* Simple refactor for skipLobby (and remove returnToLobby)
* Tidyup
* Remove unused tests
* Add video room support.
* Add a test for video rooms
* tidy
* Document
* Remove 'beta' pill from Element Call option
This just removes the 'beta' lebelling: it does not take it out of
labs by default just yet.
* Appease import linter
* Remove NoOneHere disabled reason.
This was used to prohibit starting calls if the user is alone in the room.
Since there are currently issues with the user count calculation this can disable the button even when not appropriate.
On top of that, there is a reason to start a call if the room was just created and the user is still waiting for the others to join the room to then join the call.
Signed-off-by: Timo K <toger5@hotmail.de>
* some ci fixes
Signed-off-by: Timo K <toger5@hotmail.de>
* fix test snapshots
Signed-off-by: Timo K <toger5@hotmail.de>
* fix test to expect enabled call buttons
* Update snapshot for unit-tests/components/views/rooms/RoomHeader/RoomHeader-test.tsx
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: fkwp <github-fkwp@w4ve.de>
It would previously say no permission if you had no perms for an EC call but had perms for a legacy call.
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Move Element Call event types to a more appropriate file
To remove the potential for import cycles in src/models/Call.ts, which I was accidentally creating when I tried to reference data from the RoomListStore in the ElementCall class.
* Make sure ElementCall tests clean up the call object
* Upgrade Element Call to v0.14.1
* Delegate the sending of call notifications to Element Call
As of Element Call version 0.14.0, the widget is now capable of sending call notifications itself if we just request this with the sendNotificationType URL parameter. This makes Element Web's group call code a little bit more succinct.
* Fix createRoom test
* Refactor RoomAvatar into a functional component
* Add useRoomAvatar hook
* Remove useRoomAvatar hook and fix RoomAvatarEvents not using thumbnails.
* lint
* Ensure stable version of roomIdName
* Use new hook
* lint
* remove unused param
* Fixup tests
* remove console
* Update test
* Add commercial licence and update config files
* Update license in headers
* Revert "Update license in headers"
This reverts commit 7ed7949485.
* Update only spdx id
* Remove LicenseRef- from package.json
LicenseRef- no longer allowed in npm v3 package.json
This fixes the warning in the logs and failing build check.
* Improve performance of RoomContext in RoomHeader
This allows a component to subscribe to only part of the RoomContext so they do not need to re-render on every single change
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Prettier
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add comment
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Wire up analytics for Legacy/EC/Jitsi voip options
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update @matrix-org/analytics-events
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Since Element Call has now reached production on Element X, Element Web needs to be able to at least participate in group calls. Starting a group call or creating a video room will still require the labs flags, for now.
Note that Jitsi-based video rooms are also affected by this change. This is not because we intend to delabs them (rather, we intend to get rid of them in favor of Element Call video rooms), but because it's easiest to handle both video room variants consistently.
* Extract useIsVideoRoom hook
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Move useWidgets hook to WidgetUtils
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Extract Extensions into their own right panel tab
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove unused components & classes
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update screenshots
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Align `widget_build_url_ignore_dm` with call behaviour switch between 1:1 and Widget
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Improve coverage
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Hide voip buttons in group rooms in environments with widgets disabled
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix test stubs
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Hide voice call button when redundant
i.e. when it'd do the same thing as the video call button like in non-dm rooms
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix widgets not being cleaned up correctly.
Widgets could persist forever because they were still sticky when we end the messaging.
Ending the messaging emits an event to which we connect ui changes that move the widget out of the screen. It does not end up in a pip view however.
So we need to make sure the widget is not persistend anymore when we call `stopMessagingByUid` so that any dom changes that remove the AppTile happen when the widget is not persistend anymore and let it destroy.
This PR also makes the role for `MatrixRTCSessionManager` more strict. We do ONLY use it in `Call.ts` and `CallStore` so that we dont end up in reaces where we updated the ui based on the session manager but not in sync with the call and callstore changes.
Rename activeCalls to connectedCalls. Active call can also be understood as a call where there are active participants but the user itself is not connected. Especially with the `hasActiveCallSession` field of the useRoomCall hook which is tracking active (not necassarly connected sessions)
* rest of the renaming
* fix test to adapt to reduced session manager event usage.
