved accessibility
* Support command-click / middle click to open image in a new tab
* Improved room directory
* Fix display of text with many combining unicode points
Changes in vector v0.1.0 (2015-08-10)
======================================
Initial release

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@@ -1,4 +1,4 @@
Contributing code to Riot
=========================
Contributing code to Vector
===========================
Riot follows the same pattern as https://github.com/matrix-org/synapse/blob/master/CONTRIBUTING.rst.
Vector follows the same pattern as https://github.com/matrix-org/synapse/blob/master/CONTRIBUTING.rst

317
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@@ -1,306 +1,45 @@
Riot
====
Vector/Web
==========
Riot (formerly known as Vector) is a Matrix web client built using the Matrix
React SDK (https://github.com/matrix-org/matrix-react-sdk).
Vector is a Matrix web client built using the Matrix React SDK (https://github.com/matrix-org/matrix-react-sdk).
Getting Started
Getting started
===============
The easiest way to test Riot is to just use the hosted copy at
https://riot.im/app. The develop branch is continuously deployed by Jenkins at
https://riot.im/develop for those who like living dangerously.
To host your own copy of Riot, the quickest bet is to use a pre-built
released version of Riot:
1. Download the latest version from https://github.com/vector-im/riot-web/releases
1. Untar the tarball on your web server
1. Move (or symlink) the vector-x.x.x directory to an appropriate name
1. If desired, copy `config.sample.json` to `config.json` and edit it
as desired. See below for details.
1. Enter the URL into your browser and log into Riot!
Releases are signed by PGP, and can be checked against the public key
at https://riot.im/packages/keys/riot-master.asc
Note that Chrome does not allow microphone or webcam access for sites served
over http (except localhost), so for working VoIP you will need to serve Riot
over https.
### Installation Steps for Debian Stretch
1. Add the repository to your sources.list using either of the following two options:
- Directly to sources.list: `echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee -a /etc/apt/sources.list`
- As a separate entry in sources.list.d: `echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee /etc/apt/sources.list.d/riot.list`
2. Add the gpg signing key for the riot repository: `curl -s https://riot.im/packages/debian/repo-key.asc | sudo apt-key add -`
3. Update your package lists: `sudo apt-get update`
4. Install Riot: `sudo apt-get install riot-web`
Important Security Note
=======================
We do not recommend running Riot from the same domain name as your Matrix
homeserver. The reason is the risk of XSS (cross-site-scripting)
vulnerabilities that could occur if someone caused Riot to load and render
malicious user generated content from a Matrix API which then had trusted
access to Riot (or other apps) due to sharing the same domain.
We have put some coarse mitigations into place to try to protect against this
situation, but it's still not good practice to do it in the first place. See
https://github.com/vector-im/riot-web/issues/1977 for more details.
Building From Source
====================
Riot is a modular webapp built with modern ES6 and requires a npm build system
to build.
1. Install or update `node.js` so that your `npm` is at least at version `2.0.0`
1. Clone the repo: `git clone https://github.com/vector-im/riot-web.git`
1. Switch to the riot-web directory: `cd riot-web`
1. Install the prerequisites: `npm install`
1. If you are using the `develop` branch of vector-web, you will probably need
to rebuild some of the dependencies, due to
https://github.com/npm/npm/issues/3055:
2. Clone the repo: `git clone https://github.com/vector-im/vector-web.git`
3. Switch to the SDK directory: `cd vector-web`
4. Install the prerequisites: `npm install`
5. Start the development builder and a testing server: `npm start`
6. Wait a few seconds for the initial build to finish.
7. Open http://127.0.0.1:8080/ in your browser to see your newly built Vector.
```
(cd node_modules/matrix-js-sdk && npm install)
(cd node_modules/matrix-react-sdk && npm install)
```
Whenever you git pull on riot-web you will also probably need to force an update
to these dependencies - the easiest way is probably:
```
rm -rf node_modules/matrjx-{js,react}-sdk && npm i
(cd node_modules/matrix-js-sdk && npm install)
(cd node_modules/matrix-react-sdk && npm install)
```
However, we recommend setting up a proper development environment (see "Setting
up a development environment" below) if you want to run your own copy of the
`develop` branch, as it makes it much easier to keep these dependencies
up-to-date. Or just use https://riot.im/develop - the continuous integration
release of the develop branch.
1. Configure the app by copying `config.sample.json` to `config.json` and
modifying it (see below for details)
1. `npm run dist` to build a tarball to deploy. Untaring this file will give
a version-specific directory containing all the files that need to go on your
web server.
With `npm start`, any changes you make to the source files will cause a rebuild so
your changes will show up when you refresh.
Note that `npm run dist` is not supported on Windows, so Windows users can run `npm
run build`, which will build all the necessary files into the `webapp`
directory. The version of Riot will not appear in Settings without
using the dist script. You can then mount the `webapp` directory on your
webserver to actually serve up the app, which is entirely static content.
config.json
===========
You can configure the app by copying `config.sample.json` to
`config.json` and customising it:
1. `default_hs_url` is the default home server url.
1. `default_is_url` is the default identity server url (this is the server used
for verifying third party identifiers like email addresses). If this is blank,
registering with an email address, adding an email address to your account,
or inviting users via email address will not work. Matrix identity servers are
very simple web services which map third party identifiers (currently only email
addresses) to matrix IDs: see http://matrix.org/docs/spec/identity_service/unstable.html
for more details. Currently the only public matrix identity servers are https://matrix.org
and https://vector.im. In future identity servers will be decentralised.
1. `integrations_ui_url`: URL to the web interface for the integrations server.
1. `integrations_rest_url`: URL to the REST interface for the integrations server.
1. `roomDirectory`: config for the public room directory. This section is optional.
1. `roomDirectory.servers`: List of other Home Servers' directories to include in the drop
down list. Optional.
1. `update_base_url` (electron app only): HTTPS URL to a web server to download
updates from. This should be the path to the directory containing `macos`
and `win32` (for update packages, not installer packages).
1. `cross_origin_renderer_url`: URL to a static HTML page hosting code to help display
encrypted file attachments. This MUST be hosted on a completely separate domain to
anything else since it is used to isolate the privileges of file attachments to this
domain. Default: `usercontent.riot.im`. This needs to contain v1.html from
https://github.com/matrix-org/usercontent/blob/master/v1.html
Running as a Desktop app
========================
Riot can also be run as a desktop app, wrapped in electron. You can download a
pre-built version from https://riot.im/desktop.html or, if you prefer,
built it yourself.
To run as a desktop app:
1. Follow the instructions in 'Building From Source' above, but run
`npm run build` instead of `npm run dist` (since we don't need the tarball).
2. Install electron and run it:
```
npm install electron
node_modules/.bin/electron .
```
To build packages, use electron-builder. This is configured to output:
* dmg + zip for macOS
* exe + nupkg for Windows
* deb for Linux
But this can be customised by editing the `build` section of package.json
as per https://github.com/electron-userland/electron-builder/wiki/Options
See https://github.com/electron-userland/electron-builder/wiki/Multi-Platform-Build
for dependencies required for building packages for various platforms.
The only platform that can build packages for all three platforms is macOS:
```
brew install wine --without-x11
brew install mono
brew install gnu-tar
npm install
npm run build:electron
```
For other packages, use electron-builder manually. For example, to build a package
for 64 bit Linux:
1. Follow the instructions in 'Building From Source' above
2. `node_modules/.bin/build -l --x64`
All electron packages go into `electron/dist/`
Many thanks to @aviraldg for the initial work on the electron integration.
Other options for running as a desktop app:
* https://github.com/krisak/vector-electron-desktop
* @asdf:matrix.org points out that you can use nativefier and it just works(tm)
```
sudo npm install nativefier -g
nativefier https://riot.im/app/
```
For production use, run `npm run build` to build all the necessary files
into the `vector` directory and run your own server.
Development
===========
You can work on any of the source files within Vector with the setup above,
and your changes will cause an instant rebuild. If you also need to make
changes to the react sdk, you can:
Before attempting to develop on Riot you **must** read the developer guide
for `matrix-react-sdk` at https://github.com/matrix-org/matrix-react-sdk, which
also defines the design, architecture and style for Riot too.
1. Link the react sdk package into the example:
`npm link path/to/your/react/sdk`
2. Start the development rebuilder in your react SDK directory:
`npm start`
The idea of Riot is to be a relatively lightweight "skin" of customisations on
top of the underlying `matrix-react-sdk`. `matrix-react-sdk` provides both the
higher and lower level React components useful for building Matrix communication
apps using React.
After creating a new component you must run `npm run reskindex` to regenerate
the `component-index.js` for the app (used in future for skinning)
**However, as of July 2016 this layering abstraction is broken due to rapid
development on Riot forcing `matrix-react-sdk` to move fast at the expense of
maintaining a clear abstraction between the two.** Hacking on Riot inevitably
means hacking equally on `matrix-react-sdk`, and there are bits of
`matrix-react-sdk` behaviour incorrectly residing in the `riot-web` project
(e.g. matrix-react-sdk specific CSS), and a bunch of Riot specific behaviour
in the `matrix-react-sdk` (grep for `vector` / `riot`). This separation problem will be
solved asap once development on Riot (and thus matrix-react-sdk) has
stabilised. Until then, the two projects should basically be considered as a
single unit. In particular, `matrix-react-sdk` issues are currently filed
against `riot-web` in github.
Please note that Riot is intended to run correctly without access to the public
internet. So please don't depend on resources (JS libs, CSS, images, fonts)
hosted by external CDNs or servers but instead please package all dependencies
into Riot itself.
Setting up a dev environment
============================
Much of the functionality in Riot is actually in the `matrix-react-sdk` and
`matrix-js-sdk` modules. It is possible to set these up in a way that makes it
easy to track the `develop` branches in git and to make local changes without
having to manually rebuild each time.
First clone and build `matrix-js-sdk`:
1. `git clone git@github.com:matrix-org/matrix-js-sdk.git`
1. `pushd matrix-js-sdk`
1. `git checkout develop`
1. `npm install`
1. `npm install source-map-loader` # because webpack is made of fail (https://github.com/webpack/webpack/issues/1472)
1. `popd`
Then similarly with `matrix-react-sdk`:
1. `git clone git@github.com:matrix-org/matrix-react-sdk.git`
1. `pushd matrix-react-sdk`
1. `git checkout develop`
1. `npm install`
1. `rm -r node_modules/matrix-js-sdk; ln -s ../../matrix-js-sdk node_modules/`
1. `popd`
Finally, build and start Riot itself:
1. `git clone git@github.com:vector-im/riot-web.git`
1. `cd riot-web`
1. `git checkout develop`
1. `npm install`
1. `rm -r node_modules/matrix-js-sdk; ln -s ../../matrix-js-sdk node_modules/`
1. `rm -r node_modules/matrix-react-sdk; ln -s ../../matrix-react-sdk node_modules/`
1. `npm start`
1. Wait a few seconds for the initial build to finish; you should see something like:
```
Hash: b0af76309dd56d7275c8
Version: webpack 1.12.14
Time: 14533ms
Asset Size Chunks Chunk Names
bundle.js 4.2 MB 0 [emitted] main
bundle.css 91.5 kB 0 [emitted] main
bundle.js.map 5.29 MB 0 [emitted] main
bundle.css.map 116 kB 0 [emitted] main
+ 1013 hidden modules
```
Remember, the command will not terminate since it runs the web server
and rebuilds source files when they change. This development server also
disables caching, so do NOT use it in production.
1. Open http://127.0.0.1:8080/ in your browser to see your newly built Riot.
When you make changes to `matrix-react-sdk` or `matrix-js-sdk`, you will need
to run `npm run build` in the relevant directory. You can do this automatically
by instead running `npm start` in the directory, to start a development builder
which will watch for changes to the files and rebuild automatically.
If you add or remove any components from the Riot skin, you will need to rebuild
If you add or remove any components from the Vector skin, you will need to rebuild
the skin's index by running, `npm run reskindex`.
If any of these steps error with, `file table overflow`, you are probably on a mac
which has a very low limit on max open files. Run `ulimit -Sn 1024` and try again.
You'll need to do this in each new terminal you open before building Riot.
You may need to run `npm i source-map-loader` in matrix-js-sdk if you get errors
about "Cannot resolve module 'source-map-loader'" due to shortcomings in webpack.
Triaging issues
===============
Deployment
==========
Issues will be triaged by the core team using the following primary set of tags:
Just run `npm build` and then mount the `vector` directory on your webserver to
actually serve up the app, which is entirely static content.
priority:
* P1: top priority; typically blocks releases
* P2: still need to fix, but lower than P1
* P3: non-urgent
* P4: intereseting idea - bluesky some day
* P5: recorded for posterity/to avoid duplicates. No intention to resolves right now.
bug or feature:
* bug
* feature
bug severity:
* cosmetic - feature works functionally but UI/UX is broken
* critical - whole app doesn't work
* major - entire feature doesn't work
* minor - partially broken feature (but still usable)
additional categories:
* release blocker
* ui/ux (think of this as cosmetic)
* network (specific to network conditions)
* platform (platform specific)

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{
"default_hs_url": "https://matrix.org",
"default_is_url": "https://vector.im"
}

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@@ -1,14 +0,0 @@
{
"default_hs_url": "https://matrix.org",
"default_is_url": "https://vector.im",
"brand": "Riot",
"integrations_ui_url": "https://scalar.vector.im/",
"integrations_rest_url": "https://scalar.vector.im/api",
"bug_report_endpoint_url": "https://vector.im/bugs",
"enableLabs": true,
"roomDirectory": {
"servers": [
"matrix.org"
]
}
}

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@@ -1,25 +0,0 @@
Theming Riot
============
Themes are a very basic way of providing simple alternative look & feels to the
riot-web app via CSS & custom imagery.
They are *NOT* co be confused with 'skins', which describe apps which sit on top
of matrix-react-sdk - e.g. in theory Riot itself is a react-sdk skin.
As of Jan 2017, skins are not fully supported; riot is the only available skin.
To define a theme for Riot:
1. Pick a name, e.g. `teal`. at time of writing we have `light` and `dark`.
2. Fork `src/skins/vector/css/themes/dark.scss` to be teal.scss
3. Fork `src/skins/vector/css/themes/_base.scss` to be _teal.scss
4. Override variables in _teal.scss as desired. You may wish to delete ones
which don't differ from _base.scss, to make it clear which are being
overridden. If every single colour is being changed (as per _dark.scss)
then you might as well keep them all.
5. Add the theme to the list of entrypoints in webpack.config.js
6. Add the theme to the list of themes in matrix-react-sdk's UserSettings.js
7. Sit back and admire your handywork.
In future, the assets for a theme will probably be gathered together into a
single directory tree.

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This directory contains the config file for the official riot.im distribution
of Riot Desktop. You probably do not want to build with this config unless
you're building the official riot.im distribution, or you'll find your builds
will replace themselves with the riot.im build.

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@@ -1,73 +0,0 @@
{
"update_base_url": "https://riot.im/download/desktop/update/",
"default_hs_url": "https://matrix.org",
"default_is_url": "https://vector.im",
"brand": "Riot",
"integrations_ui_url": "https://scalar.vector.im/",
"integrations_rest_url": "https://scalar.vector.im/api",
"bug_report_endpoint_url": "https://riot.im/bugreports/submit",
"enableLabs": true,
"roomDirectory": {
"servers": [
"matrix.org"
],
"serverConfig": {
"matrix.org": {
"networks": [
"_matrix",
"gitter",
"irc:freenode",
"irc:mozilla",
"irc:snoonet",
"irc:oftc"
]
}
},
"networks": {
"gitter": {
"protocol": "gitter",
"portalRoomPattern": "#gitter_.*:matrix.org",
"name": "Gitter",
"icon": "https://gitter.im/favicon.ico",
"example": "org/community",
"nativePattern": "[^\\s]+/[^\\s]+$"
},
"irc:freenode": {
"protocol": "irc",
"domain": "chat.freenode.net",
"portalRoomPattern": "#freenode_.*:matrix.org",
"name": "Freenode",
"icon": "https://matrix.org/_matrix/media/v1/download/matrix.org/DHLHpDDgWNNejFmrewvwEAHX",
"example": "#channel",
"nativePattern": "^#[^\\s]+$"
},
"irc:mozilla": {
"protocol": "irc",
"domain": "chat.freenode.net",
"portalRoomPattern": "#mozilla_.*:matrix.org",
"name": "Mozilla",
"icon": "https://matrix.org/_matrix/media/v1/download/matrix.org/DHLHpDDgWNNejFmrewvwEAHX",
"example": "#channel",
"nativePattern": "^#[^\\s]+$"
},
"irc:snoonet": {
"protocol": "irc",
"domain": "ipv6-irc.snoonet.org",
"portalRoomPattern": "#_snoonet_.*:matrix.org",
"name": "Snoonet",
"icon": "https://matrix.org/_matrix/media/v1/download/matrix.org/DHLHpDDgWNNejFmrewvwEAHX",
"example": "#channel",
"nativePattern": "^#[^\\s]+$"
},
"irc:oftc": {
"protocol": "irc",
"domain": "irc.oftc.net",
"portalRoomPattern": "#_oftc_.*:matrix.org",
"name": "OFTC",
"icon": "https://matrix.org/_matrix/media/v1/download/matrix.org/DHLHpDDgWNNejFmrewvwEAHX",
"example": "#channel",
"nativePattern": "^#[^\\s]+$"
}
}
}
}

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@@ -1,247 +0,0 @@
// @flow
/*
Copyright 2016 Aviral Dasgupta
Copyright 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Squirrel on windows starts the app with various flags
// as hooks to tell us when we've been installed/uninstalled
// etc.
const check_squirrel_hooks = require('./squirrelhooks');
if (check_squirrel_hooks()) return;
const electron = require('electron');
const url = require('url');
const tray = require('./tray');
const VectorMenu = require('./vectormenu');
let vectorConfig = {};
try {
vectorConfig = require('../../webapp/config.json');
} catch (e) {
// it would be nice to check the error code here and bail if the config
// is unparseable, but we get MODULE_NOT_FOUND in the case of a missing
// file or invalid json, so node is just very unhelpful.
// Continue with the defaults (ie. an empty config)
}
const PERMITTED_URL_SCHEMES = [
'http:',
'https:',
'mailto:',
];
const UPDATE_POLL_INTERVAL_MS = 60 * 60 * 1000;
const INITIAL_UPDATE_DELAY_MS = 30 * 1000;
let mainWindow = null;
let appQuitting = false;
function safeOpenURL(target) {
// openExternal passes the target to open/start/xdg-open,
// so put fairly stringent limits on what can be opened
// (for instance, open /bin/sh does indeed open a terminal
// with a shell, albeit with no arguments)
const parsed_url = url.parse(target);
if (PERMITTED_URL_SCHEMES.indexOf(parsed_url.protocol) > -1) {
// explicitly use the URL re-assembled by the url library,
// so we know the url parser has understood all the parts
// of the input string
const new_target = url.format(parsed_url);
electron.shell.openExternal(new_target);
}
}
function onWindowOrNavigate(ev, target) {
// always prevent the default: if something goes wrong,
// we don't want to end up opening it in the electron
// app, as we could end up opening any sort of random
// url in a window that has node scripting access.
ev.preventDefault();
safeOpenURL(target);
}
function onLinkContextMenu(ev, params) {
const popup_menu = new electron.Menu();
popup_menu.append(new electron.MenuItem({
label: params.linkURL,
click() {
safeOpenURL(params.linkURL);
},
}));
popup_menu.popup();
ev.preventDefault();
}
function installUpdate() {
// for some reason, quitAndInstall does not fire the
// before-quit event, so we need to set the flag here.
appQuitting = true;
electron.autoUpdater.quitAndInstall();
}
function pollForUpdates() {
try {
electron.autoUpdater.checkForUpdates();
} catch (e) {
console.log("Couldn't check for update", e);
}
}
function startAutoUpdate(update_base_url) {
if (update_base_url.slice(-1) !== '/') {
update_base_url = update_base_url + '/';
}
try {
// For reasons best known to Squirrel, the way it checks for updates
// is completely different between macOS and windows. On macOS, it
// hits a URL that either gives it a 200 with some json or
// 204 No Content. On windows it takes a base path and looks for
// files under that path.
if (process.platform == 'darwin') {
// include the current version in the URL we hit. Electron doesn't add
// it anywhere (apart from the User-Agent) so it's up to us. We could
// (and previously did) just use the User-Agent, but this doesn't
// rely on NSURLConnection setting the User-Agent to what we expect,
// and also acts as a convenient cache-buster to ensure that when the
// app updates it always gets a fresh value to avoid update-looping.
electron.autoUpdater.setFeedURL(
update_base_url +
'macos/?localVersion=' + encodeURIComponent(electron.app.getVersion())
);
} else if (process.platform == 'win32') {
electron.autoUpdater.setFeedURL(update_base_url + 'win32/' + process.arch + '/');
} else {
// Squirrel / electron only supports auto-update on these two platforms.
// I'm not even going to try to guess which feed style they'd use if they
// implemented it on Linux, or if it would be different again.
console.log("Auto update not supported on this platform");
}
// We check for updates ourselves rather than using 'updater' because we need to
// do it in the main process (and we don't really need to check every 10 minutes:
// every hour should be just fine for a desktop app)
// However, we still let the main window listen for the update events.
// We also wait a short time before checking for updates the first time because
// of squirrel on windows and it taking a small amount of time to release a
// lock file.
setTimeout(pollForUpdates, INITIAL_UPDATE_DELAY_MS);
setInterval(pollForUpdates, UPDATE_POLL_INTERVAL_MS);
} catch (err) {
// will fail if running in debug mode
console.log("Couldn't enable update checking", err);
}
}
// handle uncaught errors otherwise it displays
// stack traces in popup dialogs, which is terrible (which
// it will do any time the auto update poke fails, and there's
// no other way to catch this error).
// Assuming we generally run from the console when developing,
// this is far preferable.
process.on('uncaughtException', function (error) {
console.log("Unhandled exception", error);
});
electron.ipcMain.on('install_update', installUpdate);
electron.app.commandLine.appendSwitch('--enable-usermedia-screen-capturing');
const shouldQuit = electron.app.makeSingleInstance((commandLine, workingDirectory) => {
// Someone tried to run a second instance, we should focus our window.
if (mainWindow) {
if (!mainWindow.isVisible()) mainWindow.show();
if (mainWindow.isMinimized()) mainWindow.restore();
mainWindow.focus();
}
});
if (shouldQuit) {
electron.app.quit()
}
electron.app.on('ready', () => {
if (vectorConfig.update_base_url) {
console.log("Starting auto update with base URL: " + vectorConfig.update_base_url);
startAutoUpdate(vectorConfig.update_base_url);
} else {
console.log("No update_base_url is defined: auto update is disabled");
}
const icon_path = `${__dirname}/../img/riot.` + (
process.platform == 'win32' ? 'ico' : 'png'
);
mainWindow = new electron.BrowserWindow({
icon: icon_path,
width: 1024, height: 768,
show: false,
autoHideMenuBar: true,
});
mainWindow.loadURL(`file://${__dirname}/../../webapp/index.html`);
electron.Menu.setApplicationMenu(VectorMenu);
// Create trayIcon icon
tray.create(mainWindow, {
icon_path: icon_path,
brand: vectorConfig.brand || 'Riot'
});
mainWindow.once('ready-to-show', () => {
mainWindow.show();
});
mainWindow.on('closed', () => {
mainWindow = null;
});
mainWindow.on('close', (e) => {
if (!appQuitting && (tray.hasTray() || process.platform == 'darwin')) {
// On Mac, closing the window just hides it
// (this is generally how single-window Mac apps
// behave, eg. Mail.app)
e.preventDefault();
mainWindow.hide();
return false;
}
});
mainWindow.webContents.on('new-window', onWindowOrNavigate);
mainWindow.webContents.on('will-navigate', onWindowOrNavigate);
mainWindow.webContents.on('context-menu', function(ev, params) {
if (params.linkURL) {
onLinkContextMenu(ev, params);
}
});
});
electron.app.on('window-all-closed', () => {
electron.app.quit();
});
electron.app.on('activate', () => {
mainWindow.show();
});
electron.app.on('before-quit', () => {
appQuitting = true;
});
// Set the App User Model ID to match what the squirrel
// installer uses for the shortcut icon.
// This makes notifications work on windows 8.1 (and is
// a noop on other platforms).
electron.app.setAppUserModelId('com.squirrel.riot-web.Riot');

