Commit Graph

17 Commits

Author SHA1 Message Date
Robin
aa996010b4 Show error screens in group calls (#29254)
* Avoid destroying calls until they are hidden from the UI

We often want calls to exist even when no more participants are left in the MatrixRTC session. So, we should avoid destroying calls as long as they're being presented in the UI; this means that the user has an intent to either join the call or continue looking at an error screen, and we shouldn't interrupt that interaction.

The RoomViewStore is now what takes care of creating and destroying calls, rather than the CallView. In general it seems kinda impossible to safely create and destroy model objects from React lifecycle hooks, so moving this responsibility to a store seemed appropriate and resolves existing issues with calls in React strict mode.

* Wait for a close action before closing a call

This creates a distinction between the user hanging up and the widget being ready to close, which is useful for allowing Element Call to show error screens when disconnected from the call, for example.

* Don't expect a 'close' action in video rooms

These use the returnToLobby option and are expected to remain visible when the user leaves the call.
2025-03-05 20:41:26 +00:00
renovate[bot]
4a381c2a10 Update all non-major dependencies (#29194)
* Update all non-major dependencies

* Delint

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Iterate

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Prettier

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2025-02-05 13:25:06 +00:00
David Langley
69ee8fd96a Change License: AGPL + Element Commercial (#28856)
* Add commercial licence and update config files

* Update license in headers

* Revert "Update license in headers"

This reverts commit 7ed7949485.

* Update only spdx id

* Remove LicenseRef- from package.json

LicenseRef- no longer allowed in npm v3 package.json
This fixes the warning in the logs and failing build check.
2025-01-06 11:18:54 +00:00
Michael Telatynski
8a263ac1b0 Remove legacy room header and promote beta room header (#105)
* Remove legacy room header and promote beta room header

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Tidy up

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Remove unused component

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Prune i18n

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
2024-10-02 12:10:58 +00:00
David Langley
491f0cd08a Change license (#13)
* Copyright headers 1

* Licence headers 2

* Copyright Headers 3

* Copyright Headers 4

* Copyright Headers 5

* Copyright Headers 6

* Copyright headers 7

* Add copyright headers for html and config file

* Replace license files and update package.json

* Update with CLA

* lint
2024-09-09 13:57:16 +00:00
Timo
552c65db98 New Header edgecase fixes: Close lobby button not shown, disable join button in various places, more... (#12235)
* Add missing tooltip

Signed-off-by: Timo K <toger5@hotmail.de>

* fix incoming call toast (icon + disabled button if there is an ongoing call)

Signed-off-by: Timo K <toger5@hotmail.de>

* room header
 - fix join button not getting disabled if there is an ongoing call
 - fix close lobby button not shown (instead we see the join button)

Signed-off-by: Timo K <toger5@hotmail.de>

* additional tests

Signed-off-by: Timo K <toger5@hotmail.de>

* fix tests

Signed-off-by: Timo K <toger5@hotmail.de>

* update snapshot

Signed-off-by: Timo K <toger5@hotmail.de>

* fix not open menu if disabled

Signed-off-by: Timo K <toger5@hotmail.de>

* add tooltip provider

Signed-off-by: Timo K <toger5@hotmail.de>

* update snap class

Signed-off-by: Timo K <toger5@hotmail.de>

* room header snap update

Signed-off-by: Timo K <toger5@hotmail.de>

* fix snapshot

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
2024-02-08 16:48:50 +00:00
Timo
73b16239a5 Add Element call related functionality to new room header (#12091)
* New room header
 - add chat button during call
 - close lobby button in lobby
 - join button if session exists
 - allow to toggle call <-> timeline during call with call button

Compound style for join button in call notify toast.

Signed-off-by: Timo K <toger5@hotmail.de>

* dont show start call, join button in video rooms.

Signed-off-by: Timo K <toger5@hotmail.de>

* Make active call check based on participant count
Not based on available call object

Signed-off-by: Timo K <toger5@hotmail.de>

* fix room header tests

Signed-off-by: Timo K <toger5@hotmail.de>

* fix room header tests

Signed-off-by: Timo K <toger5@hotmail.de>

* remove chat button test for displaying.
Chat button display logic is now part of the RoomHeader.