* Fix link modal not shown after access upgrade
We dont show the modal since there was a mistake in the isRoomJoinable function.
It used a state variable instead of reacomputing the join rule with room.getJoinRule()
The state is a captured variable that from before the link share click -> does not update at that time.
* dont shadow var
* Ask the user to change the room access settings if they click the create link button.
Signed-off-by: Timo K <toger5@hotmail.de>
* disable call button if appropriate.
Signed-off-by: Timo K <toger5@hotmail.de>
* Add tests
Refactor tests to be in CallGuestLinkButton-test instead of the RoomHeader
Signed-off-by: Timo K <toger5@hotmail.de>
* add test for: no button if cannot change join rule and room not public nor knock
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests
Signed-off-by: Timo K <toger5@hotmail.de>
* add JoinRuleDialog tests
Signed-off-by: Timo K <toger5@hotmail.de>
* move spy into before each
Signed-off-by: Timo K <toger5@hotmail.de>
* Update src/i18n/strings/en_EN.json
Co-authored-by: Robin <robin@robin.town>
* remove inline css and update modal style
Signed-off-by: Timo K <toger5@hotmail.de>
* Update src/i18n/strings/en_EN.json
Co-authored-by: Robin <robin@robin.town>
* Update src/i18n/strings/en_EN.json
Co-authored-by: Robin <robin@robin.town>
* Invite state was not reactive.
Changing power level did not update the ui.
Signed-off-by: Timo K <toger5@hotmail.de>
* linter
Signed-off-by: Timo K <toger5@hotmail.de>
* make useGuestAccessInformation use useRoomState
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests and simplify logic
* fix tests
* review
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
* use unencrypted calls in unencrypted rooms (make external call links compatible with unencrypted embedded calls)
Signed-off-by: Timo K <toger5@hotmail.de>
* use same logic in Call.ts
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests
Signed-off-by: Timo K <toger5@hotmail.de>
* fix test
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
* Add externall call link button if in public call room
Signed-off-by: Timo K <toger5@hotmail.de>
* Allow configuring a spa homeserver url.
Signed-off-by: Timo K <toger5@hotmail.de>
* temp
Signed-off-by: Timo K <toger5@hotmail.de>
* remove homeserver url
Signed-off-by: Timo K <toger5@hotmail.de>
* Add custom title to share dialog.
So that we can use it as a "share call" dialog.
Signed-off-by: Timo K <toger5@hotmail.de>
* - rename config options
- only show link button if a guest url is provided
- share dialog custom Title
- rename call share labels
Signed-off-by: Timo K <toger5@hotmail.de>
* rename to title_link
Signed-off-by: Timo K <toger5@hotmail.de>
* add tests for ShareDialog
Signed-off-by: Timo K <toger5@hotmail.de>
* add tests for share call button
Signed-off-by: Timo K <toger5@hotmail.de>
* review
Signed-off-by: Timo K <toger5@hotmail.de>
* remove comment
Signed-off-by: Timo K <toger5@hotmail.de>
* Update src/components/views/dialogs/ShareDialog.tsx
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* Add missing tooltip
Signed-off-by: Timo K <toger5@hotmail.de>
* fix incoming call toast (icon + disabled button if there is an ongoing call)
Signed-off-by: Timo K <toger5@hotmail.de>
* room header
- fix join button not getting disabled if there is an ongoing call
- fix close lobby button not shown (instead we see the join button)
Signed-off-by: Timo K <toger5@hotmail.de>
* additional tests
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests
Signed-off-by: Timo K <toger5@hotmail.de>
* update snapshot
Signed-off-by: Timo K <toger5@hotmail.de>
* fix not open menu if disabled
Signed-off-by: Timo K <toger5@hotmail.de>
* add tooltip provider
Signed-off-by: Timo K <toger5@hotmail.de>
* update snap class
Signed-off-by: Timo K <toger5@hotmail.de>
* room header snap update
Signed-off-by: Timo K <toger5@hotmail.de>
* fix snapshot
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
* Add `Thread Activity centre` labs flag
* Rename translation string
* WIP Thread Activity Centre
* Update supportedLevels
* css lint
* i18n lint
* Fix labs subsection test
* Update Threads Activity Centre label
* Rename Thread Activity Centre to Threads Activity Centre
* Use compound `MenuItem` instead of custom button
* Color thread icon when hovered
* Make the pop-up scrollable and add a max height
* Remove Math.random in key
* Remove unused class
* Change add comments on `mx_ThreadsActivityRows` and `mx_ThreadsActivityRow`
* Make threads activity centre labs flag split out unread counts
Just shows notif & unread counts for main thread if the TAC is enabled.