View File

@@ -1,51 +0,0 @@
/*
Copyright 2017 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const path = require('path');
const spawn = require('child_process').spawn;
const app = require('electron').app;
function run_update_exe(args, done) {
// Invokes Squirrel's Update.exe which will do things for us like create shortcuts
// Note that there's an Update.exe in the app-x.x.x directory and one in the parent
// directory: we need to run the one in the parent directory, because it discovers
// information about the app by inspecting the directory it's run from.
const updateExe = path.resolve(path.dirname(process.execPath), '..', 'Update.exe');
console.log('Spawning `%s` with args `%s`', updateExe, args);
spawn(updateExe, args, {
detached: true
}).on('close', done);
};
function check_squirrel_hooks() {
if (process.platform != 'win32') return false;
const cmd = process.argv[1];
const target = path.basename(process.execPath);
if (cmd === '--squirrel-install' || cmd === '--squirrel-updated') {
run_update_exe(['--createShortcut=' + target + ''], app.quit);
return true;
} else if (cmd === '--squirrel-uninstall') {
run_update_exe(['--removeShortcut=' + target + ''], app.quit);
return true;
} else if (cmd === '--squirrel-obsolete') {
app.quit();
return true;
}
return false;
}
module.exports = check_squirrel_hooks;

View File

@@ -1,67 +0,0 @@
/*
Copyright 2017 Karl Glatz <karl@glatz.biz>
Copyright 2017 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const path = require('path');
const electron = require('electron');
const app = electron.app;
const Tray = electron.Tray;
const MenuItem = electron.MenuItem;
let trayIcon = null;
exports.hasTray = function hasTray() {
return (trayIcon !== null);
}
exports.create = function (win, config) {
// no trays on darwin
if (process.platform === 'darwin' || trayIcon) {
return;
}
const toggleWin = function () {
if (win.isVisible() && !win.isMinimized()) {
win.hide();
} else {
if (win.isMinimized()) win.restore();
if (!win.isVisible()) win.show();
win.focus();
}
};
const contextMenu = electron.Menu.buildFromTemplate([
{
label: 'Show/Hide ' + config.brand,
click: toggleWin
},
{
type: 'separator'
},
{
label: 'Quit',
click: function () {
app.quit();
}
}
]);
trayIcon = new Tray(config.icon_path);
trayIcon.setToolTip(config.brand);
trayIcon.setContextMenu(contextMenu);
trayIcon.on('click', toggleWin);
};

View File

@@ -1,197 +0,0 @@
/*
Copyright 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const electron = require('electron');
// Menu template from http://electron.atom.io/docs/api/menu/, edited
const template = [
{
label: 'Edit',
submenu: [
{
role: 'undo'
},
{
role: 'redo'
},
{
type: 'separator'
},
{
role: 'cut'
},
{
role: 'copy'
},
{
role: 'paste'
},
{
role: 'pasteandmatchstyle'
},
{
role: 'delete'
},
{
role: 'selectall'
}
]
},
{
label: 'View',
submenu: [
{
type: 'separator'
},
{
role: 'resetzoom'
},
{
role: 'zoomin'
},
{
role: 'zoomout'
},
{
type: 'separator'
},
{
role: 'togglefullscreen'
},
{
role: 'toggledevtools'
}
]
},
{
role: 'window',
submenu: [
{
role: 'minimize'
},
{
role: 'close'
}
]
},
{
role: 'help',
submenu: [
{
label: 'riot.im',
click () { electron.shell.openExternal('https://riot.im/') }
}
]
}
];
// macOS has specific menu conventions...
if (process.platform === 'darwin') {
// first macOS menu is the name of the app
const name = electron.app.getName()
template.unshift({
label: name,
submenu: [
{
role: 'about'
},
{
type: 'separator'
},
{
role: 'services',
submenu: []
},
{
type: 'separator'
},
{
role: 'hide'
},
{
role: 'hideothers'
},
{
role: 'unhide'
},
{
type: 'separator'
},
{
role: 'quit'
}
]
})
// Edit menu.
// This has a 'speech' section on macOS
template[1].submenu.push(
{
type: 'separator'
},
{
label: 'Speech',
submenu: [
{
role: 'startspeaking'
},
{
role: 'stopspeaking'
}
]
}
)
// Window menu.
// This also has specific functionality on macOS
template[3].submenu = [
{
label: 'Close',
accelerator: 'CmdOrCtrl+W',
role: 'close'
},
{
label: 'Minimize',
accelerator: 'CmdOrCtrl+M',
role: 'minimize'
},
{
label: 'Zoom',
role: 'zoom'
},
{
type: 'separator'
},
{
label: 'Bring All to Front',
role: 'front'
}
]
} else {
template.unshift({
label: 'File',
submenu: [
// For some reason, 'about' does not seem to work on windows.
/*{
role: 'about'
},*/
{
role: 'quit'
}
]
});
}
module.exports = electron.Menu.buildFromTemplate(template)

View File

@@ -1,147 +0,0 @@
// karma.conf.js - the config file for karma, which runs our tests.
var path = require('path');
var webpack = require('webpack');
var webpack_config = require('./webpack.config');
/*
* We use webpack to build our tests. It's a pain to have to wait for webpack
* to build everything; however it's the easiest way to load our dependencies
* from node_modules.
*
* If you run karma in multi-run mode (with `npm run test-multi`), it will watch
* the tests for changes, and webpack will rebuild using a cache. This is much quicker
* than a clean rebuild.
*/
// the name of the test file. By default, a special file which runs all tests.
var testFile = process.env.KARMA_TEST_FILE || 'test/all-tests.js';
process.env.PHANTOMJS_BIN = 'node_modules/.bin/phantomjs';
process.env.Q_DEBUG = 1;
/* the webpack config is based on the real one, to (a) try to simulate the
* deployed environment as closely as possible, and (b) to avoid a shedload of
* cut-and-paste.
*/
// find out if we're shipping olm, and where it is, if so.
const olm_entry = webpack_config.entry['olm'];
// remove the default entries - karma provides its own (via the 'files' and
// 'preprocessors' config below)
delete webpack_config['entry'];
// add ./test as a search path for js
webpack_config.module.loaders.unshift({
test: /\.js$/, loader: "babel",
include: [path.resolve('./src'), path.resolve('./test')],
});
// disable parsing for sinon, because it
// tries to do voodoo with 'require' which upsets
// webpack (https://github.com/webpack/webpack/issues/304)
webpack_config.module.noParse.push(/sinon\/pkg\/sinon\.js$/);
// ?
webpack_config.resolve.alias['sinon'] = 'sinon/pkg/sinon.js';
webpack_config.resolve.root = [
path.resolve('./src'),
path.resolve('./test'),
];
webpack_config.devtool = 'inline-source-map';
module.exports = function (config) {
const myconfig = {
// frameworks to use
// available frameworks: https://npmjs.org/browse/keyword/karma-adapter
frameworks: ['mocha'],
// list of files / patterns to load in the browser
files: [
'node_modules/babel-polyfill/browser.js',
testFile,
// make the images available via our httpd. They will be avaliable
// below http://localhost:[PORT]/base/. See also `proxies` which
// defines alternative URLs for them.
//
// This isn't required by any of the tests, but it stops karma
// logging warnings when it serves a 404 for them.
{
pattern: 'src/skins/vector/img/*',
watched: false, included: false, served: true, nocache: false,
},
],
proxies: {
// redirect img links to the karma server. See above.
"/img/": "/base/src/skins/vector/img/",
},
// preprocess matching files before serving them to the browser
// available preprocessors:
// https://npmjs.org/browse/keyword/karma-preprocessor
preprocessors: {
'{src,test}/**/*.js': ['webpack'],
},
// test results reporter to use
// possible values: 'dots', 'progress'
// available reporters: https://npmjs.org/browse/keyword/karma-reporter
reporters: ['progress', 'junit'],
// web server port
port: 9876,
// enable / disable colors in the output (reporters and logs)
colors: true,
// level of logging
// possible values: config.LOG_DISABLE || config.LOG_ERROR ||
// config.LOG_WARN || config.LOG_INFO || config.LOG_DEBUG
logLevel: config.LOG_INFO,
// enable / disable watching file and executing tests whenever any file
// changes
autoWatch: true,
// start these browsers
// available browser launchers:
// https://npmjs.org/browse/keyword/karma-launcher
browsers: [
'Chrome',
//'PhantomJS',
],
// Continuous Integration mode
// if true, Karma captures browsers, runs the tests and exits
// singleRun: false,
// Concurrency level
// how many browser should be started simultaneous
concurrency: Infinity,
junitReporter: {
outputDir: 'karma-reports',
},
webpack: webpack_config,
webpackMiddleware: {
stats: {
// don't fill the console up with a mahoosive list of modules
chunks: false,
},
},
};
// include the olm loader if we have it.
if (olm_entry) {
myconfig.files.unshift(olm_entry);
}
config.set(myconfig);
};

View File

@@ -1,167 +1,48 @@
{
"name": "riot-web",
"productName": "Riot",
"main": "electron/src/electron-main.js",
"version": "0.9.8",
"description": "A feature-rich client for Matrix.org",
"author": "Vector Creations Ltd.",
"name": "vector-web",
"version": "0.0.1",
"description": "Vector webapp",
"author": "matrix.org",
"repository": {
"type": "git",
"url": "https://github.com/vector-im/riot-web"
"url": "https://github.com/vector-im/vector-web"
},
"license": "Apache-2.0",
"files": [
"AUTHORS.rst",
"CONTRIBUTING.rst",
"deploy",
"docs",
"karma.conf.js",
"lib",
"release.sh",
"scripts",
"src",
"test",
"webpack.config.js"
],
"style": "bundle.css",
"matrix-react-parent": "matrix-react-sdk",
"scripts": {
"reskindex": "reskindex -h src/header",
"build:res": "node scripts/copy-res.js",
"build:modernizr": "modernizr -c .modernizr.json -d src/vector/modernizr.js",
"reskindex": "reskindex vector -h src/skins/vector/header",
"build:css": "catw \"src/skins/vector/css/**/*.css\" -o vector/bundle.css -c uglifycss --no-watch",
"build:compile": "babel --source-maps -d lib src",
"build:bundle": "NODE_ENV=production webpack -p --progress",
"build:bundle:dev": "webpack --optimize-occurence-order --progress",
"build:electron": "npm run clean && npm run build && build -wml --ia32 --x64",
"build": "node scripts/babelcheck.js && npm run build:res && npm run build:bundle",
"build:dev": "node scripts/babelcheck.js && npm run build:res && npm run build:bundle:dev",
"dist": "scripts/package.sh",
"start:res": "node scripts/copy-res.js -w",
"start:js": "webpack-dev-server --output-filename=bundles/_dev_/[name].js --output-chunk-file=bundles/_dev_/[name].js -w --progress",
"start:js:prod": "NODE_ENV=production webpack-dev-server -w --progress",
"start": "node scripts/babelcheck.js && parallelshell \"npm run start:res\" \"npm run start:js\"",
"start:prod": "parallelshell \"npm run start:res\" \"npm run start:js:prod\"",
"lint": "eslint src/",
"lintall": "eslint src/ test/",
"clean": "rimraf lib webapp electron/dist",
"prepublish": "npm run build:compile",
"test": "karma start --single-run=true --autoWatch=false --browsers PhantomJS --colors=false",
"test-multi": "karma start"
"build:bundle": "NODE_ENV=production webpack -p lib/vector/index.js vector/bundle.js",
"build": "npm run build:css && npm run build:compile && npm run build:bundle",
"start:js": "webpack -w src/vector/index.js vector/bundle.js",
"start:skins:css": "catw \"src/skins/vector/css/**/*.css\" -o vector/bundle.css",
"//cache": "Note the -c 1 below due to https://code.google.com/p/chromium/issues/detail?id=508270",
"start": "parallelshell \"npm run start:js\" \"npm run start:skins:css\" \"http-server -c 1 vector\"",
"clean": "rimraf lib vector/bundle.css vector/bundle.js vector/bundle.js.map",
"prepublish": "npm run build:css && npm run build:compile"
},
"dependencies": {
"babel-polyfill": "^6.5.0",
"babel-runtime": "^6.11.6",
"browser-request": "^0.3.3",
"classnames": "^2.1.2",
"draft-js": "^0.8.1",
"extract-text-webpack-plugin": "^0.9.1",
"favico.js": "^0.3.10",
"filesize": "^3.1.2",
"flux": "~2.0.3",
"gemini-scrollbar": "matrix-org/gemini-scrollbar#b302279",
"gfm.css": "^1.1.1",
"highlight.js": "^9.0.0",
"linkifyjs": "^2.1.3",
"matrix-js-sdk": "0.7.6",
"matrix-react-sdk": "0.8.7",
"modernizr": "^3.1.0",
"linkifyjs": "^2.0.0-beta.4",
"matrix-js-sdk": "^0.2.2",
"matrix-react-sdk": "^0.0.1",
"q": "^1.4.1",
"react": "^15.4.0",
"react-dnd": "^2.1.4",
"react-dnd-html5-backend": "^2.1.2",
"react-dom": "^15.4.0",
"react-gemini-scrollbar": "matrix-org/react-gemini-scrollbar#5e97aef",
"sanitize-html": "^1.11.1",
"ua-parser-js": "^0.7.10",
"url": "^0.11.0"
"react": "^0.13.3",
"react-loader": "^1.4.0"
},
"devDependencies": {
"autoprefixer": "^6.6.0",
"babel-cli": "^6.5.2",
"babel-core": "^6.14.0",
"babel-eslint": "^6.1.0",
"babel-loader": "^6.2.5",
"babel-plugin-add-module-exports": "^0.2.1",
"babel-plugin-transform-async-to-generator": "^6.16.0",
"babel-plugin-transform-class-properties": "^6.16.0",
"babel-plugin-transform-object-rest-spread": "^6.16.0",
"babel-plugin-transform-runtime": "^6.15.0",
"babel-preset-es2015": "^6.16.0",
"babel-preset-es2016": "^6.16.0",
"babel-preset-es2017": "^6.16.0",
"babel-preset-react": "^6.16.0",
"babel-preset-stage-2": "^6.17.0",
"chokidar": "^1.6.1",
"cpx": "^1.3.2",
"css-raw-loader": "^0.1.1",
"electron-builder": "^11.2.4",
"electron-builder-squirrel-windows": "^11.2.1",
"emojione": "^2.2.7",
"eslint": "^3.14.0",
"eslint-config-google": "^0.7.1",
"eslint-plugin-flowtype": "^2.30.0",
"eslint-plugin-react": "^6.9.0",
"expect": "^1.16.0",
"fs-extra": "^0.30.0",
"html-webpack-plugin": "^2.24.0",
"babel": "^5.8.23",
"babel-core": "^5.8.25",
"babel-loader": "^5.3.2",
"catw": "^1.0.1",
"http-server": "^0.8.4",
"json-loader": "^0.5.3",
"karma": "^0.13.22",
"karma-chrome-launcher": "^0.2.3",
"karma-cli": "^0.1.2",
"karma-junit-reporter": "^0.4.1",
"karma-mocha": "^0.2.2",
"karma-phantomjs-launcher": "^1.0.0",
"karma-webpack": "^1.7.0",
"minimist": "^1.2.0",
"mkdirp": "^0.5.1",
"mocha": "^2.4.5",
"parallelshell": "^1.2.0",
"phantomjs-prebuilt": "^2.1.7",
"postcss-extend": "^1.0.5",
"postcss-import": "^9.0.0",
"postcss-loader": "^1.2.2",
"postcss-mixins": "^5.4.1",
"postcss-nested": "^1.0.0",
"postcss-scss": "^0.4.0",
"postcss-simple-vars": "^3.0.0",
"postcss-strip-inline-comments": "^0.1.5",
"react-addons-perf": "^15.4.0",
"react-addons-test-utils": "^15.4.0",
"rimraf": "^2.4.3",
"source-map-loader": "^0.1.5",
"webpack": "^1.12.14",
"webpack-dev-server": "^1.16.2"
},
"optionalDependencies": {
"olm": "https://matrix.org/packages/npm/olm/olm-2.2.1.tgz"
},
"build": {
"appId": "im.riot.app",
"category": "Network",
"electronVersion": "1.6.2",
"//asar=false": "https://github.com/electron-userland/electron-builder/issues/675",
"asar": false,
"dereference": true,
"//files": "We bundle everything, so we only need to include webapp/",
"files": [
"electron/src/**",
"electron/img/**",
"webapp/**",
"package.json"
],
"linux": {
"target": "deb",
"maintainer": "support@riot.im",
"desktop": {
"StartupWMClass": "riot-web"
}
},
"win": {
"target": "squirrel"
}
},
"directories": {
"buildResources": "electron/build",
"output": "electron/dist"
"uglifycss": "0.0.15"
}
}

View File

@@ -1,13 +0,0 @@
module.exports = {
plugins: [
require("postcss-import")(),
require("autoprefixer")(),
require("postcss-simple-vars")(),
require("postcss-extend")(),
require("postcss-nested")(),
require("postcss-mixins")(),
require("postcss-strip-inline-comments")(),
],
"parser": "postcss-scss",
"local-plugins": true,
};

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@@ -1,12 +0,0 @@
#!/bin/sh
#
# Script to perform a release of vector-web.
#
# Requires github-changelog-generator; to install, do
# pip install git+https://github.com/matrix-org/github-changelog-generator.git
set -e
cd `dirname $0`
exec ./node_modules/matrix-js-sdk/release.sh -z "$@"

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@@ -1 +0,0 @@
signing_id: packages@riot.im

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<?xml version="1.0" encoding="utf-8"?>
<browserconfig>
<msapplication>
<tile>
<square70x70logo src="/vector-icons/mstile-70x70.png"/>
<square150x150logo src="/vector-icons/mstile-150x150.png"/>
<square310x310logo src="/vector-icons/mstile-310x310.png"/>
<wide310x150logo src="/vector-icons/mstile-310x150.png"/>
<TileColor>#da532c</TileColor>
</tile>
</msapplication>
</browserconfig>

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@@ -1,26 +0,0 @@
#!/usr/bin/env node
var exec = require('child_process').exec;
// Makes sure the babel executable in the path is babel 6 (or greater), not
// babel 5, which it is if you upgrade from an older version of react-sdk and
// run 'npm install' since the package has changed to babel-cli, so 'babel'
// remains installed and the executable in node_modules/.bin remains as babel
// 5.
// This script is duplicated from matrix-react-sdk because it can't reliably
// be pulled in from react-sdk while npm install is failing, as it will do
// if the environment is in the erroneous state this script checks for.
exec("babel -V", function (error, stdout, stderr) {
if ((error && error.code) || parseInt(stdout.substr(0,1), 10) < 6) {
console.log("\033[31m\033[1m"+
'*****************************************\n'+
'* vector-web has moved to babel 6 *\n'+
'* Please "rm -rf node_modules && npm i" *\n'+
'* then restore links as appropriate *\n'+
'*****************************************\n'+
"\033[91m");
process.exit(1);
}
});

