* Fix clocks rendering at 00:00 when playback had not begun. * Add a rendering test * Add a test * remove only * add another test
75 lines
2.7 KiB
TypeScript
75 lines
2.7 KiB
TypeScript
/*
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Copyright 2025 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE files in the repository root for full details.
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*/
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import { type Mocked } from "jest-mock";
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import { type MatrixEvent, type Room } from "matrix-js-sdk/src/matrix";
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import { SimpleObservable } from "matrix-widget-api";
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import { PlaybackQueue } from "../../../src/audio/PlaybackQueue";
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import { PlaybackState, type Playback } from "../../../src/audio/Playback";
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import { MockEventEmitter } from "../../test-utils";
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import { UPDATE_EVENT } from "../../../src/stores/AsyncStore";
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describe("PlaybackQueue", () => {
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let playbackQueue: PlaybackQueue;
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beforeEach(() => {
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const mockRoom = {
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getMember: jest.fn(),
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} as unknown as Mocked<Room>;
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playbackQueue = new PlaybackQueue(mockRoom);
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});
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it("does not call skipTo on playback if clock advances to 0s", () => {
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const mockEvent = {
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getId: jest.fn().mockReturnValue("$foo:bar"),
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} as unknown as Mocked<MatrixEvent>;
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const mockPlayback = new MockEventEmitter({
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clockInfo: {
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liveData: new SimpleObservable<number[]>(),
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},
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skipTo: jest.fn(),
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}) as unknown as Mocked<Playback>;
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// Enqueue
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playbackQueue.unsortedEnqueue(mockEvent, mockPlayback);
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// Emit our clockInfo of 0, which will playbackQueue to save the state.
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mockPlayback.clockInfo.liveData.update([0]);
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// Fire an update event to say that we have stopped.
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// Note that Playback really emits an UPDATE_EVENT whenever state changes, the types are lies.
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mockPlayback.emit(UPDATE_EVENT as any, PlaybackState.Stopped);
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expect(mockPlayback.skipTo).not.toHaveBeenCalled();
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});
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it("does call skipTo on playback if clock advances to 0s", () => {
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const mockEvent = {
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getId: jest.fn().mockReturnValue("$foo:bar"),
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} as unknown as Mocked<MatrixEvent>;
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const mockPlayback = new MockEventEmitter({
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clockInfo: {
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liveData: new SimpleObservable<number[]>(),
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},
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skipTo: jest.fn(),
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}) as unknown as Mocked<Playback>;
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// Enqueue
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playbackQueue.unsortedEnqueue(mockEvent, mockPlayback);
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// Emit our clockInfo of 0, which will playbackQueue to save the state.
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mockPlayback.clockInfo.liveData.update([1]);
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// Fire an update event to say that we have stopped.
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// Note that Playback really emits an UPDATE_EVENT whenever state changes, the types are lies.
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mockPlayback.emit(UPDATE_EVENT as any, PlaybackState.Stopped);
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expect(mockPlayback.skipTo).toHaveBeenCalledWith(1);
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});
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});
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