* Fix tests
* Simpler fix
* Open thread panel when thread clicke in Threads Activity Centre
Hopefully this is a sensible enough way. The panel will stay open of
course (ie. if you go to a different room & come back), but that's the
nature of the right panel.
* Dynamic state of room
* Add doc
* Use the StatelessNotificationBadge component in ThreadsActivityCentre
and re-use the existing NotificationLevel
* Remove unused style
* Add room sorting
* Fix `ThreadsActivityRow` props doc
* Pass in & cache the status of the TAC labs flag
* Pass includeThreads as setting to doesRoomHaveUnreadMessages too
* Fix tests
* Add analytics to the TAC (#12179)
* Update TAC label (#12186)
* Add `IndicatorIcon` to the TAC button (#12182)
Add `IndicatorIcon` to the TAC button
* Threads don't have activity if the room is muted
This makes it match the computation in determineUnreadState.
Ideally this logic should all be in one place.
* Re-use doesRoomHaveUnreadThreads for useRoomThreadNotifications
This incorporates the logic of not showing unread dots if the room
is muted
* Add TAC description in labs (#12197)
* Fox position & size of dot on the tac button
IndicatorIcon doesn't like having the size of its icon adjusted and
we probably shouldn't do it anyway: better to specify to the component
what size we want it.
* TAC: Utils tests (#12200)
* Add tests for `doesRoomHaveUnreadThreads`
* Add tests for `getThreadNotificationLevel`
* Add test for the ThreadsActivityCentre component
* Add snapshot test
* Fix narrow hover background on TAC button
Make the button 32x32 (and the inner icon 24x24)
* Add caption for empty TAC
* s/tac/threads_activity_centre/
* Fix i18n & add tests
* Add playwright tests for the TAC (#12227)
* Fox comments
---------
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* New room header
- add chat button during call
- close lobby button in lobby
- join button if session exists
- allow to toggle call <-> timeline during call with call button
Compound style for join button in call notify toast.
Signed-off-by: Timo K <toger5@hotmail.de>
* dont show start call, join button in video rooms.
Signed-off-by: Timo K <toger5@hotmail.de>
* Make active call check based on participant count
Not based on available call object
Signed-off-by: Timo K <toger5@hotmail.de>
* fix room header tests
Signed-off-by: Timo K <toger5@hotmail.de>
* fix room header tests
Signed-off-by: Timo K <toger5@hotmail.de>
* remove chat button test for displaying.
Chat button display logic is now part of the RoomHeader.
Signed-off-by: Timo K <toger5@hotmail.de>
* remove duplicate notification Tread icon
Signed-off-by: Timo K <toger5@hotmail.de>
* remove obsolete jest snapshot
Signed-off-by: Timo K <toger5@hotmail.de>
* Update src/components/views/rooms/RoomHeader.tsx
Co-authored-by: Robin <robin@robin.town>
* update isECWidget logic
Signed-off-by: Timo K <toger5@hotmail.de>
* remove dead code
Signed-off-by: Timo K <toger5@hotmail.de>
* refactor call options
Add menu to choose if there are multiple options
Signed-off-by: Timo K <toger5@hotmail.de>
* join ec when clicking join button (dont start jitsi)
Use icon buttons
don't show call icon when join button is visible
Signed-off-by: Timo K <toger5@hotmail.de>
* refactor isViewingCall
Signed-off-by: Timo K <toger5@hotmail.de>
* fix room header tests
Signed-off-by: Timo K <toger5@hotmail.de>
* fix header snapshot
Signed-off-by: Timo K <toger5@hotmail.de>
* sonar proposals
Signed-off-by: Timo K <toger5@hotmail.de>
* fix event shiftKey may be undefined
Signed-off-by: Timo K <toger5@hotmail.de>
* more lobby time before timeout
only await sticky promise on becoming sticky.