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@@ -1,81 +0,0 @@
#!/usr/bin/env node
// copies the resources into the webapp directory.
//
// cpx includes globbed parts of the filename in the destination, but excludes
// common parents. Hence, "res/{a,b}/**": the output will be "dest/a/..." and
// "dest/b/...".
const COPY_LIST = [
["res/{media,vector-icons}/**", "webapp"],
["src/skins/vector/{fonts,img}/**", "webapp"],
["node_modules/emojione/assets/svg/*", "webapp/emojione/svg/"],
["./config.json", "webapp", {directwatch: 1}],
];
const parseArgs = require('minimist');
const Cpx = require('cpx');
const chokidar = require('chokidar');
const argv = parseArgs(
process.argv.slice(2), {}
);
var watch = argv.w;
var verbose = argv.v;
function errCheck(err) {
if (err) {
console.error(err.message);
process.exit(1);
}
}
function next(i, err) {
errCheck(err);
if (i >= COPY_LIST.length) {
return;
}
const ent = COPY_LIST[i];
const source = ent[0];
const dest = ent[1];
const opts = ent[2] || {};
const cpx = new Cpx.Cpx(source, dest);
if (verbose) {
cpx.on("copy", (event) => {
console.log(`Copied: ${event.srcPath} --> ${event.dstPath}`);
});
cpx.on("remove", (event) => {
console.log(`Removed: ${event.path}`);
});
}
const cb = (err) => {next(i+1, err)};
if (watch) {
if (opts.directwatch) {
// cpx -w creates a watcher for the parent of any files specified,
// which in the case of config.json is '.', which inevitably takes
// ages to crawl. So we create our own watcher on the files
// instead.
const copy = () => {cpx.copy(errCheck)};
chokidar.watch(source)
.on('add', copy)
.on('change', copy)
.on('ready', cb)
.on('error', errCheck);
} else {
cpx.on('watch-ready', cb);
cpx.on("watch-error", cb);
cpx.watch();
}
} else {
cpx.copy(cb);
}
}
next(0);

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@@ -1,183 +0,0 @@
#!/usr/bin/env python
#
# download and unpack a riot-web tarball.
#
# Allows `bundles` to be extracted to a common directory, and a link to
# config.json to be added.
from __future__ import print_function
import argparse
import os
import os.path
import subprocess
import sys
import tarfile
try:
# python3
from urllib.request import urlretrieve
except ImportError:
# python2
from urllib import urlretrieve
class DeployException(Exception):
pass
def create_relative_symlink(linkname, target):
relpath = os.path.relpath(target, os.path.dirname(linkname))
print ("Symlink %s -> %s" % (linkname, relpath))
os.symlink(relpath, linkname)
def move_bundles(source, dest):
"""Move the contents of the 'bundles' directory to a common dir
We check that we will not be overwriting anything before we proceed.
Args:
source (str): path to 'bundles' within the extracted tarball
dest (str): target common directory
"""
if not os.path.isdir(dest):
os.mkdir(dest)
# build a map from source to destination, checking for non-existence as we go.
renames = {}
for f in os.listdir(source):
dst = os.path.join(dest, f)
if os.path.exists(dst):
raise DeployException(
"Not deploying. The bundle includes '%s' which we have previously deployed."
% f
)
renames[os.path.join(source, f)] = dst
for (src, dst) in renames.iteritems():
print ("Move %s -> %s" % (src, dst))
os.rename(src, dst)
class Deployer:
def __init__(self):
self.packages_path = "."
self.bundles_path = None
self.should_clean = False
self.config_location = None
self.verify_signature = True
def deploy(self, tarball, extract_path):
"""Download a tarball if necessary, and unpack it
Returns:
(str) the path to the unpacked deployment
"""
print("Deploying %s to %s" % (tarball, extract_path))
name_str = os.path.basename(tarball).replace(".tar.gz", "")
extracted_dir = os.path.join(extract_path, name_str)
if os.path.exists(extracted_dir):
raise DeployException('Cannot unpack %s: %s already exists' % (
tarball, extracted_dir))
downloaded = False
if tarball.startswith("http://") or tarball.startswith("https://"):
tarball = self.download_and_verify(tarball)
print("Downloaded file: %s" % tarball)
downloaded = True
try:
with tarfile.open(tarball) as tar:
tar.extractall(extract_path)
finally:
if self.should_clean and downloaded:
os.remove(tarball)
print ("Extracted into: %s" % extracted_dir)
if self.config_location:
create_relative_symlink(
target=self.config_location,
linkname=os.path.join(extracted_dir, 'config.json')
)
if self.bundles_path:
extracted_bundles = os.path.join(extracted_dir, 'bundles')
move_bundles(source=extracted_bundles, dest=self.bundles_path)
# replace the (hopefully now empty) extracted_bundles dir with a
# symlink to the common dir.
os.rmdir(extracted_bundles)
create_relative_symlink(
target=self.bundles_path,
linkname=extracted_bundles,
)
return extracted_dir
def download_and_verify(self, url):
tarball = self.download_file(url)
if self.verify_signature:
sigfile = self.download_file(url + ".asc")
subprocess.check_call(["gpg", "--verify", sigfile, tarball])
return tarball
def download_file(self, url):
if not os.path.isdir(self.packages_path):
os.mkdir(self.packages_path)
local_filename = os.path.join(self.packages_path,
url.split('/')[-1])
sys.stdout.write("Downloading %s -> %s..." % (url, local_filename))
sys.stdout.flush()
urlretrieve(url, local_filename)
print ("Done")
return local_filename
if __name__ == "__main__":
parser = argparse.ArgumentParser("Deploy a Riot build on a web server.")
parser.add_argument(
"-p", "--packages-dir", default="./packages", help=(
"The directory to download the tarball into. (Default: '%(default)s')"
)
)
parser.add_argument(
"-e", "--extract-path", default="./deploys", help=(
"The location to extract .tar.gz files to. (Default: '%(default)s')"
)
)
parser.add_argument(
"-b", "--bundles-dir", nargs='?', default="./bundles", help=(
"A directory to move the contents of the 'bundles' directory to. A \
symlink to the bundles directory will also be written inside the \
extracted tarball. Example: './bundles'. \
(Default: '%(default)s')"
)
)
parser.add_argument(
"-c", "--clean", action="store_true", default=False, help=(
"Remove .tar.gz files after they have been downloaded and extracted. \
(Default: %(default)s)"
)
)
parser.add_argument(
"--config", nargs='?', default='./config.json', help=(
"Write a symlink at config.json in the extracted tarball to this \
location. (Default: '%(default)s')"
)
)
parser.add_argument(
"tarball", help=(
"filename of tarball, or URL to download."
),
)
args = parser.parse_args()
deployer = Deployer()
deployer.packages_path = args.packages_dir
deployer.bundles_path = args.bundles_dir
deployer.should_clean = args.clean
deployer.config_location = args.config
deployer.deploy(args.tarball, args.extract_path)

View File

@@ -1,130 +0,0 @@
#!/bin/bash
set -e
usage() {
echo "Usage: $0 -v <version> -c <config file> [-n]"
echo
echo "version: commit-ish to check out and build"
echo "config file: a path to a json config file to"
echo "ship with the build. In addition, update_base_url:"
echo "from this file is used to set up auto-update."
echo "-n: build with no config file."
echo
echo "Values may also be passed as environment variables"
}
conffile=
version=
skipcfg=0
while getopts "c:v:n" opt; do
case $opt in
c)
conffile=$OPTARG
;;
v)
version=$OPTARG
;;
n)
skipcfg=1
;;
\?)
echo "Invalid option: -$OPTARG" >&2
usage
exit
;;
esac
done
if [ -z "$version" ]; then
echo "No version supplied"
usage
exit
fi
if [ -z "$conffile" ] && [ "$skipcfg" = 0 ]; then
echo "No config file given. Use -c to supply a config file or"
echo "-n to build with no config file (and no auto update)."
exit
fi
if [ -n "$conffile" ]; then
update_base_url=`jq -r .update_base_url $conffile`
if [ -z "$update_base_url" ]; then
echo "No update URL supplied. Use update_base_url: null if you really"
echo "want a build with no auto-update."
usage
exit
fi
# Make sure the base URL ends in a slash if it doesn't already
update_base_url=`echo $update_base_url | sed -e 's#\([^\/]\)$#\1\/#'`
fi
if [ ! -f package.json ]; then
echo "No package.json found. This script must be run from"
echo "the vector-web directory."
exit
fi
echo "Building $version using Update base URL $update_base_url"
projdir=`pwd`
builddir=`mktemp -d 2>/dev/null || mktemp -d -t 'buildtmp'`
pushd "$builddir"
git clone "$projdir" .
git checkout "$version"
# Figure out what version we're building
vername=`jq -r .version package.json`
if [ -n "$conffile" ]; then
popd
cp "$conffile" "$builddir/"
pushd "$builddir"
fi
npm install
npm run build:electron
popd
distdir="$builddir/electron/dist"
pubdir="$projdir/electron/pub"
rm -r "$pubdir" || true
mkdir -p "$pubdir"
# Install packages: what the user downloads the first time,
# (DMGs for mac, exe installer for windows)
mkdir -p "$pubdir/install/macos"
cp $distdir/mac/*.dmg "$pubdir/install/macos/"
mkdir -p "$pubdir/install/win32/ia32/"
cp $distdir/win-ia32/*.exe "$pubdir/install/win32/ia32/"
mkdir -p "$pubdir/install/win32/x64/"
cp $distdir/win/*.exe "$pubdir/install/win32/x64/"
# Packages for auto-update
mkdir -p "$pubdir/update/macos"
cp $distdir/mac/*.zip "$pubdir/update/macos/"
echo "$vername" > "$pubdir/update/macos/latest"
mkdir -p "$pubdir/update/win32/ia32/"
cp $distdir/win-ia32/*.nupkg "$pubdir/update/win32/ia32/"
cp $distdir/win-ia32/RELEASES "$pubdir/update/win32/ia32/"
mkdir -p "$pubdir/update/win32/x64/"
cp $distdir/win/*.nupkg "$pubdir/update/win32/x64/"
cp $distdir/win/RELEASES "$pubdir/update/win32/x64/"
# Move the debs to the main project dir's dist folder
rm -r "$projdir/electron/dist" || true
mkdir -p "$projdir/electron/dist"
cp $distdir/*.deb "$projdir/electron/dist/"
rm -rf "$builddir"
echo "Riot Desktop is ready to go in $pubdir: this directory can be hosted on your web server."
echo "deb archives are in electron/dist/ - these should be added into your debian repository"

View File

@@ -1,124 +0,0 @@
#!/usr/bin/env perl
use warnings;
use strict;
use Net::GitHub;
use DateTime;
use DateTime::Format::ISO8601;
my $gh = Net::GitHub->new(
login => 'ara4n', pass => 'secret'
);
$gh->set_default_user_repo('vector-im', 'vector-web');
my @issues = $gh->issue->repos_issues({ state => 'all', milestone => 3 });
while ($gh->issue->has_next_page) {
push @issues, $gh->issue->next_page;
}
# we want:
# day by day:
# split by { open, closed }
# split by { bug, feature, neither }
# each split by { p1, p2, p3, p4, p5, unprioritised } <- priority
# each split by { minor, major, critical, cosmetic, network, no-severity } <- severity
# then split (with overlap between the groups) as { total, tag1, tag2, ... }?
# ...and then all over again split by milestone.
my $days = {};
my $schema = {};
my $now = DateTime->now();
foreach my $issue (@issues) {
next if ($issue->{pull_request});
# use Data::Dumper;
# print STDERR Dumper($issue);
my @label_list = map { $_->{name} } @{$issue->{labels}};
my $labels = {};
$labels->{$_} = 1 foreach (@label_list);
$labels->{bug}++ if ($labels->{cosmetic} && !$labels->{bug} && !$labels->{feature});
my $extract_labels = sub {
my $label = undef;
foreach (@_) {
$label ||= $_ if (delete $labels->{$_});
}
return $label;
};
my $state = $issue->{state};
my $type = &$extract_labels(qw(bug feature)) || "neither";
my $priority = &$extract_labels(qw(p1 p2 p3 p4 p5)) || "unprioritised";
my $severity = &$extract_labels(qw(minor major critical cosmetic network)) || "no-severity";
my $start = DateTime::Format::ISO8601->parse_datetime($issue->{created_at});
do {
my $ymd = $start->ymd();
$days->{ $ymd }->{ 'created' }->{ $type }->{ $priority }->{ $severity }->{ total }++;
$schema->{ 'created' }->{ $type }->{ $priority }->{ $severity }->{ total }++;
foreach (keys %$labels) {
$days->{ $ymd }->{ 'created' }->{ $type }->{ $priority }->{ $severity }->{ $_ }++;
$schema->{ 'created' }->{ $type }->{ $priority }->{ $severity }->{ $_ }++;
}
$start = $start->add(days => 1);
} while (DateTime->compare($start, $now) < 0);
if ($state eq 'closed') {
my $end = DateTime::Format::ISO8601->parse_datetime($issue->{closed_at});
do {
my $ymd = $end->ymd();
$days->{ $ymd }->{ 'resolved' }->{ $type }->{ $priority }->{ $severity }->{ total }++;
$schema->{ 'resolved' }->{ $type }->{ $priority }->{ $severity }->{ total }++;
foreach (keys %$labels) {
$days->{ $ymd }->{ 'resolved' }->{ $type }->{ $priority }->{ $severity }->{ $_ }++;
$schema->{ 'resolved' }->{ $type }->{ $priority }->{ $severity }->{ $_ }++;
}
$end = $end->add(days => 1);
} while (DateTime->compare($end, $now) < 0);
}
}
print "day,";
foreach my $state (sort keys %{$schema}) {
foreach my $type (grep { /^(bug|feature)$/ } sort keys %{$schema->{$state}}) {
foreach my $priority (grep { /^(p1|p2)$/ } sort keys %{$schema->{$state}->{$type}}) {
foreach my $severity (sort keys %{$schema->{$state}->{$type}->{$priority}}) {
# foreach my $tag (sort keys %{$schema->{$state}->{$type}->{$priority}->{$severity}}) {
# print "\"$type\n$priority\n$severity\n$tag\",";
# }
print "\"$state\n$type\n$priority\n$severity\",";
}
}
}
}
print "\n";
foreach my $day (sort keys %$days) {
print "$day,";
foreach my $state (sort keys %{$schema}) {
foreach my $type (grep { /^(bug|feature)$/ } sort keys %{$schema->{$state}}) {
foreach my $priority (grep { /^(p1|p2)$/ } sort keys %{$schema->{$state}->{$type}}) {
foreach my $severity (sort keys %{$schema->{$state}->{$type}->{$priority}}) {
# foreach my $tag (sort keys %{$schema->{$state}->{$type}->{$priority}->{$severity}}) {
# print $days->{$day}->{$state}->{$type}->{$priority}->{$severity}->{$tag} || 0;
# print ",";
# }
print $days->{$day}->{$state}->{$type}->{$priority}->{$severity}->{total} || 0;
print ",";
}
}
}
}
print "\n";
}

View File

@@ -1,104 +0,0 @@
#!/usr/bin/env perl
use warnings;
use strict;
use Net::GitHub;
use DateTime;
use DateTime::Format::ISO8601;
my $gh = Net::GitHub->new(
login => 'ara4n', pass => 'secret'
);
$gh->set_default_user_repo('vector-im', 'vector-web');
my @issues = $gh->issue->repos_issues({ state => 'all', milestone => 3 });
while ($gh->issue->has_next_page) {
push @issues, $gh->issue->next_page;
}
# we want:
# day by day:
# split by { open, closed }
# split by { bug, feature, neither }
# each split by { p1, p2, p3, p4, p5, unprioritised } <- priority
# each split by { minor, major, critical, cosmetic, network, no-severity } <- severity
# then split (with overlap between the groups) as { total, tag1, tag2, ... }?
# ...and then all over again split by milestone.
my $days = {};
my $schema = {};
my $now = DateTime->now();
foreach my $issue (@issues) {
next if ($issue->{pull_request});
use Data::Dumper;
print STDERR Dumper($issue);
my @label_list = map { $_->{name} } @{$issue->{labels}};
my $labels = {};
$labels->{$_} = 1 foreach (@label_list);
$labels->{bug}++ if ($labels->{cosmetic} && !$labels->{bug} && !$labels->{feature});
my $extract_labels = sub {
my $label = undef;
foreach (@_) {
$label ||= $_ if (delete $labels->{$_});
}
return $label;
};
my $type = &$extract_labels(qw(bug feature)) || "neither";
my $priority = &$extract_labels(qw(p1 p2 p3 p4 p5)) || "unprioritised";
my $severity = &$extract_labels(qw(minor major critical cosmetic network)) || "no-severity";
my $start = DateTime::Format::ISO8601->parse_datetime($issue->{created_at});
my $end = $issue->{closed_at} ? DateTime::Format::ISO8601->parse_datetime($issue->{closed_at}) : $now;
do {
my $ymd = $start->ymd();
$days->{ $ymd }->{ $type }->{ $priority }->{ $severity }->{ total }++;
$schema->{ $type }->{ $priority }->{ $severity }->{ total }++;
foreach (keys %$labels) {
$days->{ $ymd }->{ $type }->{ $priority }->{ $severity }->{ $_ }++;
$schema->{ $type }->{ $priority }->{ $severity }->{ $_ }++;
}
$start = $start->add(days => 1);
} while (DateTime->compare($start, $end) < 0);
}
print "day,";
foreach my $type (sort keys %{$schema}) {
foreach my $priority (sort keys %{$schema->{$type}}) {
foreach my $severity (sort keys %{$schema->{$type}->{$priority}}) {
# foreach my $tag (sort keys %{$schema->{$type}->{$priority}->{$severity}}) {
# print "\"$type\n$priority\n$severity\n$tag\",";
# }
print "\"$type\n$priority\n$severity\",";
}
}
}
print "\n";
foreach my $day (sort keys %$days) {
print "$day,";
foreach my $type (sort keys %{$schema}) {
foreach my $priority (sort keys %{$schema->{$type}}) {
foreach my $severity (sort keys %{$schema->{$type}->{$priority}}) {
# foreach my $tag (sort keys %{$schema->{$type}->{$priority}->{$severity}}) {
# print $days->{$day}->{$type}->{$priority}->{$severity}->{$tag} || 0;
# print ",";
# }
print $days->{$day}->{$type}->{$priority}->{$severity}->{total} || 0;
print ",";
}
}
}
print "\n";
}

View File

@@ -1,47 +0,0 @@
#!/bin/bash
set -e
export NVM_DIR="$HOME/.nvm"
[ -s "$NVM_DIR/nvm.sh" ] && . "$NVM_DIR/nvm.sh"
nvm use 6
set -x
npm install
# apparently npm 3.10.3 on node 6.4.0 doesn't upgrade #develop target with npm install unless explicitly asked.
npm install matrix-react-sdk matrix-js-sdk olm
# install olm. A naive 'npm i ./olm/olm-*.tgz' fails because it uses the url
# from our package.json (or even matrix-js-sdk's) in preference.
#
# disabled for now, to avoid the annoying scenario of a release doing something
# different to /develop. Instead, add it to the 'npm install' list above.
# -- rav 2016/02/03
#tar -C olm -xz < olm/olm-*.tgz
#rm -r node_modules/olm
#cp -r olm/package node_modules/olm
# we may be using dev branches of js-sdk and react-sdk, in which case we need to build them
(cd node_modules/matrix-js-sdk && npm install)
(cd node_modules/matrix-react-sdk && npm install)
# run the mocha tests
npm run test
# run eslint
npm run lintall -- -f checkstyle -o eslint.xml || true
rm dist/vector-*.tar.gz || true # rm previous artifacts without failing if it doesn't exist
# node_modules deps from 'npm install' don't have a .git dir so can't
# rev-parse; but they do set the commit in package.json under 'gitHead' which
# we're grabbing here.
REACT_SHA=$(grep 'gitHead' node_modules/matrix-react-sdk/package.json | cut -d \" -f 4 | head -c 12)
JSSDK_SHA=$(grep 'gitHead' node_modules/matrix-js-sdk/package.json | cut -d \" -f 4 | head -c 12)
VECTOR_SHA=$(git rev-parse --short=12 HEAD) # use the ACTUAL SHA rather than assume develop
DIST_VERSION=$VECTOR_SHA-react-$REACT_SHA-js-$JSSDK_SHA scripts/package.sh -d

