* Expire video member events after 1 hour * Iterate based on feedback * Validate the types of video member events better * Even more parentheses
205 lines
8.2 KiB
TypeScript
205 lines
8.2 KiB
TypeScript
/*
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Copyright 2022 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { useState, useMemo, useEffect } from "react";
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import { throttle } from "lodash";
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import { Optional } from "matrix-events-sdk";
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import { logger } from "matrix-js-sdk/src/logger";
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import { IMyDevice } from "matrix-js-sdk/src/client";
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import { CallType } from "matrix-js-sdk/src/webrtc/call";
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import { Room } from "matrix-js-sdk/src/models/room";
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import { RoomStateEvent } from "matrix-js-sdk/src/models/room-state";
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import { RoomMember } from "matrix-js-sdk/src/models/room-member";
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import { useEventEmitter, useTypedEventEmitter } from "../hooks/useEventEmitter";
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import WidgetStore, { IApp } from "../stores/WidgetStore";
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import { WidgetType } from "../widgets/WidgetType";
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import WidgetUtils from "./WidgetUtils";
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import VideoChannelStore, { VideoChannelEvent, IJitsiParticipant } from "../stores/VideoChannelStore";
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interface IVideoChannelMemberContent {
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// Connected device IDs
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devices: string[];
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// Time at which this state event should be considered stale
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expires_ts: number;
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}
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export const VIDEO_CHANNEL_MEMBER = "io.element.video.member";
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export const STUCK_DEVICE_TIMEOUT_MS = 1000 * 60 * 60; // 1 hour
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export enum ConnectionState {
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Disconnected = "disconnected",
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Connecting = "connecting",
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Connected = "connected",
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}
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export const getVideoChannel = (roomId: string): IApp => {
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const apps = WidgetStore.instance.getApps(roomId);
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return apps.find(app => WidgetType.JITSI.matches(app.type) && app.data.isVideoChannel);
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};
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export const addVideoChannel = async (roomId: string, roomName: string) => {
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await WidgetUtils.addJitsiWidget(roomId, CallType.Video, "Video channel", true, roomName);
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};
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// Gets the members connected to a given video room, along with a timestamp
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// indicating when this data should be considered stale
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const getConnectedMembers = (room: Room, connectedLocalEcho: boolean): [Set<RoomMember>, number] => {
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const members = new Set<RoomMember>();
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const now = Date.now();
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let allExpireAt = Infinity;
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for (const e of room.currentState.getStateEvents(VIDEO_CHANNEL_MEMBER)) {
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const member = room.getMember(e.getStateKey());
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const content = e.getContent<IVideoChannelMemberContent>();
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let devices = Array.isArray(content.devices) ? content.devices : [];
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const expiresAt = typeof content.expires_ts === "number" ? content.expires_ts : -Infinity;
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// Ignore events with a timeout that's way off in the future
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const inTheFuture = (expiresAt - ((STUCK_DEVICE_TIMEOUT_MS * 5) / 4)) > now;
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const expired = expiresAt <= now || inTheFuture;
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// Apply local echo for the disconnected case
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if (!connectedLocalEcho && member?.userId === room.client.getUserId()) {
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devices = devices.filter(d => d !== room.client.getDeviceId());
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}
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// Must have a device connected, be unexpired, and still be joined to the room
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if (devices.length && !expired && member?.membership === "join") {
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members.add(member);
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if (expiresAt < allExpireAt) allExpireAt = expiresAt;
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}
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}
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// Apply local echo for the connected case
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if (connectedLocalEcho) members.add(room.getMember(room.client.getUserId()));
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return [members, allExpireAt];
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};
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export const useConnectedMembers = (
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room: Room, connectedLocalEcho: boolean, throttleMs = 100,
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): Set<RoomMember> => {
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const [[members, expiresAt], setState] = useState(() => getConnectedMembers(room, connectedLocalEcho));
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const updateState = useMemo(() => throttle(() => {
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setState(getConnectedMembers(room, connectedLocalEcho));
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}, throttleMs, { leading: true, trailing: true }), [setState, room, connectedLocalEcho, throttleMs]);
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useTypedEventEmitter(room.currentState, RoomStateEvent.Update, updateState);
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useEffect(() => {
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if (expiresAt < Infinity) {
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const timer = setTimeout(() => {
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logger.log(`Refreshing video members for ${room.roomId}`);
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updateState();
