Files
element-web/playwright/e2e/read-receipts/editing-messages-main-timeline.spec.ts
Michael Telatynski dbce48b23d Run Playwright tests against Dendrite & Pinecone periodically (#28888)
* Switch to TestContainers for manging services in Playwright

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* Iterate

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* Flip fixture dependency order

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* Remove mas dep

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* Update matrix-authentication-service in Playwright tests

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* delint

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* Fix SMTP port

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* Comments

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* Strip ansi from playwright logs to make them more readable

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* Actually do the update

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* Iterate

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* Remove access to homeserver.config.baseUrl field in favour of homeserver.baseUrl

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* Use sane default_server_config and specify server.invalid in the specific tests which demand it

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* Fix mas run

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* break cycle

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* Iterate

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* typo

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* prettier

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* Wire up basics of dendriteHomeserver

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* Run Playwright tests against Dendrite & Pinecone periodically

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* Iterate

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* Iterate

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* Fix playwright-image-updates.yaml workflow

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* Add `X-Run-All-Tests` label for running all tests

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* Ignore failing tests in stale-screenshot-reporter.ts to avoid confusing errors

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* Iterate

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* Specify Synapse ui_auth.session_timeout only on tests which require it

As Dendrite lacks this configuration option

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* Iterate

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* React to MatrixEvent sender/target sentinels being updated for rendering state events

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* Iterate

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* Remove test code

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* Iterate

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* React to sentinel changes in EventListSummary

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* Iterate

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* Iterate

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* Docs

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* Avoid reusing user1234

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* Fix stale-screenshot-reporter.ts

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* Clean up public rooms between tests on reused homeserver

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* Deflake spotlight when homeserver is reused

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* Deflake more tests using existing username

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* Clean mailhog between tests

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* Fix more flakes

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* Fix missing _request

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* Iterate

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* Fix playwright flaky tests

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* Wipe mailhog between test runs

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* Delint

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* Iterate

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* delint

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* Deflake more tests

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* Iterate

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* Fix flaky tests

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* Fix flaky tests

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* Fix mas config

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* Fix another flaky test

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* Fix playwright flakes due to floating promises

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* Iterate

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* Fix flaky playwright tests

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* Update services.ts

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176 lines
6.8 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2023 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE files in the repository root for full details.
*/
/* See readme.md for tips on writing these tests. */
import { test } from ".";
import { isDendrite } from "../../plugins/homeserver/dendrite";
test.describe("Read receipts", { tag: "@mergequeue" }, () => {
test.skip(isDendrite, "due to Dendrite bug https://github.com/element-hq/dendrite/issues/2970");
test.describe("editing messages", () => {
test.describe("in the main timeline", () => {
test("Editing a message leaves a room read", async ({ roomAlpha: room1, roomBeta: room2, util, msg }) => {
// Given I am not looking at the room
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.goTo(room2);
await util.assertRead(room2);
await util.goTo(room1);
// When an edit appears in the room
await util.receiveMessages(room2, [msg.editOf("Msg1", "Msg1 Edit1")]);
// Then it remains read
await util.assertStillRead(room2);
});
test("Reading an edit leaves the room read", async ({ roomAlpha: room1, roomBeta: room2, util, msg }) => {
// Given an edit is making the room unread
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.goTo(room2);
await util.assertRead(room2);
await util.goTo(room1);
await util.receiveMessages(room2, [msg.editOf("Msg1", "Msg1 Edit1")]);
await util.assertStillRead(room2);
// When I read it
await util.goTo(room2);
// Then the room stays read
await util.assertStillRead(room2);
await util.goTo(room1);
await util.assertStillRead(room2);
});
test("Editing a message after marking as read leaves the room read", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given the room is marked as read
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.markAsRead(room2);
await util.assertRead(room2);
// When a message is edited
await util.receiveMessages(room2, [msg.editOf("Msg1", "Msg1 Edit1")]);
// Then the room remains read
await util.assertStillRead(room2);
});
test("Editing a reply after reading it makes the room unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given the room is all read
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1", msg.replyTo("Msg1", "Reply1")]);
await util.assertUnread(room2, 2);
await util.goTo(room2);
await util.assertRead(room2);
await util.goTo(room1);
// When a message is edited
await util.receiveMessages(room2, [msg.editOf("Reply1", "Reply1 Edit1")]);
// Then it remains read
await util.assertStillRead(room2);
});
test("Editing a reply after marking as read makes the room unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a reply is marked as read
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1", msg.replyTo("Msg1", "Reply1")]);
await util.assertUnread(room2, 2);
await util.markAsRead(room2);
await util.assertRead(room2);
// When the reply is edited
await util.receiveMessages(room2, [msg.editOf("Reply1", "Reply1 Edit1")]);
// Then the room remains read
await util.assertStillRead(room2);
});
test("A room with an edit is still read after restart", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a message is marked as read
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.markAsRead(room2);
await util.assertRead(room2);
// When an edit appears in the room
await util.receiveMessages(room2, [msg.editOf("Msg1", "Msg1 Edit1")]);
// Then it remains read
await util.assertStillRead(room2);
// And remains so after a reload
await util.saveAndReload();
await util.assertStillRead(room2);
});
test("An edited message becomes read if it happens while I am looking", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a message is marked as read
await util.goTo(room2);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertRead(room2);
// When I see an edit appear in the room I am looking at
await util.receiveMessages(room2, [msg.editOf("Msg1", "Msg1 Edit1")]);
// Then it becomes read
await util.assertStillRead(room2);
});
test("A room where all edits are read is still read after restart", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a message was edited and read
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1", msg.editOf("Msg1", "Msg1 Edit1")]);
await util.assertUnread(room2, 1);
await util.goTo(room2);
await util.assertRead(room2);
// When I reload
await util.saveAndReload();
// Then the room is still read
await util.assertRead(room2);
});
});
});
});