View File

@@ -1,93 +0,0 @@
#!/bin/bash
if [ $# != 1 ]
then
echo "Usage: $0 <svg file>"
exit
fi
set -e
set -x
tmpdir=`mktemp -d 2>/dev/null || mktemp -d -t 'icontmp'`
for i in 1024 512 310 256 192 180 152 150 144 128 120 114 96 76 72 70 64 60 57 48 36 32 24 16
do
#convert -background none -density 1000 -resize $i -extent $i -gravity center "$1" "$tmpdir/$i.png"
# Above is the imagemagick command to render an svg to png. Unfortunately, its support for SVGs
# with CSS isn't very good (with rsvg and even moreso the built in renderer) so we use cairosvg.
# This can be installed with:
# pip install cairosvg==1.0.22 # Version 2 doesn't support python 2
# pip install tinycss
# pip install cssselect # These are necessary for CSS support
# You'll also need xmlstarlet from your favourite package manager
#
# Cairosvg doesn't suport rendering at a specific size (https://github.com/Kozea/CairoSVG/issues/83#issuecomment-215720176)
# so we have to 'resize the svg' first (add width and height attributes to the svg element) to make it render at the
# size we need.
# XXX: This will break if the svg already has width and height attributes
cp "$1" "$tmpdir/tmp.svg"
xmlstarlet ed -N x="http://www.w3.org/2000/svg" --insert "/x:svg" --type attr -n width -v $i "$tmpdir/tmp.svg" > "$tmpdir/tmp2.svg"
xmlstarlet ed -N x="http://www.w3.org/2000/svg" --insert "/x:svg" --type attr -n height -v $i "$tmpdir/tmp2.svg" > "$tmpdir/tmp3.svg"
cairosvg -f png -o "$tmpdir/$i.png" "$tmpdir/tmp3.svg"
rm "$tmpdir/tmp.svg" "$tmpdir/tmp2.svg" "$tmpdir/tmp3.svg"
done
# one more for the non-square mstile
cp "$1" "$tmpdir/tmp.svg"
xmlstarlet ed -N x="http://www.w3.org/2000/svg" --insert "/x:svg" --type attr -n width -v 310 "$tmpdir/tmp.svg" > "$tmpdir/tmp2.svg"
xmlstarlet ed -N x="http://www.w3.org/2000/svg" --insert "/x:svg" --type attr -n height -v 150 "$tmpdir/tmp2.svg" > "$tmpdir/tmp3.svg"
cairosvg -f png -o "$tmpdir/310x150.png" "$tmpdir/tmp3.svg"
rm "$tmpdir/tmp.svg" "$tmpdir/tmp2.svg" "$tmpdir/tmp3.svg"
mkdir "$tmpdir/Riot.iconset"
cp "$tmpdir/16.png" "$tmpdir/Riot.iconset/icon_16x16.png"
cp "$tmpdir/32.png" "$tmpdir/Riot.iconset/icon_16x16@2x.png"
cp "$tmpdir/32.png" "$tmpdir/Riot.iconset/icon_32x32.png"
cp "$tmpdir/64.png" "$tmpdir/Riot.iconset/icon_32x32@2x.png"
cp "$tmpdir/128.png" "$tmpdir/Riot.iconset/icon_128x128.png"
cp "$tmpdir/256.png" "$tmpdir/Riot.iconset/icon_128x128@2x.png"
cp "$tmpdir/256.png" "$tmpdir/Riot.iconset/icon_256x256.png"
cp "$tmpdir/512.png" "$tmpdir/Riot.iconset/icon_256x256@2x.png"
cp "$tmpdir/512.png" "$tmpdir/Riot.iconset/icon_512x512.png"
cp "$tmpdir/1024.png" "$tmpdir/Riot.iconset/icon_512x512@2x.png"
iconutil -c icns -o electron/build/icon.icns "$tmpdir/Riot.iconset"
cp "$tmpdir/36.png" "res/vector-icons/android-chrome-36x36.png"
cp "$tmpdir/48.png" "res/vector-icons/android-chrome-48x48.png"
cp "$tmpdir/72.png" "res/vector-icons/android-chrome-72x72.png"
cp "$tmpdir/96.png" "res/vector-icons/android-chrome-96x96.png"
cp "$tmpdir/144.png" "res/vector-icons/android-chrome-144x144.png"
cp "$tmpdir/192.png" "res/vector-icons/android-chrome-192x192.png"
cp "$tmpdir/180.png" "res/vector-icons/apple-touch-icon.png"
cp "$tmpdir/180.png" "res/vector-icons/apple-touch-icon-precomposed.png"
cp "$tmpdir/57.png" "res/vector-icons/apple-touch-icon-57x57.png"
cp "$tmpdir/60.png" "res/vector-icons/apple-touch-icon-60x60.png"
cp "$tmpdir/72.png" "res/vector-icons/apple-touch-icon-72x72.png"
cp "$tmpdir/76.png" "res/vector-icons/apple-touch-icon-76x76.png"
cp "$tmpdir/114.png" "res/vector-icons/apple-touch-icon-114x114.png"
cp "$tmpdir/120.png" "res/vector-icons/apple-touch-icon-120x120.png"
cp "$tmpdir/144.png" "res/vector-icons/apple-touch-icon-144x144.png"
cp "$tmpdir/152.png" "res/vector-icons/apple-touch-icon-152x152.png"
cp "$tmpdir/180.png" "res/vector-icons/apple-touch-icon-180x180.png"
cp "$tmpdir/16.png" "res/vector-icons/favicon-16x16.png"
cp "$tmpdir/32.png" "res/vector-icons/favicon-32x32.png"
cp "$tmpdir/96.png" "res/vector-icons/favicon-96x96.png"
cp "$tmpdir/70.png" "res/vector-icons/mstile-70x70.png"
cp "$tmpdir/144.png" "res/vector-icons/mstile-144x144.png"
cp "$tmpdir/150.png" "res/vector-icons/mstile-150x150.png"
cp "$tmpdir/310.png" "res/vector-icons/mstile-310x310.png"
cp "$tmpdir/310x150.png" "res/vector-icons/mstile-310x150.png"
convert "$tmpdir/16.png" "$tmpdir/32.png" "$tmpdir/64.png" "$tmpdir/128.png" "$tmpdir/256.png" "res/vector-icons/favicon.ico"
cp "res/vector-icons/favicon.ico" "electron/build/icon.ico"
# https://github.com/electron-userland/electron-builder/blob/3f97b86993d4ea5172e562b182230a194de0f621/src/targets/LinuxTargetHelper.ts#L127
for i in 24 96 16 48 64 128 256 512
do
cp "$tmpdir/$i.png" "electron/build/icons/${i}x${i}.png"
done
rm -r "$tmpdir"

View File

@@ -1,30 +0,0 @@
#!/bin/sh
set -e
dev=""
if [ "$1" = '-d' ]; then
dev=":dev"
fi
if [ -n "$DIST_VERSION" ]; then
version=$DIST_VERSION
else
version=`git describe --dirty --tags || echo unknown`
fi
npm run clean
npm run build$dev
# include the sample config in the tarball. Arguably this should be done by
# `npm run build`, but it's just too painful.
cp config.sample.json webapp/
mkdir -p dist
cp -r webapp vector-$version
echo $version > vector-$version/version
tar chvzf dist/vector-$version.tar.gz vector-$version
rm -r vector-$version
echo
echo "Packaged dist/vector-$version.tar.gz"

View File

@@ -1,237 +0,0 @@
#!/usr/bin/env python
#
# auto-deploy script for https://riot.im/develop
#
# Listens for HTTP hits. When it gets one, downloads the artifact from jenkins
# and deploys it as the new version.
#
# Requires the following python packages:
#
# - requests
# - flask
#
from __future__ import print_function
import json, requests, tarfile, argparse, os, errno
import time
from urlparse import urljoin
from flask import Flask, jsonify, request, abort
from deploy import Deployer, DeployException
app = Flask(__name__)
arg_jenkins_url = None
deployer = None
arg_extract_path = None
arg_symlink = None
def create_symlink(source, linkname):
try:
os.symlink(source, linkname)
except OSError, e:
if e.errno == errno.EEXIST:
# atomic modification
os.symlink(source, linkname + ".tmp")
os.rename(linkname + ".tmp", linkname)
else:
raise e
@app.route("/", methods=["POST"])
def on_receive_jenkins_poke():
# {
# "name": "VectorWebDevelop",
# "build": {
# "number": 8
# }
# }
incoming_json = request.get_json()
if not incoming_json:
abort(400, "No JSON provided!")
return
print("Incoming JSON: %s" % (incoming_json,))
job_name = incoming_json.get("name")
if not isinstance(job_name, basestring):
abort(400, "Bad job name: %s" % (job_name,))
return
build_num = incoming_json.get("build", {}).get("number", 0)
if not build_num or build_num <= 0 or not isinstance(build_num, int):
abort(400, "Missing or bad build number")
return
return fetch_jenkins_build(job_name, build_num)
def fetch_jenkins_build(job_name, build_num):
artifact_url = urljoin(
arg_jenkins_url, "job/%s/%s/api/json" % (job_name, build_num)
)
artifact_response = requests.get(artifact_url).json()
# {
# "actions": [],
# "artifacts": [
# {
# "displayPath": "vector-043f6991a4ed-react-20f77d1224ef-js-0a7efe3e8bd5.tar.gz",
# "fileName": "vector-043f6991a4ed-react-20f77d1224ef-js-0a7efe3e8bd5.tar.gz",
# "relativePath": "vector-043f6991a4ed-react-20f77d1224ef-js-0a7efe3e8bd5.tar.gz"
# }
# ],
# "building": false,
# "description": null,
# "displayName": "#11",
# "duration": 137976,
# "estimatedDuration": 132008,
# "executor": null,
# "fullDisplayName": "VectorWebDevelop #11",
# "id": "11",
# "keepLog": false,
# "number": 11,
# "queueId": 12254,
# "result": "SUCCESS",
# "timestamp": 1454432640079,
# "url": "http://matrix.org/jenkins/job/VectorWebDevelop/11/",
# "builtOn": "",
# "changeSet": {},
# "culprits": []
# }
if artifact_response.get("result") != "SUCCESS":
abort(404, "Not deploying. Build was not marked as SUCCESS.")
return
if len(artifact_response.get("artifacts", [])) != 1:
abort(404, "Not deploying. Build has an unexpected number of artifacts.")
return
tar_gz_path = artifact_response["artifacts"][0]["relativePath"]
if not tar_gz_path.endswith(".tar.gz"):
abort(404, "Not deploying. Artifact is not a .tar.gz file")
return
tar_gz_url = urljoin(
arg_jenkins_url, "job/%s/%s/artifact/%s" % (job_name, build_num, tar_gz_path)
)
# we extract into a directory based on the build number. This avoids the
# problem of multiple builds building the same git version and thus having
# the same tarball name. That would lead to two potential problems:
# (a) sometimes jenkins serves corrupted artifacts; we would replace
# a good deploy with a bad one
# (b) we'll be overwriting the live deployment, which means people might
# see half-written files.
build_dir = os.path.join(arg_extract_path, "%s-#%s" % (job_name, build_num))
try:
extracted_dir = deploy_tarball(tar_gz_url, build_dir)
except DeployException as e:
abort(400, e.message)
create_symlink(source=extracted_dir, linkname=arg_symlink)
return jsonify({})
def deploy_tarball(tar_gz_url, build_dir):
"""Download a tarball from jenkins and unpack it
Returns:
(str) the path to the unpacked deployment
"""
if os.path.exists(build_dir):
raise DeployException(
"Not deploying. We have previously deployed this build."
)
os.mkdir(build_dir)
# we rely on the fact that flask only serves one request at a time to
# ensure that we do not overwrite a tarball from a concurrent request.
return deployer.deploy(tar_gz_url, build_dir)
if __name__ == "__main__":
parser = argparse.ArgumentParser("Runs a Vector redeployment server.")
parser.add_argument(
"-j", "--jenkins", dest="jenkins", default="https://matrix.org/jenkins/", help=(
"The base URL of the Jenkins web server. This will be hit to get the\
built artifacts (the .gz file) for redeploying."
)
)
parser.add_argument(
"-p", "--port", dest="port", default=4000, type=int, help=(
"The port to listen on for requests from Jenkins."
)
)
parser.add_argument(
"-e", "--extract", dest="extract", default="./extracted", help=(
"The location to extract .tar.gz files to."
)
)
parser.add_argument(
"-b", "--bundles-dir", dest="bundles_dir", help=(
"A directory to move the contents of the 'bundles' directory to. A \
symlink to the bundles directory will also be written inside the \
extracted tarball. Example: './bundles'."
)
)
parser.add_argument(
"-c", "--clean", dest="clean", action="store_true", default=False, help=(
"Remove .tar.gz files after they have been downloaded and extracted."
)
)
parser.add_argument(
"-s", "--symlink", dest="symlink", default="./latest", help=(
"Write a symlink to this location pointing to the extracted tarball. \
New builds will keep overwriting this symlink. The symlink will point \
to the /vector directory INSIDE the tarball."
)
)
parser.add_argument(
"--config", dest="config", help=(
"Write a symlink to config.json in the extracted tarball. \
To this location."
)
)
parser.add_argument(
"--test", dest="tarball_uri", help=(
"Don't start an HTTP listener. Instead download a build from Jenkins \
immediately."
),
)
args = parser.parse_args()
if args.jenkins.endswith("/"): # important for urljoin
arg_jenkins_url = args.jenkins
else:
arg_jenkins_url = args.jenkins + "/"
arg_extract_path = args.extract
arg_symlink = args.symlink
if not os.path.isdir(arg_extract_path):
os.mkdir(arg_extract_path)
deployer = Deployer()
deployer.bundles_path = args.bundles_dir
deployer.should_clean = args.clean
deployer.config_location = args.config
# we don't pgp-sign jenkins artifacts; instead we rely on HTTPS access to
# the jenkins server (and the jenkins server not being compromised and/or
# github not serving it compromised source). If that's not good enough for
# you, don't use riot.im/develop.
deployer.verify_signature = False
if args.tarball_uri is not None:
build_dir = os.path.join(arg_extract_path, "test-%i" % (time.time()))
deploy_tarball(args.tarball_uri, build_dir)
else:
print(
"Listening on port %s. Extracting to %s%s. Symlinking to %s. Jenkins URL: %s. Config location: %s" %
(args.port,
arg_extract_path,
" (clean after)" if deployer.should_clean else "",
arg_symlink,
arg_jenkins_url,
deployer.config_location,
)
)
app.run(host="0.0.0.0", port=args.port, debug=True)

53
src/Avatar.js Normal file
View File

@@ -0,0 +1,53 @@
/*
Copyright 2015 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
module.exports = {
avatarUrlForMember: function(member, width, height, resizeMethod) {
var url = member.getAvatarUrl(
MatrixClientPeg.get().getHomeserverUrl(),
width,
height,
resizeMethod
);
if (!url) {
// member can be null here currently since on invites, the JS SDK
// does not have enough info to build a RoomMember object for
// the inviter.
url = this.defaultAvatarUrlForString(member ? member.userId : '');
}
return url;
},
defaultAvatarUrlForString: function(s) {
var total = 0;
for (var i = 0; i < s.length; ++i) {
total += s.charCodeAt(i);
}
switch (total % 3) {
case 0:
return "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACgAAAAoCAIAAAADnC86AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAADRJREFUeNrszQENADAIACB9QjNbxSKP4eagAFnTseHFErFYLBaLxWKxWCwWi8Vi8cX4CzAABSwCRWJw31gAAAAASUVORK5CYII=";
case 1:
return "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACgAAAAoCAIAAAADnC86AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAADRJREFUeNrszQENADAIACB9chOaxgCP4eagAFk9seHFErFYLBaLxWKxWCwWi8Vi8cX4CzAAtKMCks/JG8MAAAAASUVORK5CYII=";
case 2:
return "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACgAAAAoCAIAAAADnC86AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAADRJREFUeNrszQENADAIACB9YzNayQCP4eagADldseHFErFYLBaLxWKxWCwWi8Vi8cX4CzAAyiACeHwPiu4AAAAASUVORK5CYII=";
}
}
}

71
src/ContextualMenu.js Normal file
View File

@@ -0,0 +1,71 @@
/*
Copyright 2015 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
// Shamelessly ripped off Modal.js. There's probably a better way
// of doing reusable widgets like dialog boxes & menus where we go and
// pass in a custom control as the actual body.
module.exports = {
ContextualMenuContainerId: "mx_ContextualMenu_Container",
getOrCreateContainer: function() {
var container = document.getElementById(this.ContextualMenuContainerId);
if (!container) {
container = document.createElement("div");
container.id = this.ContextualMenuContainerId;
document.body.appendChild(container);
}
return container;
},
createMenu: function (Element, props) {
var self = this;
var closeMenu = function() {
React.unmountComponentAtNode(self.getOrCreateContainer());
if (props && props.onFinished) props.onFinished.apply(null, arguments);
};
var position = {
top: props.top - 20,
right: props.right + 8,
};
// FIXME: If a menu uses getDefaultProps it clobbers the onFinished
// property set here so you can't close the menu from a button click!
var menu = (
<div className="mx_ContextualMenu_wrapper">
<div className="mx_ContextualMenu" style={position}>
<img className="mx_ContextualMenu_chevron" src="img/chevron-right.png" width="9" height="16" />
<Element {...props} onFinished={closeMenu}/>
</div>
<div className="mx_ContextualMenu_background" onClick={closeMenu}></div>
</div>
);
React.render(menu, this.getOrCreateContainer());
return {close: closeMenu};
},
};

View File

@@ -1,88 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/*
* THIS FILE IS AUTO-GENERATED
* You can edit it you like, but your changes will be overwritten,
* so you'd just be trying to swim upstream like a salmon.
* You are not a salmon.
*
* To update it, run:
* ./reskindex.js -h header
*/
module.exports.components = require('matrix-react-sdk/lib/component-index').components;
import structures$BottomLeftMenu from './components/structures/BottomLeftMenu';
structures$BottomLeftMenu && (module.exports.components['structures.BottomLeftMenu'] = structures$BottomLeftMenu);
import structures$CompatibilityPage from './components/structures/CompatibilityPage';
structures$CompatibilityPage && (module.exports.components['structures.CompatibilityPage'] = structures$CompatibilityPage);
import structures$HomePage from './components/structures/HomePage';
structures$HomePage && (module.exports.components['structures.HomePage'] = structures$HomePage);
import structures$LeftPanel from './components/structures/LeftPanel';
structures$LeftPanel && (module.exports.components['structures.LeftPanel'] = structures$LeftPanel);
import structures$RightPanel from './components/structures/RightPanel';
structures$RightPanel && (module.exports.components['structures.RightPanel'] = structures$RightPanel);
import structures$RoomDirectory from './components/structures/RoomDirectory';
structures$RoomDirectory && (module.exports.components['structures.RoomDirectory'] = structures$RoomDirectory);
import structures$RoomSubList from './components/structures/RoomSubList';
structures$RoomSubList && (module.exports.components['structures.RoomSubList'] = structures$RoomSubList);
import structures$SearchBox from './components/structures/SearchBox';
structures$SearchBox && (module.exports.components['structures.SearchBox'] = structures$SearchBox);
import structures$ViewSource from './components/structures/ViewSource';
structures$ViewSource && (module.exports.components['structures.ViewSource'] = structures$ViewSource);
import views$context_menus$MessageContextMenu from './components/views/context_menus/MessageContextMenu';
views$context_menus$MessageContextMenu && (module.exports.components['views.context_menus.MessageContextMenu'] = views$context_menus$MessageContextMenu);
import views$context_menus$RoomTileContextMenu from './components/views/context_menus/RoomTileContextMenu';
views$context_menus$RoomTileContextMenu && (module.exports.components['views.context_menus.RoomTileContextMenu'] = views$context_menus$RoomTileContextMenu);
import views$dialogs$BugReportDialog from './components/views/dialogs/BugReportDialog';
views$dialogs$BugReportDialog && (module.exports.components['views.dialogs.BugReportDialog'] = views$dialogs$BugReportDialog);
import views$dialogs$ChangelogDialog from './components/views/dialogs/ChangelogDialog';
views$dialogs$ChangelogDialog && (module.exports.components['views.dialogs.ChangelogDialog'] = views$dialogs$ChangelogDialog);
import views$directory$NetworkDropdown from './components/views/directory/NetworkDropdown';
views$directory$NetworkDropdown && (module.exports.components['views.directory.NetworkDropdown'] = views$directory$NetworkDropdown);
import views$elements$ImageView from './components/views/elements/ImageView';
views$elements$ImageView && (module.exports.components['views.elements.ImageView'] = views$elements$ImageView);
import views$elements$Spinner from './components/views/elements/Spinner';
views$elements$Spinner && (module.exports.components['views.elements.Spinner'] = views$elements$Spinner);
import views$globals$GuestWarningBar from './components/views/globals/GuestWarningBar';
views$globals$GuestWarningBar && (module.exports.components['views.globals.GuestWarningBar'] = views$globals$GuestWarningBar);
import views$globals$MatrixToolbar from './components/views/globals/MatrixToolbar';
views$globals$MatrixToolbar && (module.exports.components['views.globals.MatrixToolbar'] = views$globals$MatrixToolbar);
import views$globals$NewVersionBar from './components/views/globals/NewVersionBar';
views$globals$NewVersionBar && (module.exports.components['views.globals.NewVersionBar'] = views$globals$NewVersionBar);
import views$login$VectorCustomServerDialog from './components/views/login/VectorCustomServerDialog';
views$login$VectorCustomServerDialog && (module.exports.components['views.login.VectorCustomServerDialog'] = views$login$VectorCustomServerDialog);
import views$login$VectorLoginFooter from './components/views/login/VectorLoginFooter';
views$login$VectorLoginFooter && (module.exports.components['views.login.VectorLoginFooter'] = views$login$VectorLoginFooter);
import views$login$VectorLoginHeader from './components/views/login/VectorLoginHeader';
views$login$VectorLoginHeader && (module.exports.components['views.login.VectorLoginHeader'] = views$login$VectorLoginHeader);
import views$messages$DateSeparator from './components/views/messages/DateSeparator';
views$messages$DateSeparator && (module.exports.components['views.messages.DateSeparator'] = views$messages$DateSeparator);
import views$messages$MessageTimestamp from './components/views/messages/MessageTimestamp';
views$messages$MessageTimestamp && (module.exports.components['views.messages.MessageTimestamp'] = views$messages$MessageTimestamp);
import views$rooms$DNDRoomTile from './components/views/rooms/DNDRoomTile';
views$rooms$DNDRoomTile && (module.exports.components['views.rooms.DNDRoomTile'] = views$rooms$DNDRoomTile);
import views$rooms$RoomDropTarget from './components/views/rooms/RoomDropTarget';
views$rooms$RoomDropTarget && (module.exports.components['views.rooms.RoomDropTarget'] = views$rooms$RoomDropTarget);
import views$rooms$RoomTooltip from './components/views/rooms/RoomTooltip';
views$rooms$RoomTooltip && (module.exports.components['views.rooms.RoomTooltip'] = views$rooms$RoomTooltip);
import views$rooms$SearchBar from './components/views/rooms/SearchBar';
views$rooms$SearchBar && (module.exports.components['views.rooms.SearchBar'] = views$rooms$SearchBar);
import views$settings$IntegrationsManager from './components/views/settings/IntegrationsManager';
views$settings$IntegrationsManager && (module.exports.components['views.settings.IntegrationsManager'] = views$settings$IntegrationsManager);
import views$settings$Notifications from './components/views/settings/Notifications';
views$settings$Notifications && (module.exports.components['views.settings.Notifications'] = views$settings$Notifications);

