* Copyright headers 1 * Licence headers 2 * Copyright Headers 3 * Copyright Headers 4 * Copyright Headers 5 * Copyright Headers 6 * Copyright headers 7 * Add copyright headers for html and config file * Replace license files and update package.json * Update with CLA * lint
61 lines
2.1 KiB
TypeScript
61 lines
2.1 KiB
TypeScript
/*
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Copyright 2024 New Vector Ltd.
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Copyright 2022, 2023 The Matrix.org Foundation C.I.C.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
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Please see LICENSE files in the repository root for full details.
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*/
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import { RoomEvent } from "matrix-js-sdk/src/matrix";
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import { useCallback, useEffect, useState } from "react";
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import type { NotificationCount, Room } from "matrix-js-sdk/src/matrix";
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import { determineUnreadState } from "../RoomNotifs";
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import { NotificationLevel } from "../stores/notifications/NotificationLevel";
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import { useEventEmitter } from "./useEventEmitter";
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export const useUnreadNotifications = (
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room?: Room,
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threadId?: string,
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): {
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symbol: string | null;
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count: number;
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level: NotificationLevel;
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} => {
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const [symbol, setSymbol] = useState<string | null>(null);
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const [count, setCount] = useState<number>(0);
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const [level, setLevel] = useState<NotificationLevel>(NotificationLevel.None);
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useEventEmitter(
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room,
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RoomEvent.UnreadNotifications,
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(unreadNotifications: NotificationCount, evtThreadId?: string) => {
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// Discarding all events not related to the thread if one has been setup
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if (threadId && threadId !== evtThreadId) return;
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updateNotificationState();
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},
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);
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useEventEmitter(room, RoomEvent.Receipt, () => updateNotificationState());
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useEventEmitter(room, RoomEvent.Timeline, () => updateNotificationState());
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useEventEmitter(room, RoomEvent.Redaction, () => updateNotificationState());
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useEventEmitter(room, RoomEvent.LocalEchoUpdated, () => updateNotificationState());
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useEventEmitter(room, RoomEvent.MyMembership, () => updateNotificationState());
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const updateNotificationState = useCallback(() => {
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const { symbol, count, level } = determineUnreadState(room, threadId, false);
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setSymbol(symbol);
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setCount(count);
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setLevel(level);
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}, [room, threadId]);
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useEffect(() => {
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updateNotificationState();
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}, [updateNotificationState]);
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return {
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symbol,
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count,
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level,
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};
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};
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