Signed-off-by: Timo K <toger5@hotmail.de>
* don't allow starting new calls if there is an ongoing other call.
Signed-off-by: Timo K <toger5@hotmail.de>
* review
Signed-off-by: Timo K <toger5@hotmail.de>
* fix translation typo
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
* Refactor ElementCall to use the widget lobby.
- expose skip lobby
- use the widget.data to build the widget url
Signed-off-by: Timo K <toger5@hotmail.de>
* Use shiftKey click to skip the lobby
Signed-off-by: Timo K <toger5@hotmail.de>
* remove Lobby component
Signed-off-by: Timo K <toger5@hotmail.de>
* update tests + remove EW lobby related tests
Signed-off-by: Timo K <toger5@hotmail.de>
* remove lobby device button tests
Signed-off-by: Timo K <toger5@hotmail.de>
* i18n
Signed-off-by: Timo K <toger5@hotmail.de>
* use voip participant label
Signed-off-by: Timo K <toger5@hotmail.de>
* update tests
Signed-off-by: Timo K <toger5@hotmail.de>
* fix rounded corners in pip
Signed-off-by: Timo K <toger5@hotmail.de>
* allow joining call in legacy room header (without banner)
Signed-off-by: Timo K <toger5@hotmail.de>
* Introduce new connection states for calls.
And use them for integrated lobby.
Signed-off-by: Timo K <toger5@hotmail.de>
* New room header call join
Fix broken top container element call.
Signed-off-by: Timo K <toger5@hotmail.de>
* i18n
Signed-off-by: Timo K <toger5@hotmail.de>
* Fix closing element call in lobby view.
(should destroy call if there the user never managed to connect (not clicked join in lobby)
Signed-off-by: Timo K <toger5@hotmail.de>
* all cases for connection state
Signed-off-by: Timo K <toger5@hotmail.de>
* add correct LiveContentSummary labels
Signed-off-by: Timo K <toger5@hotmail.de>
* Theme widget loading (no rounded corner)
destroy call when switching room while a call is loading.
Signed-off-by: Timo K <toger5@hotmail.de>
* temp
Signed-off-by: Timo K <toger5@hotmail.de>
* usei view room dispatcher instead of emitter
Signed-off-by: Timo K <toger5@hotmail.de>
* tidy up
Signed-off-by: Timo K <toger5@hotmail.de>
* returnToLobby + remove StartCallView
Signed-off-by: Timo K <toger5@hotmail.de>
* comment cleanup
Signed-off-by: Timo K <toger5@hotmail.de>
* disconnect ongoing calls before making widget sticky.
Signed-off-by: Timo K <toger5@hotmail.de>
* linter + jitsi as videoChannel
Signed-off-by: Timo K <toger5@hotmail.de>
* stickyPromise type
Signed-off-by: Timo K <toger5@hotmail.de>
* fix legacy call (jistsi, cisco, bbb) reopen
when clicking call button
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests and connect resolves
Signed-off-by: Timo K <toger5@hotmail.de>
* fix "waits for messaging when connecting" test
Signed-off-by: Timo K <toger5@hotmail.de>
* Allow to skip awaiting Call session events.