View File

@@ -1,152 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var ReactDOM = require('react-dom');
var sdk = require('matrix-react-sdk')
var dis = require('matrix-react-sdk/lib/dispatcher');
var AccessibleButton = require('matrix-react-sdk/lib/components/views/elements/AccessibleButton');
module.exports = React.createClass({
displayName: 'BottomLeftMenu',
propTypes: {
collapsed: React.PropTypes.bool.isRequired,
teamToken: React.PropTypes.string,
},
getInitialState: function() {
return({
directoryHover : false,
roomsHover : false,
homeHover: false,
peopleHover : false,
settingsHover : false,
});
},
// Room events
onDirectoryClick: function() {
dis.dispatch({ action: 'view_room_directory' });
},
onDirectoryMouseEnter: function() {
this.setState({ directoryHover: true });
},
onDirectoryMouseLeave: function() {
this.setState({ directoryHover: false });
},
onRoomsClick: function() {
dis.dispatch({ action: 'view_create_room' });
},
onRoomsMouseEnter: function() {
this.setState({ roomsHover: true });
},
onRoomsMouseLeave: function() {
this.setState({ roomsHover: false });
},
// Home button events
onHomeClick: function() {
dis.dispatch({ action: 'view_home_page' });
},
onHomeMouseEnter: function() {
this.setState({ homeHover: true });
},
onHomeMouseLeave: function() {
this.setState({ homeHover: false });
},
// People events
onPeopleClick: function() {
dis.dispatch({ action: 'view_create_chat' });
},
onPeopleMouseEnter: function() {
this.setState({ peopleHover: true });
},
onPeopleMouseLeave: function() {
this.setState({ peopleHover: false });
},
// Settings events
onSettingsClick: function() {
dis.dispatch({ action: 'view_user_settings' });
},
onSettingsMouseEnter: function() {
this.setState({ settingsHover: true });
},
onSettingsMouseLeave: function() {
this.setState({ settingsHover: false });
},
// Get the label/tooltip to show
getLabel: function(label, show) {
if (show) {
var RoomTooltip = sdk.getComponent("rooms.RoomTooltip");
return <RoomTooltip className="mx_BottomLeftMenu_tooltip" label={label} />;
}
},
render: function() {
var TintableSvg = sdk.getComponent('elements.TintableSvg');
var homeButton;
if (this.props.teamToken) {
homeButton = (
<AccessibleButton className="mx_BottomLeftMenu_homePage" onClick={ this.onHomeClick } onMouseEnter={ this.onHomeMouseEnter } onMouseLeave={ this.onHomeMouseLeave } >
<TintableSvg src="img/icons-home.svg" width="25" height="25" />
{ this.getLabel("Welcome page", this.state.homeHover) }
</AccessibleButton>
);
}
return (
<div className="mx_BottomLeftMenu">
<div className="mx_BottomLeftMenu_options">
{ homeButton }
<AccessibleButton className="mx_BottomLeftMenu_people" onClick={ this.onPeopleClick } onMouseEnter={ this.onPeopleMouseEnter } onMouseLeave={ this.onPeopleMouseLeave } >
<TintableSvg src="img/icons-people.svg" width="25" height="25" />
{ this.getLabel("Start chat", this.state.peopleHover) }
</AccessibleButton>
<AccessibleButton className="mx_BottomLeftMenu_directory" onClick={ this.onDirectoryClick } onMouseEnter={ this.onDirectoryMouseEnter } onMouseLeave={ this.onDirectoryMouseLeave } >
<TintableSvg src="img/icons-directory.svg" width="25" height="25"/>
{ this.getLabel("Room directory", this.state.directoryHover) }
</AccessibleButton>
<AccessibleButton className="mx_BottomLeftMenu_createRoom" onClick={ this.onRoomsClick } onMouseEnter={ this.onRoomsMouseEnter } onMouseLeave={ this.onRoomsMouseLeave } >
<TintableSvg src="img/icons-create-room.svg" width="25" height="25" />
{ this.getLabel("Create new room", this.state.roomsHover) }
</AccessibleButton>
<AccessibleButton className="mx_BottomLeftMenu_settings" onClick={ this.onSettingsClick } onMouseEnter={ this.onSettingsMouseEnter } onMouseLeave={ this.onSettingsMouseLeave } >
<TintableSvg src="img/icons-settings.svg" width="25" height="25" />
{ this.getLabel("Settings", this.state.settingsHover) }
</AccessibleButton>
</div>
</div>
);
}
});

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@@ -1,64 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
module.exports = React.createClass({
displayName: 'CompatibilityPage',
propTypes: {
onAccept: React.PropTypes.func
},
getDefaultProps: function() {
return {
onAccept: function() {} // NOP
};
},
onAccept: function() {
this.props.onAccept();
},
render: function() {
return (
<div className="mx_CompatibilityPage">
<div className="mx_CompatibilityPage_box">
<p>Sorry, your browser is <b>not</b> able to run Riot.</p>
<p>
Riot uses many advanced browser features, some of which are not
available or experimental in your current browser.
</p>
<p>
Please install <a href="https://www.google.com/chrome">Chrome</a> or <a href="https://getfirefox.com">Firefox</a> for
the best experience. <a href="http://apple.com/safari">Safari</a> and <a href="http://opera.com">Opera</a> work too.
</p>
<p>
With your current browser, the look and feel of the application may
be completely incorrect, and some or all features may not function.
If you want to try it anyway you can continue, but you are on your own
in terms of any issues you may encounter!
</p>
<button onClick={this.onAccept}>
I understand the risks and wish to continue
</button>
</div>
</div>
);
}
});

View File

@@ -1,40 +0,0 @@
/*
Copyright 2016 OpenMarket Ltd
Copyright 2017 Vector Creations Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
import React from 'react';
import MatrixClientPeg from 'matrix-react-sdk/lib/MatrixClientPeg';
import sdk from 'matrix-react-sdk';
module.exports = React.createClass({
displayName: 'HomePage',
propTypes: {
teamServerUrl: React.PropTypes.string.isRequired,
teamToken: React.PropTypes.string.isRequired,
collapsedRhs: React.PropTypes.bool,
},
render: function() {
return (
<div className="mx_HomePage">
<iframe src={`${this.props.teamServerUrl}/static/${this.props.teamToken}/home.html`}/>
</div>
);
}
});

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@@ -1,138 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var DragDropContext = require('react-dnd').DragDropContext;
var HTML5Backend = require('react-dnd-html5-backend');
var sdk = require('matrix-react-sdk')
var dis = require('matrix-react-sdk/lib/dispatcher');
var VectorConferenceHandler = require('../../VectorConferenceHandler');
var CallHandler = require("matrix-react-sdk/lib/CallHandler");
var LeftPanel = React.createClass({
displayName: 'LeftPanel',
propTypes: {
collapsed: React.PropTypes.bool.isRequired,
teamToken: React.PropTypes.string,
},
getInitialState: function() {
return {
showCallElement: null,
searchFilter: '',
};
},
componentDidMount: function() {
this.dispatcherRef = dis.register(this.onAction);
},
componentWillReceiveProps: function(newProps) {
this._recheckCallElement(newProps.selectedRoom);
},
componentWillUnmount: function() {
dis.unregister(this.dispatcherRef);
},
onAction: function(payload) {
switch (payload.action) {
// listen for call state changes to prod the render method, which
// may hide the global CallView if the call it is tracking is dead
case 'call_state':
this._recheckCallElement(this.props.selectedRoom);
break;
}
},
_recheckCallElement: function(selectedRoomId) {
// if we aren't viewing a room with an ongoing call, but there is an
// active call, show the call element - we need to do this to make
// audio/video not crap out
var activeCall = CallHandler.getAnyActiveCall();
var callForRoom = CallHandler.getCallForRoom(selectedRoomId);
var showCall = (activeCall && activeCall.call_state === 'connected' && !callForRoom);
this.setState({
showCallElement: showCall
});
},
onHideClick: function() {
dis.dispatch({
action: 'hide_left_panel',
});
},
onCallViewClick: function() {
var call = CallHandler.getAnyActiveCall();
if (call) {
dis.dispatch({
action: 'view_room',
room_id: call.groupRoomId || call.roomId,
});
}
},
onSearch: function(term) {
this.setState({ searchFilter: term });
},
render: function() {
var RoomList = sdk.getComponent('rooms.RoomList');
var BottomLeftMenu = sdk.getComponent('structures.BottomLeftMenu');
var SearchBox = sdk.getComponent('structures.SearchBox');
var collapseButton;
var classes = "mx_LeftPanel mx_fadable";
if (this.props.collapsed) {
classes += " collapsed";
}
else {
// Hide the collapse button until we work out how to display it in the new skin
// collapseButton = <img className="mx_LeftPanel_hideButton" onClick={ this.onHideClick } src="img/hide.png" width="12" height="20" alt="<"/>
}
var callPreview;
if (this.state.showCallElement && !this.props.collapsed) {
var CallView = sdk.getComponent('voip.CallView');
callPreview = (
<CallView
className="mx_LeftPanel_callView" showVoice={true} onClick={this.onCallViewClick}
ConferenceHandler={VectorConferenceHandler} />
);
}
return (
<aside className={classes} style={{ opacity: this.props.opacity }}>
<SearchBox collapsed={ this.props.collapsed } onSearch={ this.onSearch } />
{ collapseButton }
{ callPreview }
<RoomList
selectedRoom={this.props.selectedRoom}
collapsed={this.props.collapsed}
searchFilter={this.state.searchFilter}
ConferenceHandler={VectorConferenceHandler} />
<BottomLeftMenu collapsed={this.props.collapsed} teamToken={this.props.teamToken}/>
</aside>
);
}
});
module.exports = DragDropContext(HTML5Backend)(LeftPanel);

View File

@@ -1,263 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var sdk = require('matrix-react-sdk');
var Matrix = require("matrix-js-sdk");
var dis = require('matrix-react-sdk/lib/dispatcher');
var MatrixClientPeg = require("matrix-react-sdk/lib/MatrixClientPeg");
var rate_limited_func = require('matrix-react-sdk/lib/ratelimitedfunc');
var Modal = require('matrix-react-sdk/lib/Modal');
var AccessibleButton = require('matrix-react-sdk/lib/components/views/elements/AccessibleButton');
module.exports = React.createClass({
displayName: 'RightPanel',
propTypes: {
userId: React.PropTypes.string, // if showing an orphaned MemberInfo page, this is set
roomId: React.PropTypes.string, // if showing panels for a given room, this is set
collapsed: React.PropTypes.bool, // currently unused property to request for a minimized view of the panel
},
Phase : {
MemberList: 'MemberList',
FilePanel: 'FilePanel',
NotificationPanel: 'NotificationPanel',
MemberInfo: 'MemberInfo',
},
componentWillMount: function() {
this.dispatcherRef = dis.register(this.onAction);
var cli = MatrixClientPeg.get();
cli.on("RoomState.members", this.onRoomStateMember);
},
componentWillUnmount: function() {
dis.unregister(this.dispatcherRef);
if (MatrixClientPeg.get()) {
MatrixClientPeg.get().removeListener("RoomState.members", this.onRoomStateMember);
}
},
getInitialState: function() {
if (this.props.userId) {
var member = new Matrix.RoomMember(null, this.props.userId);
return {
phase: this.Phase.MemberInfo,
member: member,
}
}
else {
return {
phase: this.Phase.MemberList
}
}
},
onMemberListButtonClick: function() {
this.setState({ phase: this.Phase.MemberList });
},
onFileListButtonClick: function() {
this.setState({ phase: this.Phase.FilePanel });
},
onNotificationListButtonClick: function() {
this.setState({ phase: this.Phase.NotificationPanel });
},
onCollapseClick: function() {
dis.dispatch({
action: 'hide_right_panel',
});
},
onInviteButtonClick: function() {
if (MatrixClientPeg.get().isGuest()) {
var NeedToRegisterDialog = sdk.getComponent("dialogs.NeedToRegisterDialog");
Modal.createDialog(NeedToRegisterDialog, {
title: "Please Register",
description: "Guest users can't invite users. Please register to invite."
});
return;
}
// call ChatInviteDialog
dis.dispatch({
action: 'view_invite',
roomId: this.props.roomId,
});
},
onRoomStateMember: function(ev, state, member) {
// redraw the badge on the membership list
if (this.state.phase == this.Phase.MemberList && member.roomId === this.props.roomId) {
this._delayedUpdate();
}
else if (this.state.phase === this.Phase.MemberInfo && member.roomId === this.props.roomId &&
member.userId === this.state.member.userId) {
// refresh the member info (e.g. new power level)
this._delayedUpdate();
}
},
_delayedUpdate: new rate_limited_func(function() {
this.forceUpdate();
}, 500),
onAction: function(payload) {
if (payload.action === "view_user") {
dis.dispatch({
action: 'show_right_panel',
});
if (payload.member) {
this.setState({
phase: this.Phase.MemberInfo,
member: payload.member,
});
}
else {
this.setState({
phase: this.Phase.MemberList
});
}
}
else if (payload.action === "view_room") {
if (this.state.phase === this.Phase.MemberInfo) {
this.setState({
phase: this.Phase.MemberList
});
}
}
},
render: function() {
var MemberList = sdk.getComponent('rooms.MemberList');
var NotificationPanel = sdk.getComponent('structures.NotificationPanel');
var FilePanel = sdk.getComponent('structures.FilePanel');
var TintableSvg = sdk.getComponent("elements.TintableSvg");
var buttonGroup;
var inviteGroup;
var panel;
var filesHighlight;
var membersHighlight;
var notificationsHighlight;
if (!this.props.collapsed) {
if (this.state.phase == this.Phase.MemberList || this.state.phase === this.Phase.MemberInfo) {
membersHighlight = <div className="mx_RightPanel_headerButton_highlight"></div>;
}
else if (this.state.phase == this.Phase.FilePanel) {
filesHighlight = <div className="mx_RightPanel_headerButton_highlight"></div>;
}
else if (this.state.phase == this.Phase.NotificationPanel) {
notificationsHighlight = <div className="mx_RightPanel_headerButton_highlight"></div>;
}
}
var membersBadge;
if ((this.state.phase == this.Phase.MemberList || this.state.phase === this.Phase.MemberInfo) && this.props.roomId) {
var cli = MatrixClientPeg.get();
var room = cli.getRoom(this.props.roomId);
var user_is_in_room;
if (room) {
membersBadge = room.getJoinedMembers().length;
user_is_in_room = room.hasMembershipState(
MatrixClientPeg.get().credentials.userId, 'join'
);
}
if (user_is_in_room) {
inviteGroup =
<AccessibleButton className="mx_RightPanel_invite" onClick={ this.onInviteButtonClick } >
<div className="mx_RightPanel_icon" >
<TintableSvg src="img/icon-invite-people.svg" width="35" height="35" />
</div>
<div className="mx_RightPanel_message">Invite to this room</div>
</AccessibleButton>;
}
}
if (this.props.roomId) {
buttonGroup =
<div className="mx_RightPanel_headerButtonGroup">
<AccessibleButton className="mx_RightPanel_headerButton"
title="Members" onClick={ this.onMemberListButtonClick }>
<div className="mx_RightPanel_headerButton_badge">{ membersBadge ? membersBadge : <span>&nbsp;</span>}</div>
<TintableSvg src="img/icons-people.svg" width="25" height="25"/>
{ membersHighlight }
</AccessibleButton>
<AccessibleButton
className="mx_RightPanel_headerButton mx_RightPanel_filebutton"
title="Files" onClick={ this.onFileListButtonClick }>
<div className="mx_RightPanel_headerButton_badge">&nbsp;</div>
<TintableSvg src="img/icons-files.svg" width="25" height="25"/>
{ filesHighlight }
</AccessibleButton>
<AccessibleButton
className="mx_RightPanel_headerButton mx_RightPanel_notificationbutton"
title="Notifications" onClick={ this.onNotificationListButtonClick }>
<div className="mx_RightPanel_headerButton_badge">&nbsp;</div>
<TintableSvg src="img/icons-notifications.svg" width="25" height="25"/>
{ notificationsHighlight }
</AccessibleButton>
<div className="mx_RightPanel_headerButton mx_RightPanel_collapsebutton" title="Hide panel" onClick={ this.onCollapseClick }>
<TintableSvg src="img/minimise.svg" width="10" height="16"/>
</div>
</div>;
}
if (!this.props.collapsed) {
if(this.props.roomId && this.state.phase == this.Phase.MemberList) {
panel = <MemberList roomId={this.props.roomId} key={this.props.roomId} />
}
else if(this.state.phase == this.Phase.MemberInfo) {
var MemberInfo = sdk.getComponent('rooms.MemberInfo');
panel = <MemberInfo member={this.state.member} key={this.props.roomId || this.props.userId} />
}
else if (this.state.phase == this.Phase.NotificationPanel) {
panel = <NotificationPanel />
}
else if (this.state.phase == this.Phase.FilePanel) {
panel = <FilePanel roomId={this.props.roomId} />
}
}
if (!panel) {
panel = <div className="mx_RightPanel_blank"></div>;
}
var classes = "mx_RightPanel mx_fadable";
if (this.props.collapsed) {
classes += " collapsed";
}
return (
<aside className={classes} style={{ opacity: this.props.opacity }}>
<div className="mx_RightPanel_header">
{ buttonGroup }
</div>
{ panel }
<div className="mx_RightPanel_footer">
{ inviteGroup }
</div>
</aside>
);
}
});