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}, expiresAt - Date.now());
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return () => clearTimeout(timer);
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}
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}, [expiresAt, updateState, room.roomId]);
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return members;
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};
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export const useJitsiParticipants = (room: Room): IJitsiParticipant[] => {
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const store = VideoChannelStore.instance;
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const [participants, setParticipants] = useState(() =>
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store.connected && store.roomId === room.roomId ? store.participants : [],
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);
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useEventEmitter(store, VideoChannelEvent.Disconnect, (roomId: string) => {
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if (roomId === room.roomId) setParticipants([]);
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});
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useEventEmitter(store, VideoChannelEvent.Participants, (roomId: string, participants: IJitsiParticipant[]) => {
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if (roomId === room.roomId) setParticipants(participants);
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});
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return participants;
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};
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const updateDevices = async (room: Optional<Room>, fn: (devices: string[] | null) => string[]) => {
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if (room?.getMyMembership() !== "join") return;
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const devicesState = room.currentState.getStateEvents(VIDEO_CHANNEL_MEMBER, room.client.getUserId());
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const devices = devicesState?.getContent<IVideoChannelMemberContent>()?.devices ?? [];
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const newDevices = fn(devices);
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if (newDevices) {
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const content: IVideoChannelMemberContent = {
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devices: newDevices,
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expires_ts: Date.now() + STUCK_DEVICE_TIMEOUT_MS,
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};
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await room.client.sendStateEvent(room.roomId, VIDEO_CHANNEL_MEMBER, content, room.client.getUserId());
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}
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};
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export const addOurDevice = async (room: Room) => {
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await updateDevices(room, devices => Array.from(new Set(devices).add(room.client.getDeviceId())));
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};
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export const removeOurDevice = async (room: Room) => {
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await updateDevices(room, devices => {
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const devicesSet = new Set(devices);
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devicesSet.delete(room.client.getDeviceId());
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return Array.from(devicesSet);
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});
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};
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/**
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* Fixes devices that may have gotten stuck in video channel member state after
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* an unclean disconnection, by filtering out logged out devices, inactive
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* devices, and our own device (if we're disconnected).
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* @param {Room} room The room to fix
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* @param {boolean} connectedLocalEcho Local echo of whether this device is connected
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*/
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export const fixStuckDevices = async (room: Room, connectedLocalEcho: boolean) => {
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const now = Date.now();
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const { devices: myDevices } = await room.client.getDevices();
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const deviceMap = new Map<string, IMyDevice>(myDevices.map(d => [d.device_id, d]));
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await updateDevices(room, devices => {
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const newDevices = devices.filter(d => {
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const device = deviceMap.get(d);
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return device?.last_seen_ts
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&& !(d === room.client.getDeviceId() && !connectedLocalEcho)
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&& (now - device.last_seen_ts) < STUCK_DEVICE_TIMEOUT_MS;
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});
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// Skip the update if the devices are unchanged
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return newDevices.length === devices.length ? null : newDevices;
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});
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};
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export const useConnectionState = (room: Room): ConnectionState => {
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const store = VideoChannelStore.instance;
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const [state, setState] = useState(() =>
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store.roomId === room.roomId
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? store.connected
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? ConnectionState.Connected
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: ConnectionState.Connecting
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: ConnectionState.Disconnected,
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);
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useEventEmitter(store, VideoChannelEvent.Disconnect, (roomId: string) => {
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if (roomId === room.roomId) setState(ConnectionState.Disconnected);
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});
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useEventEmitter(store, VideoChannelEvent.StartConnect, (roomId: string) => {
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if (roomId === room.roomId) setState(ConnectionState.Connecting);
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});
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useEventEmitter(store, VideoChannelEvent.Connect, (roomId: string) => {
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if (roomId === room.roomId) setState(ConnectionState.Connected);
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});
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return state;
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};
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