This option is used in tests to spare mocking the
events emitted when EC updates the room state
Signed-off-by: Timo K <toger5@hotmail.de>
* add sticky test
Signed-off-by: Timo K <toger5@hotmail.de>
* add test for looby tile rendering
Signed-off-by: Timo K <toger5@hotmail.de>
* fix flaky test
Signed-off-by: Timo K <toger5@hotmail.de>
* add reconnect after disconnect test (video room)
Signed-off-by: Timo K <toger5@hotmail.de>
* add shift click test to call toast
Signed-off-by: Timo K <toger5@hotmail.de>
* test for allowVoipWithNoMedia in widget url
Signed-off-by: Timo K <toger5@hotmail.de>
* fix e2e tests to search for the right element
Signed-off-by: Timo K <toger5@hotmail.de>
* destroy call after test so next test does not fail
Signed-off-by: Timo K <toger5@hotmail.de>
* new call test (connection failed)
Signed-off-by: Timo K <toger5@hotmail.de>
* reset to real timers
Signed-off-by: Timo K <toger5@hotmail.de>
* dont use skipSessionAwait for tests
Signed-off-by: Timo K <toger5@hotmail.de>
* code quality (sonar)
Signed-off-by: Timo K <toger5@hotmail.de>
* refactor call.disconnect tests (dont use skipSessionAwait)
Signed-off-by: Timo K <toger5@hotmail.de>
* miscellaneous cleanup
Signed-off-by: Timo K <toger5@hotmail.de>
* only send call notify after the call has been joined (not when just opening the lobby)
Signed-off-by: Timo K <toger5@hotmail.de>
* update call notify tests to expect notify on connect.
Not on widget creation.
Signed-off-by: Timo K <toger5@hotmail.de>
* Update playwright/e2e/room/room-header.spec.ts
Co-authored-by: Robin <robin@robin.town>
* Update src/components/views/voip/CallView.tsx
Co-authored-by: Robin <robin@robin.town>
* review
rename connect -> start
isVideoRoom not dependant on feature flags
rename allOtherCallsDisconnected -> disconnectAllOtherCalls
Signed-off-by: Timo K <toger5@hotmail.de>
* check for EC widget
Signed-off-by: Timo K <toger5@hotmail.de>
* dep array
Signed-off-by: Timo K <toger5@hotmail.de>
* rename in spyOn
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
* Add notification dots to thread summary icons
Adopts new IndicatorIcon from compound to have threads icons with
indicator dot (that aren't also buttons). Adds green & red dots on
the threads icon in the thread summary to indicate notifications.
Changes the notification level dots colours in the threads panel to
be green to match.
* Update test for new CSS class
* Update snapshots with new class name
* Another snapshot update for new class name
* Replace more uses of old class name in tests
* More snapshot updates for new class name
* Unsure how this ever worked in chronological mode
* More snapshot updates
* Fix dot colours
* Upgrade to compound-web 3
* Fix computed notification levels
* Add test for notificationLevelToIndicator
* Don't reference the notification levels by colour
We're about to change what colours they are so either we'd have to rename
a bunch of constants. We may as well make things not reference what colour
anything is in the actual UI. Hopefully these constants are clear enough.
* Rename NotificationColor -> NotificationLevel
* Red -> Highlight
* Grey -> Notification
* Bold -> Activity
* Anywhere else that calls it 'color' -> 'level'
Also fixes some weird mixes of US & UK English.
It turns out this is referenced in... quite a lot of places, so this is
quite a large PR. It can't really be much smaller, sorry.
* One test rename & some hiding due to ts-ignore
* More hiding behind ts-ignore
* Damn you, @ts-ignore...
* Fix test CSS values
* Missed some colour -> level
Co-authored-by: Florian Duros <florianduros@element.io>
* Change other instances of variables renamed in suggestion
* Update new test for renames
---------
Co-authored-by: Florian Duros <florianduros@element.io>
* Add Voice and Video call in room header
* Add thread icon in room header
* Add room notification icon to room header
* Fix linting
* Add tests for buttons in room header
* Add JSDoc
* micro optimisations
* Fix call disabled when hanging up
* Fix disabled state change on members count update
* Exclude functional members from members count optionally
* i18n
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Switch to importing models/room-state & models/room-member from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix bad merge
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
* Create useRoomName hook
Mark RoomName component as deprecated
* Pass out-of-band data to relevant RoomHeader component
* Mark LegacyRoomHeader as deprecated
* Fix incorrect search&replace in _RoomHeader.pcss
* lintfix
* Mark room as optional in room topic hook
* Fix i18n
* Discard use of useCallback
* Change export of useRoomName
* fix ts issue
* lints
* Add room topic to room header
* lintfix
* lintfix & clamp to one line
* Revert optimisations to DecoratedRoomAvatar
* Add test for opening the room summary
* Make transition honour prefer-reduced-motion
* Fallback when room is undefined
* fix snapshot