View File

@@ -1,562 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
var ContentRepo = require("matrix-js-sdk").ContentRepo;
var Modal = require('matrix-react-sdk/lib/Modal');
var sdk = require('matrix-react-sdk');
var dis = require('matrix-react-sdk/lib/dispatcher');
var GeminiScrollbar = require('react-gemini-scrollbar');
var linkify = require('linkifyjs');
var linkifyString = require('linkifyjs/string');
var linkifyMatrix = require('matrix-react-sdk/lib/linkify-matrix');
var sanitizeHtml = require('sanitize-html');
var q = require('q');
import {instanceForInstanceId, protocolNameForInstanceId} from '../../utils/DirectoryUtils';
linkifyMatrix(linkify);
module.exports = React.createClass({
displayName: 'RoomDirectory',
propTypes: {
config: React.PropTypes.object,
},
getDefaultProps: function() {
return {
config: {},
}
},
getInitialState: function() {
return {
publicRooms: [],
loading: true,
protocolsLoading: true,
instanceId: null,
includeAll: false,
roomServer: null,
filterString: null,
}
},
componentWillMount: function() {
this.nextBatch = null;
this.filterTimeout = null;
this.scrollPanel = null;
this.protocols = null;
this.setState({protocolsLoading: true});
MatrixClientPeg.get().getThirdpartyProtocols().done((response) => {
this.protocols = response;
this.setState({protocolsLoading: false});
}, (err) => {
this.setState({protocolsLoading: false});
if (MatrixClientPeg.get().isGuest()) {
// Guests currently aren't allowed to use this API, so
// ignore this as otherwise this error is literally the
// thing you see when loading the client!
return;
}
const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Failed to get protocol list from Home Server",
description: "The Home Server may be too old to support third party networks",
});
});
// dis.dispatch({
// action: 'ui_opacity',
// sideOpacity: 0.3,
// middleOpacity: 0.3,
// });
},
componentWillUnmount: function() {
// dis.dispatch({
// action: 'ui_opacity',
// sideOpacity: 1.0,
// middleOpacity: 1.0,
// });
},
refreshRoomList: function() {
this.nextBatch = null;
this.setState({
publicRooms: [],
loading: true,
});
this.getMoreRooms().done();
},
getMoreRooms: function() {
if (!MatrixClientPeg.get()) return q();
const my_filter_string = this.state.filterString;
const my_server = this.state.roomServer;
// remember the next batch token when we sent the request
// too. If it's changed, appending to the list will corrupt it.
const my_next_batch = this.nextBatch;
const opts = {limit: 20};
if (my_server != MatrixClientPeg.getHomeServerName()) {
opts.server = my_server;
}
if (this.state.instanceId) {
opts.third_party_instance_id = this.state.instanceId;
} else if (this.state.includeAll) {
opts.include_all_networks = true;
}
if (this.nextBatch) opts.since = this.nextBatch;
if (my_filter_string) opts.filter = { generic_search_term: my_filter_string } ;
return MatrixClientPeg.get().publicRooms(opts).then((data) => {
if (
my_filter_string != this.state.filterString ||
my_server != this.state.roomServer ||
my_next_batch != this.nextBatch)
{
// if the filter or server has changed since this request was sent,
// throw away the result (don't even clear the busy flag
// since we must still have a request in flight)
return;
}
this.nextBatch = data.next_batch;
this.setState((s) => {
s.publicRooms.push(...data.chunk);
s.loading = false;
return s;
});
return Boolean(data.next_batch);
}, (err) => {
if (
my_filter_string != this.state.filterString ||
my_server != this.state.roomServer ||
my_next_batch != this.nextBatch)
{
// as above: we don't care about errors for old
// requests either
return;
}
this.setState({ loading: false });
console.error("Failed to get publicRooms: %s", JSON.stringify(err));
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Failed to get public room list",
description: "The server may be unavailable or overloaded",
});
});
},
/**
* A limited interface for removing rooms from the directory.
* Will set the room to not be publicly visible and delete the
* default alias. In the long term, it would be better to allow
* HS admins to do this through the RoomSettings interface, but
* this needs SPEC-417.
*/
removeFromDirectory: function(room) {
var alias = get_display_alias_for_room(room);
var name = room.name || alias || "Unnamed room";
var QuestionDialog = sdk.getComponent("dialogs.QuestionDialog");
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
var desc;
if (alias) {
desc = `Delete the room alias '${alias}' and remove '${name}' from the directory?`;
} else {
desc = `Remove '${name}' from the directory?`;
}
Modal.createDialog(QuestionDialog, {
title: "Remove from Directory",
description: desc,
onFinished: (should_delete) => {
if (!should_delete) return;
var Loader = sdk.getComponent("elements.Spinner");
var modal = Modal.createDialog(Loader);
var step = `remove '${name}' from the directory.`;
MatrixClientPeg.get().setRoomDirectoryVisibility(room.room_id, 'private').then(() => {
if (!alias) return;
step = 'delete the alias.';
return MatrixClientPeg.get().deleteAlias(alias);
}).done(() => {
modal.close();
this.refreshRoomList();
}, function(err) {
modal.close();
this.refreshRoomList();
console.error("Failed to " + step + ": " + err);
Modal.createDialog(ErrorDialog, {
title: "Error",
description: "Failed to " + step,
});
});
}
});
},
onRoomClicked: function(room, ev) {
if (ev.shiftKey) {
ev.preventDefault();
this.removeFromDirectory(room);
} else {
this.showRoom(room);
}
},
onOptionChange: function(server, instanceId, includeAll) {
// clear next batch so we don't try to load more rooms
this.nextBatch = null;
this.setState({
// Clear the public rooms out here otherwise we needlessly
// spend time filtering lots of rooms when we're about to
// to clear the list anyway.
publicRooms: [],
roomServer: server,
instanceId: instanceId,
includeAll: includeAll,
}, this.refreshRoomList);
// We also refresh the room list each time even though this
// filtering is client-side. It hopefully won't be client side
// for very long, and we may have fetched a thousand rooms to
// find the five gitter ones, at which point we do not want
// to render all those rooms when switching back to 'all networks'.
// Easiest to just blow away the state & re-fetch.
},
onFillRequest: function(backwards) {
if (backwards || !this.nextBatch) return q(false);
return this.getMoreRooms();
},
onFilterChange: function(alias) {
this.setState({
filterString: alias || null,
});
// don't send the request for a little bit,
// no point hammering the server with a
// request for every keystroke, let the
// user finish typing.
if (this.filterTimeout) {
clearTimeout(this.filterTimeout);
}
this.filterTimeout = setTimeout(() => {
this.filterTimeout = null;
this.refreshRoomList();
}, 700);
},
onFilterClear: function() {
// update immediately
this.setState({
filterString: null,
}, this.refreshRoomList);
if (this.filterTimeout) {
clearTimeout(this.filterTimeout);
}
},
onJoinClick: function(alias) {
// If we don't have a particular instance id selected, just show that rooms alias
if (!this.state.instanceId) {
// If the user specified an alias without a domain, add on whichever server is selected
// in the dropdown
if (alias.indexOf(':') == -1) {
alias = alias + ':' + this.state.roomServer;
}
this.showRoomAlias(alias);
} else {
// This is a 3rd party protocol. Let's see if we can join it
const protocolName = protocolNameForInstanceId(this.protocols, this.state.instanceId);
const instance = instanceForInstanceId(this.protocols, this.state.instanceId);
const fields = protocolName ? this._getFieldsForThirdPartyLocation(alias, this.protocols[protocolName], instance) : null;
if (!fields) {
const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Unable to join network",
description: "Riot does not know how to join a room on this network",
});
return;
}
MatrixClientPeg.get().getThirdpartyLocation(protocolName, fields).done((resp) => {
if (resp.length > 0 && resp[0].alias) {
this.showRoomAlias(resp[0].alias);
} else {
const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Room not found",
description: "Couldn't find a matching Matrix room",
});
}
}, (e) => {
const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Fetching third party location failed",
description: "Unable to look up room ID from server",
});
});
}
},
showRoomAlias: function(alias) {
this.showRoom(null, alias);
},
showRoom: function(room, room_alias) {
var payload = {action: 'view_room'};
if (room) {
// Don't let the user view a room they won't be able to either
// peek or join: fail earlier so they don't have to click back
// to the directory.
if (MatrixClientPeg.get().isGuest()) {
if (!room.world_readable && !room.guest_can_join) {
var NeedToRegisterDialog = sdk.getComponent("dialogs.NeedToRegisterDialog");
Modal.createDialog(NeedToRegisterDialog, {
title: "Failed to join the room",
description: "This room is inaccessible to guests. You may be able to join if you register."
});
return;
}
}
if (!room_alias) {
room_alias = get_display_alias_for_room(room);
}
payload.oob_data = {
avatarUrl: room.avatar_url,
// XXX: This logic is duplicated from the JS SDK which
// would normally decide what the name is.
name: room.name || room_alias || "Unnamed room",
};
}
// It's not really possible to join Matrix rooms by ID because the HS has no way to know
// which servers to start querying. However, there's no other way to join rooms in
// this list without aliases at present, so if roomAlias isn't set here we have no
// choice but to supply the ID.
if (room_alias) {
payload.room_alias = room_alias;
} else {
payload.room_id = room.room_id;
}
dis.dispatch(payload);
},
getRows: function() {
var BaseAvatar = sdk.getComponent('avatars.BaseAvatar');
if (!this.state.publicRooms) return [];
var rooms = this.state.publicRooms;
var rows = [];
var self = this;
var guestRead, guestJoin, perms;
for (var i = 0; i < rooms.length; i++) {
var name = rooms[i].name || get_display_alias_for_room(rooms[i]) || "Unnamed room";
guestRead = null;
guestJoin = null;
if (rooms[i].world_readable) {
guestRead = (
<div className="mx_RoomDirectory_perm">World readable</div>
);
}
if (rooms[i].guest_can_join) {
guestJoin = (
<div className="mx_RoomDirectory_perm">Guests can join</div>
);
}
perms = null;
if (guestRead || guestJoin) {
perms = <div className="mx_RoomDirectory_perms">{guestRead} {guestJoin}</div>;
}
var topic = rooms[i].topic || '';
topic = linkifyString(sanitizeHtml(topic));
rows.push(
<tr key={ rooms[i].room_id }
onClick={self.onRoomClicked.bind(self, rooms[i])}
// cancel onMouseDown otherwise shift-clicking highlights text
onMouseDown={(ev) => {ev.preventDefault();}}
>
<td className="mx_RoomDirectory_roomAvatar">
<BaseAvatar width={24} height={24} resizeMethod='crop'
name={ name } idName={ name }
url={ ContentRepo.getHttpUriForMxc(
MatrixClientPeg.get().getHomeserverUrl(),
rooms[i].avatar_url, 24, 24, "crop") } />
</td>
<td className="mx_RoomDirectory_roomDescription">
<div className="mx_RoomDirectory_name">{ name }</div>&nbsp;
{ perms }
<div className="mx_RoomDirectory_topic"
onClick={ function(e) { e.stopPropagation() } }
dangerouslySetInnerHTML={{ __html: topic }}/>
<div className="mx_RoomDirectory_alias">{ get_display_alias_for_room(rooms[i]) }</div>
</td>
<td className="mx_RoomDirectory_roomMemberCount">
{ rooms[i].num_joined_members }
</td>
</tr>
);
}
return rows;
},
collectScrollPanel: function(element) {
this.scrollPanel = element;
},
_stringLooksLikeId: function(s, field_type) {
let pat = /^#[^\s]+:[^\s]/;
if (field_type && field_type.regexp) {
pat = new RegExp(field_type.regexp);
}
return pat.test(s);
},
_getFieldsForThirdPartyLocation: function(userInput, protocol, instance) {
// make an object with the fields specified by that protocol. We
// require that the values of all but the last field come from the
// instance. The last is the user input.
const requiredFields = protocol.location_fields;
if (!requiredFields) return null;
const fields = {};
for (let i = 0; i < requiredFields.length - 1; ++i) {
const thisField = requiredFields[i];
if (instance.fields[thisField] === undefined) return null;
fields[thisField] = instance.fields[thisField];
}
fields[requiredFields[requiredFields.length - 1]] = userInput;
return fields;
},
render: function() {
const SimpleRoomHeader = sdk.getComponent('rooms.SimpleRoomHeader');
const Loader = sdk.getComponent("elements.Spinner");
if (this.state.protocolsLoading) {
return (
<div className="mx_RoomDirectory">
<SimpleRoomHeader title="Directory" />
<Loader />
</div>
);
}
let content;
if (this.state.loading) {
content = <div className="mx_RoomDirectory">
<Loader />
</div>;
} else {
const rows = this.getRows();
// we still show the scrollpanel, at least for now, because
// otherwise we don't fetch more because we don't get a fill
// request from the scrollpanel because there isn't one
let scrollpanel_content;
if (rows.length == 0) {
scrollpanel_content = <i>No rooms to show</i>;
} else {
scrollpanel_content = <table ref="directory_table" className="mx_RoomDirectory_table">
<tbody>
{ this.getRows() }
</tbody>
</table>;
}
const ScrollPanel = sdk.getComponent("structures.ScrollPanel");
content = <ScrollPanel ref={this.collectScrollPanel}
className="mx_RoomDirectory_tableWrapper"
onFillRequest={ this.onFillRequest }
stickyBottom={false}
startAtBottom={false}
onResize={function(){}}
>
{ scrollpanel_content }
</ScrollPanel>;
}
const protocolName = protocolNameForInstanceId(this.protocols, this.state.instanceId);
let instance_expected_field_type;
if (
protocolName &&
this.protocols &&
this.protocols[protocolName] &&
this.protocols[protocolName].location_fields.length > 0 &&
this.protocols[protocolName].field_types
) {
const last_field = this.protocols[protocolName].location_fields.slice(-1)[0];
instance_expected_field_type = this.protocols[protocolName].field_types[last_field];
}
let placeholder = 'Search for a room';
if (!this.state.instanceId) {
placeholder = '#example:' + this.state.roomServer;
} else if (instance_expected_field_type) {
placeholder = instance_expected_field_type.placeholder;
}
let showJoinButton = this._stringLooksLikeId(this.state.filterString, instance_expected_field_type);
if (protocolName) {
const instance = instanceForInstanceId(this.protocols, this.state.instanceId);
if (this._getFieldsForThirdPartyLocation(this.state.filterString, this.protocols[protocolName], instance) === null) {
showJoinButton = false;
}
}
const NetworkDropdown = sdk.getComponent('directory.NetworkDropdown');
const DirectorySearchBox = sdk.getComponent('elements.DirectorySearchBox');
return (
<div className="mx_RoomDirectory">
<SimpleRoomHeader title="Directory" />
<div className="mx_RoomDirectory_list">
<div className="mx_RoomDirectory_listheader">
<DirectorySearchBox
className="mx_RoomDirectory_searchbox"
onChange={this.onFilterChange} onClear={this.onFilterClear} onJoinClick={this.onJoinClick}
placeholder={placeholder} showJoinButton={showJoinButton}
/>
<NetworkDropdown config={this.props.config} protocols={this.protocols} onOptionChange={this.onOptionChange} />
</div>
{content}
</div>
</div>
);
}
});
// Similar to matrix-react-sdk's MatrixTools.getDisplayAliasForRoom
// but works with the objects we get from the public room list
function get_display_alias_for_room(room) {
return room.canonical_alias || (room.aliases ? room.aliases[0] : "");
}

View File

@@ -1,577 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var ReactDOM = require('react-dom');
var classNames = require('classnames');
var DropTarget = require('react-dnd').DropTarget;
var sdk = require('matrix-react-sdk')
var dis = require('matrix-react-sdk/lib/dispatcher');
var Unread = require('matrix-react-sdk/lib/Unread');
var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
var RoomNotifs = require('matrix-react-sdk/lib/RoomNotifs');
var FormattingUtils = require('matrix-react-sdk/lib/utils/FormattingUtils');
var AccessibleButton = require('matrix-react-sdk/lib/components/views/elements/AccessibleButton');
// turn this on for drop & drag console debugging galore
var debug = false;
const TRUNCATE_AT = 10;
var roomListTarget = {
canDrop: function() {
return true;
},
drop: function(props, monitor, component) {
if (debug) console.log("dropped on sublist")
},
hover: function(props, monitor, component) {
var item = monitor.getItem();
if (component.state.sortedList.length == 0 && props.editable) {
if (debug) console.log("hovering on sublist " + props.label + ", isOver=" + monitor.isOver());
if (item.targetList !== component) {
item.targetList.removeRoomTile(item.room);
item.targetList = component;
}
component.moveRoomTile(item.room, 0);
}
},
};
var RoomSubList = React.createClass({
displayName: 'RoomSubList',
debug: debug,
propTypes: {
list: React.PropTypes.arrayOf(React.PropTypes.object).isRequired,
label: React.PropTypes.string.isRequired,
tagName: React.PropTypes.string,
editable: React.PropTypes.bool,
order: React.PropTypes.string.isRequired,
// undefined if no room is selected (eg we are showing settings)
selectedRoom: React.PropTypes.string,
startAsHidden: React.PropTypes.bool,
showSpinner: React.PropTypes.bool, // true to show a spinner if 0 elements when expanded
collapsed: React.PropTypes.bool.isRequired, // is LeftPanel collapsed?
onHeaderClick: React.PropTypes.func,
alwaysShowHeader: React.PropTypes.bool,
incomingCall: React.PropTypes.object,
onShowMoreRooms: React.PropTypes.func,
searchFilter: React.PropTypes.string,
},
getInitialState: function() {
return {
hidden: this.props.startAsHidden || false,
truncateAt: TRUNCATE_AT,
sortedList: [],
};
},
getDefaultProps: function() {
return {
onHeaderClick: function() {}, // NOP
onShowMoreRooms: function() {} // NOP
};
},
componentWillMount: function() {
this.sortList(this.applySearchFilter(this.props.list, this.props.searchFilter), this.props.order);
},
componentWillReceiveProps: function(newProps) {
// order the room list appropriately before we re-render
//if (debug) console.log("received new props, list = " + newProps.list);
this.sortList(this.applySearchFilter(newProps.list, newProps.searchFilter), newProps.order);
},
applySearchFilter: function(list, filter) {
if (filter === "") return list;
return list.filter((room) => {
return room.name && room.name.toLowerCase().indexOf(filter.toLowerCase()) >= 0
});
},
// The header is collapsable if it is hidden or not stuck
// The dataset elements are added in the RoomList _initAndPositionStickyHeaders method
isCollapsableOnClick: function() {
var stuck = this.refs.header.dataset.stuck;
if (this.state.hidden || stuck === undefined || stuck === "none") {
return true;
} else {
return false;
}
},
onClick: function(ev) {
if (this.isCollapsableOnClick()) {
// The header isCollapsable, so the click is to be interpreted as collapse and truncation logic
var isHidden = !this.state.hidden;
this.setState({ hidden : isHidden });
if (isHidden) {
// as good a way as any to reset the truncate state
this.setState({ truncateAt : TRUNCATE_AT });
}
this.props.onShowMoreRooms();
this.props.onHeaderClick(isHidden);
} else {
// The header is stuck, so the click is to be interpreted as a scroll to the header
this.props.onHeaderClick(this.state.hidden, this.refs.header.dataset.originalPosition);
}
},
onRoomTileClick(roomId) {
dis.dispatch({
action: 'view_room',
room_id: roomId,
});
},
tsOfNewestEvent: function(room) {
for (var i = room.timeline.length - 1; i >= 0; --i) {
var ev = room.timeline[i];
if (ev.getTs() &&
(Unread.eventTriggersUnreadCount(ev) ||
(ev.getSender() === MatrixClientPeg.get().credentials.userId))
) {
return ev.getTs();
}
}
// we might only have events that don't trigger the unread indicator,
// in which case use the oldest event even if normally it wouldn't count.
// This is better than just assuming the last event was forever ago.
if (room.timeline.length && room.timeline[0].getTs()) {
return room.timeline[0].getTs();
} else {
return Number.MAX_SAFE_INTEGER;
}
},
// TODO: factor the comparators back out into a generic comparator
// so that view_prev_room and view_next_room can do the right thing
recentsComparator: function(roomA, roomB) {
return this.tsOfNewestEvent(roomB) - this.tsOfNewestEvent(roomA);
},
lexicographicalComparator: function(roomA, roomB) {
return roomA.name > roomB.name ? 1 : -1;
},
// Generates the manual comparator using the given list
manualComparator: function(roomA, roomB) {
if (!roomA.tags[this.props.tagName] || !roomB.tags[this.props.tagName]) return 0;
// Make sure the room tag has an order element, if not set it to be the bottom
var a = roomA.tags[this.props.tagName].order;
var b = roomB.tags[this.props.tagName].order;
// Order undefined room tag orders to the bottom
if (a === undefined && b !== undefined) {
return 1;
} else if (a !== undefined && b === undefined) {
return -1;
}
return a == b ? this.lexicographicalComparator(roomA, roomB) : ( a > b ? 1 : -1);
},
sortList: function(list, order) {
if (list === undefined) list = this.state.sortedList;
if (order === undefined) order = this.props.order;
var comparator;
list = list || [];
if (order === "manual") comparator = this.manualComparator;
if (order === "recent") comparator = this.recentsComparator;
// Fix undefined orders here, and make sure the backend gets updated as well
this._fixUndefinedOrder(list);
//if (debug) console.log("sorting list for sublist " + this.props.label + " with length " + list.length + ", this.props.list = " + this.props.list);
this.setState({ sortedList: list.sort(comparator) });
},
_shouldShowNotifBadge: function(roomNotifState) {
const showBadgeInStates = [RoomNotifs.ALL_MESSAGES, RoomNotifs.ALL_MESSAGES_LOUD];
return showBadgeInStates.indexOf(roomNotifState) > -1;
},
_shouldShowMentionBadge: function(roomNotifState) {
return roomNotifState != RoomNotifs.MUTE;
},
/**
* Total up all the notification counts from the rooms
*
* @param {Number} If supplied will only total notifications for rooms outside the truncation number
* @returns {Array} The array takes the form [total, highlight] where highlight is a bool
*/
roomNotificationCount: function(truncateAt) {
var self = this;
return this.props.list.reduce(function(result, room, index) {
if (truncateAt === undefined || index >= truncateAt) {
var roomNotifState = RoomNotifs.getRoomNotifsState(room.roomId);
var highlight = room.getUnreadNotificationCount('highlight') > 0 || self.props.label === 'Invites';
var notificationCount = room.getUnreadNotificationCount();
const notifBadges = notificationCount > 0 && self._shouldShowNotifBadge(roomNotifState);
const mentionBadges = highlight && self._shouldShowMentionBadge(roomNotifState);
const badges = notifBadges || mentionBadges;
if (badges) {
result[0] += notificationCount;
if (highlight) {
result[1] = true;
}
}
}
return result;
}, [0, false]);
},
_updateSubListCount: function() {
// Force an update by setting the state to the current state
// Doing it this way rather than using forceUpdate(), so that the shouldComponentUpdate()
// method is honoured
this.setState(this.state);
},
moveRoomTile: function(room, atIndex) {
if (debug) console.log("moveRoomTile: id " + room.roomId + ", atIndex " + atIndex);
//console.log("moveRoomTile before: " + JSON.stringify(this.state.rooms));
var found = this.findRoomTile(room);
var rooms = this.state.sortedList;
if (found.room) {
if (debug) console.log("removing at index " + found.index + " and adding at index " + atIndex);
rooms.splice(found.index, 1);
rooms.splice(atIndex, 0, found.room);
}
else {
if (debug) console.log("Adding at index " + atIndex);
rooms.splice(atIndex, 0, room);
}
this.setState({ sortedList: rooms });
// console.log("moveRoomTile after: " + JSON.stringify(this.state.rooms));
},
// XXX: this isn't invoked via a property method but indirectly via
// the roomList property method. Unsure how evil this is.
removeRoomTile: function(room) {
if (debug) console.log("remove room " + room.roomId);
var found = this.findRoomTile(room);
var rooms = this.state.sortedList;
if (found.room) {
rooms.splice(found.index, 1);
}
else {
console.warn("Can't remove room " + room.roomId + " - can't find it");
}
this.setState({ sortedList: rooms });
},
findRoomTile: function(room) {
var index = this.state.sortedList.indexOf(room);
if (index >= 0) {
// console.log("found: room: " + room.roomId + " with index " + index);
}
else {
if (debug) console.log("didn't find room");
room = null;
}
return ({
room: room,
index: index,
});
},
calcManualOrderTagData: function(room) {
var index = this.state.sortedList.indexOf(room);
// we sort rooms by the lexicographic ordering of the 'order' metadata on their tags.
// for convenience, we calculate this for now a floating point number between 0.0 and 1.0.
var orderA = 0.0; // by default we're next to the beginning of the list
if (index > 0) {
var prevTag = this.state.sortedList[index - 1].tags[this.props.tagName];
if (!prevTag) {
console.error("Previous room in sublist is not tagged to be in this list. This should never happen.")
}
else if (prevTag.order === undefined) {
console.error("Previous room in sublist has no ordering metadata. This should never happen.");
}
else {
orderA = prevTag.order;
}
}
var orderB = 1.0; // by default we're next to the end of the list too
if (index < this.state.sortedList.length - 1) {
var nextTag = this.state.sortedList[index + 1].tags[this.props.tagName];
if (!nextTag) {
console.error("Next room in sublist is not tagged to be in this list. This should never happen.")
}
else if (nextTag.order === undefined) {
console.error("Next room in sublist has no ordering metadata. This should never happen.");
}
else {
orderB = nextTag.order;
}
}
var order = (orderA + orderB) / 2.0;
if (order === orderA || order === orderB) {
console.error("Cannot describe new list position. This should be incredibly unlikely.");
// TODO: renumber the list
}
return order;
},
makeRoomTiles: function() {
var self = this;
var DNDRoomTile = sdk.getComponent("rooms.DNDRoomTile");
return this.state.sortedList.map(function(room) {
var selected = room.roomId == self.props.selectedRoom;
// XXX: is it evil to pass in self as a prop to RoomTile?
return (
<DNDRoomTile
room={ room }
roomSubList={ self }
key={ room.roomId }
collapsed={ self.props.collapsed || false}
selected={ selected }
unread={ Unread.doesRoomHaveUnreadMessages(room) }
highlight={ room.getUnreadNotificationCount('highlight') > 0 || self.props.label === 'Invites' }
isInvite={ self.props.label === 'Invites' }
refreshSubList={ self._updateSubListCount }
incomingCall={ null }
onClick={ self.onRoomTileClick }
/>
);
});
},
_getHeaderJsx: function() {
var TintableSvg = sdk.getComponent("elements.TintableSvg");
var subListNotifications = this.roomNotificationCount();
var subListNotifCount = subListNotifications[0];
var subListNotifHighlight = subListNotifications[1];
var roomCount = this.props.list.length > 0 ? this.props.list.length : '';
var chevronClasses = classNames({
'mx_RoomSubList_chevron': true,
'mx_RoomSubList_chevronRight': this.state.hidden,
'mx_RoomSubList_chevronDown': !this.state.hidden,
});
var badgeClasses = classNames({
'mx_RoomSubList_badge': true,
'mx_RoomSubList_badgeHighlight': subListNotifHighlight,
});
var badge;
if (subListNotifCount > 0) {
badge = <div className={badgeClasses}>{ FormattingUtils.formatCount(subListNotifCount) }</div>;
}
// When collapsed, allow a long hover on the header to show user
// the full tag name and room count
var title;
if (this.props.collapsed) {
title = this.props.label;
if (roomCount !== '') {
title += " [" + roomCount + "]";
}
}
var incomingCall;
if (this.props.incomingCall) {
var self = this;
// Check if the incoming call is for this section
var incomingCallRoom = this.props.list.filter(function(room) {
return self.props.incomingCall.roomId === room.roomId;
});
if (incomingCallRoom.length === 1) {
var IncomingCallBox = sdk.getComponent("voip.IncomingCallBox");
incomingCall = <IncomingCallBox className="mx_RoomSubList_incomingCall" incomingCall={ this.props.incomingCall }/>;
}
}
var tabindex = this.props.searchFilter === "" ? "0" : "-1";
return (
<div className="mx_RoomSubList_labelContainer" title={ title } ref="header">
<AccessibleButton onClick={ this.onClick } className="mx_RoomSubList_label" tabIndex={tabindex}>
{ this.props.collapsed ? '' : this.props.label }
<div className="mx_RoomSubList_roomCount">{ roomCount }</div>
<div className={chevronClasses}></div>
{ badge }
{ incomingCall }
</AccessibleButton>
</div>
);
},
_createOverflowTile: function(overflowCount, totalCount) {
var content = <div className="mx_RoomSubList_chevronDown"></div>;
var overflowNotifications = this.roomNotificationCount(TRUNCATE_AT);
var overflowNotifCount = overflowNotifications[0];
var overflowNotifHighlight = overflowNotifications[1];
if (overflowNotifCount && !this.props.collapsed) {
content = FormattingUtils.formatCount(overflowNotifCount);
}
var badgeClasses = classNames({
'mx_RoomSubList_moreBadge': true,
'mx_RoomSubList_moreBadgeNotify': overflowNotifCount && !this.props.collapsed,
'mx_RoomSubList_moreBadgeHighlight': overflowNotifHighlight && !this.props.collapsed,
});
return (
<AccessibleButton className="mx_RoomSubList_ellipsis" onClick={this._showFullMemberList}>
<div className="mx_RoomSubList_line"></div>
<div className="mx_RoomSubList_more">more</div>
<div className={ badgeClasses }>{ content }</div>
</AccessibleButton>
);
},
_showFullMemberList: function() {
this.setState({
truncateAt: -1
});
this.props.onShowMoreRooms();
this.props.onHeaderClick(false);
},
// Fix any undefined order elements of a room in a manual ordered list
// room.tag[tagname].order
_fixUndefinedOrder: function(list) {
if (this.props.order === "manual") {
var order = 0.0;
var self = this;
// Find the highest (lowest position) order of a room in a manual ordered list
list.forEach(function(room) {
if (room.tags.hasOwnProperty(self.props.tagName)) {
if (order < room.tags[self.props.tagName].order) {
order = room.tags[self.props.tagName].order;
}
}
});
// Fix any undefined order elements of a room in a manual ordered list
// Do this one at a time, as each time a rooms tag data is updated the RoomList
// gets triggered and another list is passed in. Doing it one at a time means that
// we always correctly calculate the highest order for the list - stops multiple
// rooms getting the same order. This is only really relevant for the first time this
// is run with historical room tag data, after that there should only be undefined
// in the list at a time anyway.
for (let i = 0; i < list.length; i++) {
if (list[i].tags[self.props.tagName] && list[i].tags[self.props.tagName].order === undefined) {
MatrixClientPeg.get().setRoomTag(list[i].roomId, self.props.tagName, {order: (order + 1.0) / 2.0}).finally(function() {
// Do any final stuff here
}).fail(function(err) {
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
console.error("Failed to add tag " + self.props.tagName + " to room" + err);
Modal.createDialog(ErrorDialog, {
title: "Error",
description: "Failed to add tag " + self.props.tagName + " to room",
});
});
break;
};
};
}
},
render: function() {
var connectDropTarget = this.props.connectDropTarget;
var RoomDropTarget = sdk.getComponent('rooms.RoomDropTarget');
var TruncatedList = sdk.getComponent('elements.TruncatedList');
var label = this.props.collapsed ? null : this.props.label;
//console.log("render: " + JSON.stringify(this.state.sortedList));
var target;
if (this.state.sortedList.length == 0 && this.props.editable) {
target = <RoomDropTarget label={ 'Drop here to ' + this.props.verb }/>;
}
if (this.state.sortedList.length > 0 || this.props.editable) {
var subList;
var classes = "mx_RoomSubList";
if (!this.state.hidden) {
subList = <TruncatedList className={ classes } truncateAt={this.state.truncateAt}
createOverflowElement={this._createOverflowTile} >
{ target }
{ this.makeRoomTiles() }
</TruncatedList>;
}
else {
subList = <TruncatedList className={ classes }>
</TruncatedList>;
}
return connectDropTarget(
<div>
{ this._getHeaderJsx() }
{ subList }
</div>
);
}
else {
var Loader = sdk.getComponent("elements.Spinner");
return (
<div className="mx_RoomSubList">
{ this.props.alwaysShowHeader ? this._getHeaderJsx() : undefined }
{ (this.props.showSpinner && !this.state.hidden) ? <Loader /> : undefined }
</div>
);
}
}
});
// Export the wrapped version, inlining the 'collect' functions
// to more closely resemble the ES7
module.exports =
DropTarget('RoomTile', roomListTarget, function(connect) {
return {
connectDropTarget: connect.dropTarget(),
}
})(RoomSubList);

