* fix: remove white background on e2e verification icon and put white on the checkmark
* test(e2e): add non regression tests
* chore: remove unused CSS mask
* Add support for allowDownloadingMedia
* Add tests.
* Allow downloading when no event is associated.
* fix lint
* Update module API
* Update lock file too
* force CI
* Fix the default mobile_guide links.
Whilst the script should update these if it fails these should link to Element X which is now the default app that we link out to from this page.
* Rename the mobile_guide_app_variant values to be clearer.
Also handle invalid config values by defaulting to Element X.
* Rename snapshots to match new app variant identifiers.
* Reapply "Update the mobile_guide page to the new design. (#30006)" (#30104)
This reverts commit c51823db5e.
* Use Element X as the default mobile_guide_app_variant when omitted.
* Fix a build error on Windows.
Additionally revert "Remove unnecessary <%= require %> usages" and let webpack handle all of the assets (without a manual copy rule).
* Exclude mobile_guide from coverage gate
It has playwright tests
* Revert the re-introduction of <%= require %>
* Fix snapshot tests on mobile_guide.
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Update playwright to v1.53.1
* Update snapshots
Presumably chrome's font rendering has changed slightly in the new major version
* Scroll until room list item is in view
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* chore: update compound-web
* chore: remove unused export
* feat: export content of more option menu
* feat: add context menu
* feat: add `showContextMenu` to vm
* feat: use context menu in new room list
* test: add tests for room list item
* test: fix room list test
* test: add `showContextMenu` test for `useRoomListItemViewModel`
* test: add e2e test for context menu
* chore: update compound
* test: update snapshots and e2e test
* fix: avoid icon blinking when we reopen the context menu
* test: add test for menu closing
* doc: remove useless tsdoc param
* chore: update `@vector-im/compound-web`
* refactor: remove manual focus
* test(e2e): fix focus after closing notification menu
* doc: remove useless jobs
* Add new custom component api.
* Remove context menu, refactor
* fix types
* Add a test for custom modules.
* tidy
* Rewrite for new API
* Update tests
* lint
* Allow passing in props to original component
* Add hinting
* Update tests to be complete
* lint a bit more
* update docstring
* update @element-hq/element-web-module-api to 1.1.0
* fix types
* updates
* hide jump to bottom button that was causing flakes
* lint
* lint
* Use module matrix event interface instead.
* update to new module sdk
* adapt custom module sample
* Issues caught by Sonar
* lint
* fix issues
* make the comment make sense
* fix import
* Use stale-screenshot-reporter from playwright-common
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Show indicator in settings dialog when user doesn't have recovery set up
* Update settings headers to use red dot for recommended settings
* update recovery setup toast and remember if the user dismisses it
* update playwright snapshots
* use typed event emitters
* reverse logic for the account data flag
* fix comment and type
* Use nav for new room list and label sections
The old room list had a nav element but it was missed in the new one,
so add it and albel the sections. Also remove the test ID and use
this instead.
* Update snapshots
* Use the function we define above
* feat: add new hook to check if a node is visible
* feat: filters in new room list can be collapsed
* feat: add animation to filter list
* feat: hide chevron when list fit on one line
* fix: use correct label for expand button
* test: update room list panel snapshots
* test: add tests for useIsNodeVisible
* chore: update i18n
* test: add tests for primary filters
* test(e2e): update existing screenshots
* test(e2e): update primary filter tests
* chore: typo in css file
* refactor: replace ternary by if in filter condition
* feat: compute filter height instead of hardcoded value
* fix: floor floating computation on filter
* refactor: move hooks to dedicated files
* test: update tests
* feat: rework collapse feature
* test: remove room list panel snapshot
* test: update room list primary filter tests
* test(e2e): update screenshots
* test(e2e): update screenshots
* test(e2e): fix favourite filter in scroll behaviour test
* fix: accessibility order when tabbing
* Add avatar decoration for low priority rooms
* Write tests
* Remove unnecesasry step in test
* Make the vm expose which decoration to render
* Fix jest test
* Fix broken e2e test
* BaseDialog: fix documentation, and make `onFinished` optional
Since `onFinished` isn't used if `hasCancel` is false, it's a bit silly to make
it mandatory.
* AccessSecretStorageDialog: fix inability to enter recovery key
Wrap AccessSecretStorageDialog in a `BaseDialog`. The main thing this achieves
is a `FocusLock`.
* playwright: factor out helper for verification
We have two copies of the same code, and we're about to add a third...
* playwright: test for verifying from Settings
* Add a unit test for BaseDialog
The devices section in OIDC frontend has changed to include a heading
with the device name. The device name and the client name both contain
"Element", so playwright fails.
* basic implementation of an /share?msg=foo endpoint
* SharePayload
* add sharing html & md while we're at it
* remove whitespace from imports to appease linter
* lint
* Add unit test
* More tests
* Test for showScreen
* Use one of the typed strings
* Test nasty tags stripped out
* Add playwright test
* Fix flake
by not relying on the name being synced as soon as we load
---------
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* initial application of recovery key input redesign
* update styling to agree more with design, and fix jest tests
* look for the right element for entering the key
* fix more playwright tests
* use return value of validation function instead of state
* feat: move secondary filters into primary filters in vm
* test: update room list view model tests
* feat: remove secondary filter menu
* test: update and remove secondary filter component tests
* feat: update i18n
* test: update remaining tests
* test(e2e): update screenshots and tests
* feat: add new cases for empty room list
* test(e2e): add more tests for empty room list for new primary filters
* Assert that we set backup_disabled when turning off key storage
* Prompt the user when key storage is unexpectedly off
* Playwright tests for the Turn on key storage toast
* Re-order primary filters
to match EX
* Update tests
* Update screenshots
* Try to make screenshot deterministic
* Just use the screenshot the CI spits out
* Try again
* Another screenshot
* Don't toggle to the minimised left bar size.
* Don't re-style old room list when at the minimum size
* Only apply larger minimised with on new room list
* Don't tell child views we are minimised for the new room list
* move comment to the correct place
* address PR comments
* Don't wrap search text and add truncation down to a minimum of 50px
* Put min-width on the button so that we don't have to hardcode the 50px
* Keep the flex display, shrink and truncate just the search text and keep the shortcut
* Update snapshots
* Add comment for magic value
* Make inner search text a span
* Add e2e test for smallscreen to test responsiveness
* Update snapshots
* Forcing an empty commit to fix PR
* Change minWidth to 224