* Add commercial licence and update config files
* Update license in headers
* Revert "Update license in headers"
This reverts commit 7ed7949485.
* Update only spdx id
* Remove LicenseRef- from package.json
LicenseRef- no longer allowed in npm v3 package.json
This fixes the warning in the logs and failing build check.
93 lines
3.1 KiB
TypeScript
93 lines
3.1 KiB
TypeScript
/*
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Copyright 2024 New Vector Ltd.
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Copyright 2020 Nurjin Jafar
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Copyright 2020 Nordeck IT + Consulting GmbH.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE files in the repository root for full details.
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*/
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import { _t, _td } from "../languageHandler";
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import { ConfettiOptions } from "./confetti";
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import { Effect } from "./effect";
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import { FireworksOptions } from "./fireworks";
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import { RainfallOptions } from "./rainfall";
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import { SnowfallOptions } from "./snowfall";
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import { SpaceInvadersOptions } from "./spaceinvaders";
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import { HeartOptions } from "./hearts";
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/**
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* This configuration defines room effects that can be triggered by custom message types and emojis
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*/
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export const CHAT_EFFECTS: Array<Effect<{ [key: string]: any }>> = [
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{
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emojis: ["🎊", "🎉"],
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msgType: "nic.custom.confetti",
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command: "confetti",
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description: () => _td("chat_effects|confetti_description"),
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fallbackMessage: () => _t("chat_effects|confetti_message") + " 🎉",
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options: {
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maxCount: 150,
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speed: 3,
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frameInterval: 15,
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alpha: 1.0,
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gradient: false,
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},
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} as Effect<ConfettiOptions>,
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{
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emojis: ["🎆"],
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msgType: "nic.custom.fireworks",
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command: "fireworks",
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description: () => _td("chat_effects|fireworks_description"),
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fallbackMessage: () => _t("chat_effects|fireworks_message") + " 🎆",
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options: {
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maxCount: 500,
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gravity: 0.05,
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},
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} as Effect<FireworksOptions>,
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{
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emojis: ["🌧️", "⛈️", "🌦️"],
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msgType: "io.element.effect.rainfall",
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command: "rainfall",
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description: () => _td("chat_effects|rainfall_description"),
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fallbackMessage: () => _t("chat_effects|rainfall_message") + " 🌧️",
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options: {
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maxCount: 600,
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speed: 10,
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},
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} as Effect<RainfallOptions>,
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{
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emojis: ["❄", "🌨"],
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msgType: "io.element.effect.snowfall",
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command: "snowfall",
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description: () => _td("chat_effects|snowfall_description"),
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fallbackMessage: () => _t("chat_effects|snowfall_message") + " ❄",
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options: {
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maxCount: 200,
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gravity: 0.05,
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maxDrift: 5,
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},
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} as Effect<SnowfallOptions>,
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{
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emojis: ["👾", "🌌"],
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msgType: "io.element.effects.space_invaders",
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command: "spaceinvaders",
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description: () => _td("chat_effects|spaceinvaders_description"),
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fallbackMessage: () => _t("chat_effects|spaceinvaders_message") + " 👾",
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options: {
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maxCount: 50,
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gravity: 0.01,
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},
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} as Effect<SpaceInvadersOptions>,
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{
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emojis: ["💝"],
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msgType: "io.element.effect.hearts",
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command: "hearts",
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description: () => _td("chat_effects|hearts_description"),
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fallbackMessage: () => _t("chat_effects|hearts_message") + " 💝",
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options: {
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maxCount: 120,
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gravity: 3.2,
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},
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} as Effect<HeartOptions>,
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];
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