View File

@@ -1,150 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var sdk = require('matrix-react-sdk')
var dis = require('matrix-react-sdk/lib/dispatcher');
var rate_limited_func = require('matrix-react-sdk/lib/ratelimitedfunc');
var AccessibleButton = require('matrix-react-sdk/lib/components/views/elements/AccessibleButton');
module.exports = React.createClass({
displayName: 'SearchBox',
propTypes: {
collapsed: React.PropTypes.bool,
onSearch: React.PropTypes.func,
},
getInitialState: function() {
return {
searchTerm: "",
};
},
componentDidMount: function() {
this.dispatcherRef = dis.register(this.onAction);
},
componentWillUnmount: function() {
dis.unregister(this.dispatcherRef);
},
onAction: function(payload) {
// Disabling this as I find it really really annoying, and was used to the
// previous behaviour - see https://github.com/vector-im/riot-web/issues/3348
/*
switch (payload.action) {
// Clear up the text field when a room is selected.
case 'view_room':
if (this.refs.search) {
this._clearSearch();
}
break;
}
*/
},
onChange: function() {
if (!this.refs.search) return;
this.setState({ searchTerm: this.refs.search.value });
this.onSearch();
},
onSearch: new rate_limited_func(
function() {
this.props.onSearch(this.refs.search.value);
},
100
),
onToggleCollapse: function(show) {
if (show) {
dis.dispatch({
action: 'show_left_panel',
});
}
else {
dis.dispatch({
action: 'hide_left_panel',
});
}
},
_clearSearch: function() {
this.refs.search.value = "";
this.onChange();
},
render: function() {
var TintableSvg = sdk.getComponent('elements.TintableSvg');
var collapseTabIndex = this.refs.search && this.refs.search.value !== "" ? "-1" : "0";
var toggleCollapse;
if (this.props.collapsed) {
toggleCollapse =
<AccessibleButton className="mx_SearchBox_maximise" tabIndex={collapseTabIndex} onClick={ this.onToggleCollapse.bind(this, true) }>
<TintableSvg src="img/maximise.svg" width="10" height="16" alt="Expand panel"/>
</AccessibleButton>
}
else {
toggleCollapse =
<AccessibleButton className="mx_SearchBox_minimise" tabIndex={collapseTabIndex} onClick={ this.onToggleCollapse.bind(this, false) }>
<TintableSvg src="img/minimise.svg" width="10" height="16" alt="Collapse panel"/>
</AccessibleButton>
}
var searchControls;
if (!this.props.collapsed) {
searchControls = [
this.state.searchTerm.length > 0 ?
<AccessibleButton key="button"
className="mx_SearchBox_closeButton"
onClick={ ()=>{ this._clearSearch(); } }>
<TintableSvg
className="mx_SearchBox_searchButton"
src="img/icons-close.svg" width="24" height="24"
/>
</AccessibleButton>
:
<TintableSvg
key="button"
className="mx_SearchBox_searchButton"
src="img/icons-search-copy.svg" width="13" height="13"
/>,
<input
key="searchfield"
type="text"
ref="search"
className="mx_SearchBox_search"
value={ this.state.searchTerm }
onChange={ this.onChange }
placeholder="Filter room names"
/>
];
}
var self = this;
return (
<div className="mx_SearchBox">
{ searchControls }
{ toggleCollapse }
</div>
);
}
});

View File

@@ -1,54 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
module.exports = React.createClass({
displayName: 'ViewSource',
propTypes: {
content: React.PropTypes.object.isRequired,
onFinished: React.PropTypes.func.isRequired,
},
componentDidMount: function() {
document.addEventListener("keydown", this.onKeyDown);
},
componentWillUnmount: function() {
document.removeEventListener("keydown", this.onKeyDown);
},
onKeyDown: function(ev) {
if (ev.keyCode == 27) { // escape
ev.stopPropagation();
ev.preventDefault();
this.props.onFinished();
}
},
render: function() {
return (
<div className="mx_ViewSource">
<pre>
{JSON.stringify(this.props.content, null, 2)}
</pre>
</div>
);
}
});

View File

@@ -1,208 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
var dis = require('matrix-react-sdk/lib/dispatcher');
var sdk = require('matrix-react-sdk');
var Modal = require('matrix-react-sdk/lib/Modal');
var Resend = require("matrix-react-sdk/lib/Resend");
import * as UserSettingsStore from 'matrix-react-sdk/lib/UserSettingsStore';
module.exports = React.createClass({
displayName: 'MessageContextMenu',
propTypes: {
/* the MatrixEvent associated with the context menu */
mxEvent: React.PropTypes.object.isRequired,
/* an optional EventTileOps implementation that can be used to unhide preview widgets */
eventTileOps: React.PropTypes.object,
/* callback called when the menu is dismissed */
onFinished: React.PropTypes.func,
},
onResendClick: function() {
Resend.resend(this.props.mxEvent);
if (this.props.onFinished) this.props.onFinished();
},
onViewSourceClick: function() {
var ViewSource = sdk.getComponent('structures.ViewSource');
Modal.createDialog(ViewSource, {
content: this.props.mxEvent.event,
}, 'mx_Dialog_viewsource');
if (this.props.onFinished) this.props.onFinished();
},
onViewClearSourceClick: function() {
const ViewSource = sdk.getComponent('structures.ViewSource');
Modal.createDialog(ViewSource, {
// FIXME: _clearEvent is private
content: this.props.mxEvent._clearEvent,
}, 'mx_Dialog_viewsource');
if (this.props.onFinished) this.props.onFinished();
},
onRedactClick: function() {
const ConfirmRedactDialog = sdk.getComponent("dialogs.ConfirmRedactDialog");
Modal.createDialog(ConfirmRedactDialog, {
onFinished: (proceed) => {
if (!proceed) return;
MatrixClientPeg.get().redactEvent(
this.props.mxEvent.getRoomId(), this.props.mxEvent.getId()
).catch(function(e) {
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
// display error message stating you couldn't delete this.
var code = e.errcode || e.statusCode;
Modal.createDialog(ErrorDialog, {
title: "Error",
description: "You cannot delete this message. (" + code + ")"
});
}).done();
},
}, 'mx_Dialog_confirmredact');
if (this.props.onFinished) this.props.onFinished();
},
onCancelSendClick: function() {
Resend.removeFromQueue(this.props.mxEvent);
if (this.props.onFinished) this.props.onFinished();
},
closeMenu: function() {
if (this.props.onFinished) this.props.onFinished();
},
onUnhidePreviewClick: function() {
if (this.props.eventTileOps) {
this.props.eventTileOps.unhideWidget();
}
if (this.props.onFinished) this.props.onFinished();
},
onQuoteClick: function () {
console.log(this.props.mxEvent);
dis.dispatch({
action: 'quote',
event: this.props.mxEvent,
});
},
render: function() {
var eventStatus = this.props.mxEvent.status;
var resendButton;
var viewSourceButton;
var viewClearSourceButton;
var redactButton;
var cancelButton;
var permalinkButton;
var unhidePreviewButton;
var externalURLButton;
if (eventStatus === 'not_sent') {
resendButton = (
<div className="mx_MessageContextMenu_field" onClick={this.onResendClick}>
Resend
</div>
);
}
if (!eventStatus && !this.props.mxEvent.isRedacted()) { // sent and not redacted
redactButton = (
<div className="mx_MessageContextMenu_field" onClick={this.onRedactClick}>
Redact
</div>
);
}
if (eventStatus === "queued" || eventStatus === "not_sent") {
cancelButton = (
<div className="mx_MessageContextMenu_field" onClick={this.onCancelSendClick}>
Cancel Sending
</div>
);
}
viewSourceButton = (
<div className="mx_MessageContextMenu_field" onClick={this.onViewSourceClick}>
View Source
</div>
);
if (this.props.mxEvent.getType() !== this.props.mxEvent.getWireType()) {
viewClearSourceButton = (
<div className="mx_MessageContextMenu_field" onClick={this.onViewClearSourceClick}>
View Decrypted Source
</div>
);
}
if (this.props.eventTileOps) {
if (this.props.eventTileOps.isWidgetHidden()) {
unhidePreviewButton = (
<div className="mx_MessageContextMenu_field" onClick={this.onUnhidePreviewClick}>
Unhide Preview
</div>
)
}
}
// XXX: if we use room ID, we should also include a server where the event can be found (other than in the domain of the event ID)
permalinkButton = (
<div className="mx_MessageContextMenu_field">
<a href={ "https://matrix.to/#/" + this.props.mxEvent.getRoomId() +"/"+ this.props.mxEvent.getId() }
target="_blank" rel="noopener" onClick={ this.closeMenu }>Permalink</a>
</div>
);
const quoteButton = (
<div className="mx_MessageContextMenu_field" onClick={this.onQuoteClick}>
Quote
</div>
);
// Bridges can provide a 'external_url' to link back to the source.
if( typeof(this.props.mxEvent.event.content.external_url) === "string") {
externalURLButton = (
<div className="mx_MessageContextMenu_field">
<a href={ this.props.mxEvent.event.content.external_url }
rel="noopener" target="_blank" onClick={ this.closeMenu }>Source URL</a>
</div>
);
}
return (
<div>
{resendButton}
{redactButton}
{cancelButton}
{viewSourceButton}
{viewClearSourceButton}
{unhidePreviewButton}
{permalinkButton}
{UserSettingsStore.isFeatureEnabled('rich_text_editor') ? quoteButton : null}
{externalURLButton}
</div>
);
}
});

View File

@@ -1,392 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Copyright 2017 Vector Creations Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
import q from 'q';
import React from 'react';
import classNames from 'classnames';
import sdk from 'matrix-react-sdk';
import MatrixClientPeg from 'matrix-react-sdk/lib/MatrixClientPeg';
import dis from 'matrix-react-sdk/lib/dispatcher';
import DMRoomMap from 'matrix-react-sdk/lib/utils/DMRoomMap';
import * as Rooms from 'matrix-react-sdk/lib/Rooms';
import * as RoomNotifs from 'matrix-react-sdk/lib/RoomNotifs';
import Modal from 'matrix-react-sdk/lib/Modal';
module.exports = React.createClass({
displayName: 'RoomTileContextMenu',
propTypes: {
room: React.PropTypes.object.isRequired,
/* callback called when the menu is dismissed */
onFinished: React.PropTypes.func,
},
getInitialState() {
const dmRoomMap = new DMRoomMap(MatrixClientPeg.get());
return {
roomNotifState: RoomNotifs.getRoomNotifsState(this.props.room.roomId),
isFavourite: this.props.room.tags.hasOwnProperty("m.favourite"),
isLowPriority: this.props.room.tags.hasOwnProperty("m.lowpriority"),
isDirectMessage: Boolean(dmRoomMap.getUserIdForRoomId(this.props.room.roomId)),
}
},
componentWillMount: function() {
this._unmounted = false;
},
componentWillUnmount: function() {
this._unmounted = true;
},
_toggleTag: function(tagNameOn, tagNameOff) {
var self = this;
const roomId = this.props.room.roomId;
var cli = MatrixClientPeg.get();
if (!cli.isGuest()) {
q.delay(500).then(function() {
if (tagNameOff !== null && tagNameOff !== undefined) {
cli.deleteRoomTag(roomId, tagNameOff).finally(function() {
// Close the context menu
if (self.props.onFinished) {
self.props.onFinished();
};
}).fail(function(err) {
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Failed to remove tag " + tagNameOff + " from room",
description: err.toString()
});
});
}
if (tagNameOn !== null && tagNameOn !== undefined) {
// If the tag ordering meta data is required, it is added by
// the RoomSubList when it sorts its rooms
cli.setRoomTag(roomId, tagNameOn, {}).finally(function() {
// Close the context menu
if (self.props.onFinished) {
self.props.onFinished();
};
}).fail(function(err) {
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Failed to add tag " + tagNameOn + " to room",
description: err.toString()
});
});
}
});
}
},
_onClickFavourite: function() {
// Tag room as 'Favourite'
if (!this.state.isFavourite && this.state.isLowPriority) {
this.setState({
isFavourite: true,
isLowPriority: false,
});
this._toggleTag("m.favourite", "m.lowpriority");
} else if (this.state.isFavourite) {
this.setState({isFavourite: false});
this._toggleTag(null, "m.favourite");
} else if (!this.state.isFavourite) {
this.setState({isFavourite: true});
this._toggleTag("m.favourite");
}
},
_onClickLowPriority: function() {
// Tag room as 'Low Priority'
if (!this.state.isLowPriority && this.state.isFavourite) {
this.setState({
isFavourite: false,
isLowPriority: true,
});
this._toggleTag("m.lowpriority", "m.favourite");
} else if (this.state.isLowPriority) {
this.setState({isLowPriority: false});
this._toggleTag(null, "m.lowpriority");
} else if (!this.state.isLowPriority) {
this.setState({isLowPriority: true});
this._toggleTag("m.lowpriority");
}
},
_onClickDM: function() {
const newIsDirectMessage = !this.state.isDirectMessage;
this.setState({
isDirectMessage: newIsDirectMessage,
});
if (MatrixClientPeg.get().isGuest()) return;
Rooms.guessAndSetDMRoom(
this.props.room, newIsDirectMessage
).delay(500).finally(() => {
// Close the context menu
if (this.props.onFinished) {
this.props.onFinished();
};
}, (err) => {
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Failed to set Direct Message status of room",
description: err.toString()
});
});
},
_onClickLeave: function() {
// Leave room
dis.dispatch({
action: 'leave_room',
room_id: this.props.room.roomId,
});
// Close the context menu
if (this.props.onFinished) {
this.props.onFinished();
};
},
_onClickReject: function() {
dis.dispatch({
action: 'reject_invite',
room_id: this.props.room.roomId,
});
// Close the context menu
if (this.props.onFinished) {
this.props.onFinished();
};
},
_onClickForget: function() {
// FIXME: duplicated with RoomSettings (and dead code in RoomView)
MatrixClientPeg.get().forget(this.props.room.roomId).done(function() {
dis.dispatch({ action: 'view_next_room' });
}, function(err) {
var errCode = err.errcode || "unknown error code";
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Error",
description: `Failed to forget room (${errCode})`
});
});
// Close the context menu
if (this.props.onFinished) {
this.props.onFinished();
};
},
_saveNotifState: function(newState) {
const oldState = this.state.roomNotifState;
const roomId = this.props.room.roomId;
var cli = MatrixClientPeg.get();
if (cli.isGuest()) return;
this.setState({
roomNotifState: newState,
});
RoomNotifs.setRoomNotifsState(this.props.room.roomId, newState).done(() => {
// delay slightly so that the user can see their state change
// before closing the menu
return q.delay(500).then(() => {
if (this._unmounted) return;
// Close the context menu
if (this.props.onFinished) {
this.props.onFinished();
};
});
}, (error) => {
// TODO: some form of error notification to the user
// to inform them that their state change failed.
// For now we at least set the state back
if (this._unmounted) return;
this.setState({
roomNotifState: oldState,
});
});
},
_onClickAlertMe: function() {
this._saveNotifState(RoomNotifs.ALL_MESSAGES_LOUD);
},
_onClickAllNotifs: function() {
this._saveNotifState(RoomNotifs.ALL_MESSAGES);
},
_onClickMentions: function() {
this._saveNotifState(RoomNotifs.MENTIONS_ONLY);
},
_onClickMute: function() {
this._saveNotifState(RoomNotifs.MUTE);
},
_renderNotifMenu: function() {
var alertMeClasses = classNames({
'mx_RoomTileContextMenu_notif_field': true,
'mx_RoomTileContextMenu_notif_fieldSet': this.state.roomNotifState == RoomNotifs.ALL_MESSAGES_LOUD,
});
var allNotifsClasses = classNames({
'mx_RoomTileContextMenu_notif_field': true,
'mx_RoomTileContextMenu_notif_fieldSet': this.state.roomNotifState == RoomNotifs.ALL_MESSAGES,
});
var mentionsClasses = classNames({
'mx_RoomTileContextMenu_notif_field': true,
'mx_RoomTileContextMenu_notif_fieldSet': this.state.roomNotifState == RoomNotifs.MENTIONS_ONLY,
});
var muteNotifsClasses = classNames({
'mx_RoomTileContextMenu_notif_field': true,
'mx_RoomTileContextMenu_notif_fieldSet': this.state.roomNotifState == RoomNotifs.MUTE,
});
return (
<div>
<div className="mx_RoomTileContextMenu_notif_picker" >
<img src="img/notif-slider.svg" width="20" height="107" />
</div>
<div className={ alertMeClasses } onClick={this._onClickAlertMe} >
<img className="mx_RoomTileContextMenu_notif_activeIcon" src="img/notif-active.svg" width="12" height="12" />
<img className="mx_RoomTileContextMenu_notif_icon mx_filterFlipColor" src="img/icon-context-mute-off-copy.svg" width="16" height="12" />
All messages (loud)
</div>
<div className={ allNotifsClasses } onClick={this._onClickAllNotifs} >
<img className="mx_RoomTileContextMenu_notif_activeIcon" src="img/notif-active.svg" width="12" height="12" />
<img className="mx_RoomTileContextMenu_notif_icon mx_filterFlipColor" src="img/icon-context-mute-off.svg" width="16" height="12" />
All messages
</div>
<div className={ mentionsClasses } onClick={this._onClickMentions} >
<img className="mx_RoomTileContextMenu_notif_activeIcon" src="img/notif-active.svg" width="12" height="12" />
<img className="mx_RoomTileContextMenu_notif_icon mx_filterFlipColor" src="img/icon-context-mute-mentions.svg" width="16" height="12" />
Mentions only
</div>
<div className={ muteNotifsClasses } onClick={this._onClickMute} >
<img className="mx_RoomTileContextMenu_notif_activeIcon" src="img/notif-active.svg" width="12" height="12" />
<img className="mx_RoomTileContextMenu_notif_icon mx_filterFlipColor" src="img/icon-context-mute.svg" width="16" height="12" />
Mute
</div>
</div>
);
},
_renderLeaveMenu: function(membership) {
if (!membership) {
return null;
}
let leaveClickHandler = null;
let leaveText = null;
switch (membership) {
case "join":
leaveClickHandler = this._onClickLeave;
leaveText = "Leave";
break;
case "leave":
case "ban":
leaveClickHandler = this._onClickForget;
leaveText = "Forget";
break;
case "invite":
leaveClickHandler = this._onClickReject;
leaveText = "Reject";
break;
}
return (
<div>
<div className="mx_RoomTileContextMenu_leave" onClick={ leaveClickHandler } >
<img className="mx_RoomTileContextMenu_tag_icon" src="img/icon_context_delete.svg" width="15" height="15" />
{ leaveText }
</div>
</div>
);
},
_renderRoomTagMenu: function() {
const favouriteClasses = classNames({
'mx_RoomTileContextMenu_tag_field': true,
'mx_RoomTileContextMenu_tag_fieldSet': this.state.isFavourite,
'mx_RoomTileContextMenu_tag_fieldDisabled': false,
});
const lowPriorityClasses = classNames({
'mx_RoomTileContextMenu_tag_field': true,
'mx_RoomTileContextMenu_tag_fieldSet': this.state.isLowPriority,
'mx_RoomTileContextMenu_tag_fieldDisabled': false,
});
const dmClasses = classNames({
'mx_RoomTileContextMenu_tag_field': true,
'mx_RoomTileContextMenu_tag_fieldSet': this.state.isDirectMessage,
'mx_RoomTileContextMenu_tag_fieldDisabled': false,
});
return (
<div>
<div className={ favouriteClasses } onClick={this._onClickFavourite} >
<img className="mx_RoomTileContextMenu_tag_icon" src="img/icon_context_fave.svg" width="15" height="15" />
<img className="mx_RoomTileContextMenu_tag_icon_set" src="img/icon_context_fave_on.svg" width="15" height="15" />
Favourite
</div>
<div className={ lowPriorityClasses } onClick={this._onClickLowPriority} >
<img className="mx_RoomTileContextMenu_tag_icon" src="img/icon_context_low.svg" width="15" height="15" />
<img className="mx_RoomTileContextMenu_tag_icon_set" src="img/icon_context_low_on.svg" width="15" height="15" />
Low Priority
</div>
<div className={ dmClasses } onClick={this._onClickDM} >
<img className="mx_RoomTileContextMenu_tag_icon" src="img/icon_context_person.svg" width="15" height="15" />
<img className="mx_RoomTileContextMenu_tag_icon_set" src="img/icon_context_person_on.svg" width="15" height="15" />
Direct Chat
</div>
</div>
);
},
render: function() {
const myMember = this.props.room.getMember(
MatrixClientPeg.get().credentials.userId
);
// Can't set notif level or tags on non-join rooms
if (myMember.membership !== 'join') {
return this._renderLeaveMenu(myMember.membership);
}
return (
<div>
{ this._renderNotifMenu() }
<hr className="mx_RoomTileContextMenu_separator" />
{ this._renderLeaveMenu(myMember.membership) }
<hr className="mx_RoomTileContextMenu_separator" />
{ this._renderRoomTagMenu() }
</div>
);
}
});

