The fact that we showed no feedback whilst submitting the captcha
response was causing confusion on slower connections where this
took a nontrivial amount of time.
Takes a new flag from the js-sdk that indicates whether the
request being made is a background request, presenting a spinner
appropriately.
Requires https://github.com/matrix-org/matrix-js-sdk/pull/396
- Alter CSS due to removed mx_RoomDropTarget_avatar. The avatar was removed because it didn't particularly add anything and we needed space for "Drop here to tag as direct chat", which is quite long.
- Use guessAndSetDMRoom as a convenience method for guessing the DM member and setting the state.
- Do evil hacks to make DNDRoomTile do dragging of RoomTiles to and from the People section. Dragging a DM to and from Rooms/Favourites/Low Priority now works as one would expect. This is still not ideal however because edge cases exist where you have more than one tag set and then you drag a DM from "Favourites" to "Rooms" and the tile ends up in "People". This would require setting multiple tags, and breaks the 1-1 mapping between tags and sections even further. Ultimately the UI needs a rework.
- Set the verb for the people section to "tag as direct chat". This requires some CSS modifications to Riot because it's a long bit of text relative to, say, "demote".
- Because it's quite useful to be able to set the DM status of a room with just a boolean, add a convenience function for guessing a DM member and setting the DM flag on that room with the resulting member.
This does two things:
- Sets `editable` to true for the "People" `RoomSubList` so that people can be dragged to favourites. This has the downside that you can drag a "People" to "Rooms", but it won't set the direct chat flag. This is because im.vector.fake.direct != m.direct, sadly.
- Sets `alwaysShowHeader` to `true` so that the `IncomingCallDialog` can be showneven when there are no people in `sortedList`. Fixes https://github.com/vector-im/riot-web/issues/2956.
_onLoadCompleted happens straight away because Lifecycle finishes loading the session instantly when registration parameters (client_secret etc.) are set.
This fixes https://github.com/vector-im/riot-web/issues/2991 although we might need to give more feedback than just showing the login screen. Maybe a dialog that says "your account has been deactivated".