The button itself is conditionally enabled because the ILAG dialog already has a continue button. It'd be confusing to users to have 2 continue buttons on the same dialog, so this commit adds the structure required to pass along clicks from the dialog's button down to the UI auth component.
The other place the continue button would appear is on the register page (not ILAG). The button's style is different here, however that will be improved in a later commit.
Part of https://github.com/vector-im/riot-web/issues/7700
This moves the padding styles for dialog content to the .mx_Dialog rule. In
addition, it fixesvector-im/riot-web#7548 where the DevTools buttons had double
padding.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
* Re-scan the slate document tree on each emoji replacement since
doing a replacement will invalidate all the offsets we have.
* Reset the emoji regex each time we use it.
Fixes https://github.com/vector-im/riot-web/issues/7550
Fixes https://github.com/vector-im/riot-web/issues/5689
Some dialogs had their own CSS that prevented the buttons from being placed in the right spot. This has been fixed by using a generic standard for the buttons. The only strange dialog that needed more CSS was the devtools dialog due to the header.
Not all dialogs have been checked - I spot-checked about half of them and verified the CSS manually on an established account. It's hard to get at all the dialogs without convoluted testing.
Lots of fixes here as a lot of the API has changed (eg. anchorKey /
offsetKey are now anchor.key and offset.key, and collapseFocusToThing
is moveFocusToThing).
Also changes the ref to a function (sorry for lumping this into the
same PR).
Hopefully will fix https://github.com/vector-im/riot-web/issues/7105
With this more of the
controls that look like buttons can be operated via the keyboard and
navigated to by screen reader users. This includes editor buttons such
as File upload, Audio / Video call, Right pannel hide button, Jump to
the bottom timeline button, and some more buttons found in the user
settings.
Also I have added alt texts to some images that in turn label buttons
which these happen to be packed in and removed some untranslated alt
texts from decorative non-actionable images that might add more
verbosity when talking about screen reader user experience.