View File

@@ -1,127 +0,0 @@
/*
Copyright 2017 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
import sdk from 'matrix-react-sdk';
import rageshake from '../../../vector/rageshake';
export default class BugReportDialog extends React.Component {
constructor(props, context) {
super(props, context);
this.state = {
sendLogs: true,
busy: false,
err: null,
text: "",
};
this._onSubmit = this._onSubmit.bind(this);
this._onCancel = this._onCancel.bind(this);
this._onTextChange = this._onTextChange.bind(this);
this._onSendLogsChange = this._onSendLogsChange.bind(this);
}
_onCancel(ev) {
this.props.onFinished(false);
}
_onSubmit(ev) {
const sendLogs = this.state.sendLogs;
const userText = this.state.text;
if (!sendLogs && userText.trim().length === 0) {
this.setState({
err: "Please describe the bug and/or send logs.",
});
return;
}
this.setState({ busy: true, err: null });
rageshake.sendBugReport(userText, sendLogs).then(() => {
this.setState({ busy: false });
this.props.onFinished(false);
}, (err) => {
this.setState({ busy: false, err: `Failed: ${err.message}` });
});
}
_onTextChange(ev) {
this.setState({ text: ev.target.value });
}
_onSendLogsChange(ev) {
this.setState({ sendLogs: ev.target.checked });
}
render() {
const Loader = sdk.getComponent("elements.Spinner");
let error = null;
if (this.state.err) {
error = <div className="error">
{this.state.err}
</div>;
}
const okLabel = this.state.busy ? <Loader /> : 'Send';
let cancelButton = null;
if (!this.state.busy) {
cancelButton = <button onClick={this._onCancel}>
Cancel
</button>;
}
return (
<div className="mx_BugReportDialog">
<div className="mx_Dialog_title">
Report a bug
</div>
<div className="mx_Dialog_content">
<p>Please describe the bug. What did you do?
What did you expect to happen?
What actually happened?</p>
<textarea
className="mx_BugReportDialog_input"
rows={5}
onChange={this._onTextChange}
value={this.state.text}
placeholder="Describe your problem here."
/>
<p>In order to diagnose problems, logs from this client will be sent with
this bug report.
If you would prefer to only send the text above, please untick:</p>
<input type="checkbox" checked={this.state.sendLogs}
onChange={this._onSendLogsChange} id="mx_BugReportDialog_logs"/>
<label htmlFor="mx_BugReportDialog_logs">Send logs</label>
{error}
</div>
<div className="mx_Dialog_buttons">
<button
className="mx_Dialog_primary danger"
onClick={this._onSubmit}
autoFocus={true}
>
{okLabel}
</button>
{cancelButton}
</div>
</div>
);
}
}
BugReportDialog.propTypes = {
onFinished: React.PropTypes.func.isRequired,
};

View File

@@ -1,93 +0,0 @@
/*
Copyright 2016 Aviral Dasgupta
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
import sdk from 'matrix-react-sdk';
import request from 'browser-request';
const REPOS = ['vector-im/vector-web', 'matrix-org/matrix-react-sdk', 'matrix-org/matrix-js-sdk'];
export default class ChangelogDialog extends React.Component {
constructor(props) {
super(props);
this.state = {};
}
componentDidMount() {
const version = this.props.newVersion.split('-');
const version2 = this.props.version.split('-');
if(version == null || version2 == null) return;
// parse versions of form: [vectorversion]-react-[react-sdk-version]-js-[js-sdk-version]
for(let i=0; i<REPOS.length; i++) {
const oldVersion = version2[2*i];
const newVersion = version[2*i];
request(`https://api.github.com/repos/${REPOS[i]}/compare/${oldVersion}...${newVersion}`, (a, b, body) => {
if(body == null) return;
this.setState({[REPOS[i]]: JSON.parse(body).commits});
});
}
}
_elementsForCommit(commit) {
return (
<li key={commit.sha} className="mx_ChangelogDialog_li">
<a href={commit.html_url} target="_blank" rel="noopener">
{commit.commit.message}
</a>
</li>
);
}
render() {
const Spinner = sdk.getComponent('views.elements.Spinner');
const QuestionDialog = sdk.getComponent('dialogs.QuestionDialog');
const logs = REPOS.map(repo => {
if (this.state[repo] == null) return <Spinner key={repo} />;
return (
<div key={repo}>
<h2>{repo}</h2>
<ul>
{this.state[repo].map(this._elementsForCommit)}
</ul>
</div>
)
});
const content = (
<div className="mx_ChangelogDialog_content">
{this.props.version == null || this.props.newVersion == null ? <h2>Unavailable</h2> : logs}
</div>
);
return (
<QuestionDialog
title="Changelog"
description={content}
button="Update"
onFinished={this.props.onFinished}
/>
)
}
}
ChangelogDialog.propTypes = {
version: React.PropTypes.string.isRequired,
newVersion: React.PropTypes.string.isRequired,
onFinished: React.PropTypes.func.isRequired,
};

View File

@@ -1,240 +0,0 @@
/*
Copyright 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
import MatrixClientPeg from 'matrix-react-sdk/lib/MatrixClientPeg';
import {instanceForInstanceId} from '../../../utils/DirectoryUtils';
const DEFAULT_ICON_URL = "img/network-matrix.svg";
export default class NetworkDropdown extends React.Component {
constructor(props) {
super(props);
this.dropdownRootElement = null;
this.ignoreEvent = null;
this.onInputClick = this.onInputClick.bind(this);
this.onRootClick = this.onRootClick.bind(this);
this.onDocumentClick = this.onDocumentClick.bind(this);
this.onMenuOptionClick = this.onMenuOptionClick.bind(this);
this.onInputKeyUp = this.onInputKeyUp.bind(this);
this.collectRoot = this.collectRoot.bind(this);
this.collectInputTextBox = this.collectInputTextBox.bind(this);
this.inputTextBox = null;
const server = MatrixClientPeg.getHomeServerName();
this.state = {
expanded: false,
selectedServer: server,
selectedInstance: null,
includeAllNetworks: false,
};
}
componentWillMount() {
// Listen for all clicks on the document so we can close the
// menu when the user clicks somewhere else
document.addEventListener('click', this.onDocumentClick, false);
// fire this now so the defaults can be set up
this.props.onOptionChange(this.state.selectedServer, this.state.selectedInstance, this.state.includeAllNetworks);
}
componentWillUnmount() {
document.removeEventListener('click', this.onDocumentClick, false);
}
componentDidUpdate() {
if (this.state.expanded && this.inputTextBox) {
this.inputTextBox.focus();
}
}
onDocumentClick(ev) {
// Close the dropdown if the user clicks anywhere that isn't
// within our root element
if (ev !== this.ignoreEvent) {
this.setState({
expanded: false,
});
}
}
onRootClick(ev) {
// This captures any clicks that happen within our elements,
// such that we can then ignore them when they're seen by the
// click listener on the document handler, ie. not close the
// dropdown immediately after opening it.
// NB. We can't just stopPropagation() because then the event
// doesn't reach the React onClick().
this.ignoreEvent = ev;
}
onInputClick(ev) {
this.setState({
expanded: !this.state.expanded,
});
ev.preventDefault();
}
onMenuOptionClick(server, instance, includeAll) {
this.setState({
expanded: false,
selectedServer: server,
selectedInstanceId: instance ? instance.instance_id : null,
includeAll: includeAll,
});
this.props.onOptionChange(server, instance ? instance.instance_id : null, includeAll);
}
onInputKeyUp(e) {
if (e.key == 'Enter') {
this.setState({
expanded: false,
selectedServer: e.target.value,
selectedNetwork: null,
});
this.props.onOptionChange(e.target.value, null);
}
}
collectRoot(e) {
if (this.dropdownRootElement) {
this.dropdownRootElement.removeEventListener('click', this.onRootClick, false);
}
if (e) {
e.addEventListener('click', this.onRootClick, false);
}
this.dropdownRootElement = e;
}
collectInputTextBox(e) {
this.inputTextBox = e;
}
_getMenuOptions() {
const options = [];
let servers = [];
if (this.props.config.servers) {
servers = servers.concat(this.props.config.servers);
}
if (servers.indexOf(MatrixClientPeg.getHomeServerName()) == -1) {
servers.unshift(MatrixClientPeg.getHomeServerName());
}
// For our own HS, we can use the instance_ids given in the third party protocols
// response to get the server to filter the room list by network for us.
// We can't get thirdparty protocols for remote server yet though, so for those
// we can only show the default room list.
for (const server of servers) {
options.push(this._makeMenuOption(server, null, true));
if (server == MatrixClientPeg.getHomeServerName()) {
options.push(this._makeMenuOption(server, null, false));
if (this.props.protocols) {
for (const proto of Object.keys(this.props.protocols)) {
if (!this.props.protocols[proto].instances) continue;
for (const instance of this.props.protocols[proto].instances) {
if (!instance.instance_id) continue;
options.push(this._makeMenuOption(server, instance, false));
}
}
}
}
}
return options;
}
_makeMenuOption(server, instance, includeAll, handleClicks) {
if (handleClicks === undefined) handleClicks = true;
let icon;
let name;
let span_class;
let key;
if (!instance && includeAll) {
key = server;
name = server;
span_class = 'mx_NetworkDropdown_menu_all';
} else if (!instance) {
key = server + '_all';
name = 'Matrix';
icon = <img src="img/network-matrix.svg" />;
span_class = 'mx_NetworkDropdown_menu_network';
} else {
key = server + '_inst_' + instance.instance_id;
const imgUrl = instance.icon ?
MatrixClientPeg.get().mxcUrlToHttp(instance.icon, 25, 25, 'crop', true) :
DEFAULT_ICON_URL;
icon = <img src={imgUrl} />;
name = instance.desc;
span_class = 'mx_NetworkDropdown_menu_network';
}
const click_handler = handleClicks ? this.onMenuOptionClick.bind(this, server, instance, includeAll) : null;
return <div key={key} className="mx_NetworkDropdown_networkoption" onClick={click_handler}>
{icon}
<span className="mx_NetworkDropdown_menu_network">{name}</span>
</div>
}
render() {
let current_value;
let menu;
if (this.state.expanded) {
const menu_options = this._getMenuOptions();
menu = <div className="mx_NetworkDropdown_menu">
{menu_options}
</div>;
current_value = <input type="text" className="mx_NetworkDropdown_networkoption"
ref={this.collectInputTextBox} onKeyUp={this.onInputKeyUp}
placeholder="matrix.org" // 'matrix.org' as an example of an HS name
/>
} else {
const instance = instanceForInstanceId(this.props.protocols, this.state.selectedInstanceId);
current_value = this._makeMenuOption(
this.state.selectedServer, instance, this.state.includeAll, false
);
}
return <div className="mx_NetworkDropdown" ref={this.collectRoot}>
<div className="mx_NetworkDropdown_input" onClick={this.onInputClick}>
{current_value}
<span className="mx_NetworkDropdown_arrow"></span>
{menu}
</div>
</div>;
}
}
NetworkDropdown.propTypes = {
onOptionChange: React.PropTypes.func.isRequired,
protocols: React.PropTypes.object,
// The room directory config. May have a 'servers' key that is a list of server names to include in the dropdown
config: React.PropTypes.object,
};
NetworkDropdown.defaultProps = {
protocols: {},
config: {},
};

View File

@@ -1,196 +0,0 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
var DateUtils = require('matrix-react-sdk/lib/DateUtils');
var filesize = require('filesize');
var AccessibleButton = require('matrix-react-sdk/lib/components/views/elements/AccessibleButton');
const Modal = require('matrix-react-sdk/lib/Modal');
const sdk = require('matrix-react-sdk');
module.exports = React.createClass({
displayName: 'ImageView',
propTypes: {
src: React.PropTypes.string.isRequired, // the source of the image being displayed
name: React.PropTypes.string, // the main title ('name') for the image
link: React.PropTypes.string, // the link (if any) applied to the name of the image
width: React.PropTypes.number, // width of the image src in pixels
height: React.PropTypes.number, // height of the image src in pixels
fileSize: React.PropTypes.number, // size of the image src in bytes
onFinished: React.PropTypes.func.isRequired, // callback when the lightbox is dismissed
// the event (if any) that the Image is displaying. Used for event-specific stuff like
// redactions, senders, timestamps etc. Other descriptors are taken from the explicit
// properties above, which let us use lightboxes to display images which aren't associated
// with events.
mxEvent: React.PropTypes.object,
},
// XXX: keyboard shortcuts for managing dialogs should be done by the modal
// dialog base class somehow, surely...
componentDidMount: function() {
document.addEventListener("keydown", this.onKeyDown);
},
componentWillUnmount: function() {
document.removeEventListener("keydown", this.onKeyDown);
},
onKeyDown: function(ev) {
if (ev.keyCode == 27) { // escape
ev.stopPropagation();
ev.preventDefault();
this.props.onFinished();
}
},
onRedactClick: function() {
const ConfirmRedactDialog = sdk.getComponent("dialogs.ConfirmRedactDialog");
Modal.createDialog(ConfirmRedactDialog, {
onFinished: (proceed) => {
if (!proceed) return;
var self = this;
MatrixClientPeg.get().redactEvent(
this.props.mxEvent.getRoomId(), this.props.mxEvent.getId()
).catch(function(e) {
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
// display error message stating you couldn't delete this.
var code = e.errcode || e.statusCode;
Modal.createDialog(ErrorDialog, {
title: "Error",
description: "You cannot delete this image. (" + code + ")"
});
}).done();
}
});
},
getName: function () {
var name = this.props.name;
if (name && this.props.link) {
name = <a href={ this.props.link } target="_blank" rel="noopener">{ name }</a>;
}
return name;
},
render: function() {
/*
// In theory max-width: 80%, max-height: 80% on the CSS should work
// but in practice, it doesn't, so do it manually:
var width = this.props.width || 500;
var height = this.props.height || 500;
var maxWidth = document.documentElement.clientWidth * 0.8;
var maxHeight = document.documentElement.clientHeight * 0.8;
var widthFrac = width / maxWidth;
var heightFrac = height / maxHeight;
var displayWidth;
var displayHeight;
if (widthFrac > heightFrac) {
displayWidth = Math.min(width, maxWidth);
displayHeight = (displayWidth / width) * height;
} else {
displayHeight = Math.min(height, maxHeight);
displayWidth = (displayHeight / height) * width;
}
var style = {
width: displayWidth,
height: displayHeight
};
*/
var style, res;
if (this.props.width && this.props.height) {
style = {
width: this.props.width,
height: this.props.height,
};
res = style.width + "x" + style.height + "px";
}
var size;
if (this.props.fileSize) {
size = filesize(this.props.fileSize);
}
var size_res;
if (size && res) {
size_res = size + ", " + res;
}
else {
size_res = size || res;
}
var showEventMeta = !!this.props.mxEvent;
var eventMeta;
if(showEventMeta) {
eventMeta = (<div className="mx_ImageView_metadata">
Uploaded on { DateUtils.formatDate(new Date(this.props.mxEvent.getTs())) } by { this.props.mxEvent.getSender() }
</div>);
}
var eventRedact;
if(showEventMeta) {
eventRedact = (<div className="mx_ImageView_button" onClick={this.onRedactClick}>
Redact
</div>);
}
return (
<div className="mx_ImageView">
<div className="mx_ImageView_lhs">
</div>
<div className="mx_ImageView_content">
<img src={this.props.src} style={style}/>
<div className="mx_ImageView_labelWrapper">
<div className="mx_ImageView_label">
<AccessibleButton className="mx_ImageView_cancel" onClick={ this.props.onFinished }><img src="img/cancel-white.svg" width="18" height="18" alt="Close"/></AccessibleButton>
<div className="mx_ImageView_shim">
</div>
<div className="mx_ImageView_name">
{ this.getName() }
</div>
{ eventMeta }
<a className="mx_ImageView_link" href={ this.props.src } target="_blank" rel="noopener">
<div className="mx_ImageView_download">
Download this file<br/>
<span className="mx_ImageView_size">{ size_res }</span>
</div>
</a>
{ eventRedact }
<div className="mx_ImageView_shim">
</div>
</div>
</div>
</div>
<div className="mx_ImageView_rhs">
</div>
</div>
);
}
});

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