Signed-off-by: Timo K <toger5@hotmail.de>

* remove duplicate notification Tread icon

Signed-off-by: Timo K <toger5@hotmail.de>

* remove obsolete jest snapshot

Signed-off-by: Timo K <toger5@hotmail.de>

* Update src/components/views/rooms/RoomHeader.tsx

Co-authored-by: Robin <robin@robin.town>

* update isECWidget logic

Signed-off-by: Timo K <toger5@hotmail.de>

* remove dead code

Signed-off-by: Timo K <toger5@hotmail.de>

* refactor call options
Add menu to choose if there are multiple options

Signed-off-by: Timo K <toger5@hotmail.de>

* join ec when clicking join button (dont start jitsi)
Use icon buttons
don't show call icon when join button is visible

Signed-off-by: Timo K <toger5@hotmail.de>

* refactor isViewingCall

Signed-off-by: Timo K <toger5@hotmail.de>

* fix room header tests

Signed-off-by: Timo K <toger5@hotmail.de>

* fix header snapshot

Signed-off-by: Timo K <toger5@hotmail.de>

* sonar proposals

Signed-off-by: Timo K <toger5@hotmail.de>

* fix event shiftKey may be undefined

Signed-off-by: Timo K <toger5@hotmail.de>

* more lobby time before timeout
only await sticky promise on becoming sticky.

Signed-off-by: Timo K <toger5@hotmail.de>

* don't allow starting new calls if there is an ongoing other call.

Signed-off-by: Timo K <toger5@hotmail.de>

* review

Signed-off-by: Timo K <toger5@hotmail.de>

* fix translation typo

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
Michael Telatynski
54c88c57ed Migrate more strings to translation keys (#11665) 2023-09-25 18:12:41 +01:00
Michael Telatynski
e6af09e424 Switch to importing models/room-state & models/room-member from main js-sdk export (#11362)
* Switch to importing TypedEventEmitter from main js-sdk export

* Switch to importing js-sdk/matrix in cypress

* Remove duplicated imports

* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess

* Add lint rule

* Switch to importing models/Room from main js-sdk export

* Switch to importing models/room-state & models/room-member from main js-sdk export

* Fix cypress-axe import

* Fix more imports

* Fix cypress-axe import

* Fix bad merge
2023-08-04 11:22:08 +00:00
Michael Telatynski
47877ba2da Switch to importing matrix-js-sdk from its main export (#11360)
* Switch to importing TypedEventEmitter from main js-sdk export

* Switch to importing js-sdk/matrix in cypress

* Remove duplicated imports

* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess

* Add lint rule

* Fix cypress-axe import

* Fix cypress-axe import
2023-08-03 12:56:30 +00:00
Robin
cb1af0d3de Redesign the picture-in-picture window (#9800)
* Remove unnecessary PipContainer component

* Redesign the picture-in-picture window

* Add a hover effect to the controls

* Clarify that WidgetPip has call-specific behavior
2023-01-04 04:44:38 +00:00
Michael Weimann
526645c791 Apply prettier formatting 2022-12-12 12:24:14 +01:00
Robin
2c612d5aa1 Use native js-sdk group call support (#9625)
* Use native js-sdk group call support

Now that the js-sdk supports group calls natively, our group call implementation can be simplified a bit. Switching to the js-sdk implementation also brings the react-sdk up to date with recent MSC3401 changes, and adds support for joining calls from multiple devices. (So, the previous logic which sent to-device messages to prevent multi-device sessions is no longer necessary.)

* Fix strings

* Fix strict type errors
2022-11-28 16:37:32 -05:00
Šimon Brandner
54008cff58 Disconnect other connected devices (of the same user) when joining an Element call (#9379) 2022-10-14 15:17:49 +02:00
Šimon Brandner
bb71c86c8a Add Element Call participant limit (#9358) 2022-10-07 20:16:35 +00:00
Robin
06dbea6255 New group call experience: Room header and PiP designs (#9351)
* Update our cancel icon

The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.

I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.

* Don't squish bottom/top-aligned tooltips near the edge of the screen

* Close the timeline panel when returning to the fullscreen timeline view

* Add layout switching capabilities to ElementCall

* Bring the room header in line with the group call designs

* Bring the PiP header in line with the group call designs

* Fix lints

* Clarify tooltip CSS calculations

* Test PipView

* Expand RoomHeader test coverage

* Test PipView more
2022-10-07 02:27:28 +00:00
Robin
0d6a550c33 Prepare for Element Call integration (#9224)
* Improve accessibility and testability of Tooltip

Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.

* Make the ReadyWatchingStore constructor safer

The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.

* Rename 1:1 call components to 'LegacyCall'

to reflect the fact that they're slated for removal, and to not clash
with the new Call code.

* Refactor VideoChannelStore into Call and CallStore

Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.

* Remove WidgetReady, ClientReady, and ForceHangupCall hacks

These are no longer used by the new Jitsi call implementation, and can
be removed.

* yarn i18n

* Delete call map entries instead of inserting nulls

* Allow multiple active calls and consolidate call listeners

* Fix a race condition when creating a video room

* Un-hardcode the media device fallback labels

* Apply misc code review fixes

* yarn i18n

* Disconnect from calls more politely on logout

* Fix some strict mode errors

* Fix another updateRoom race condition
2022-08-30 15:13:39 -04:00