* Use nav for new room list and label sections
The old room list had a nav element but it was missed in the new one,
so add it and albel the sections. Also remove the test ID and use
this instead.
* Update snapshots
* Use the function we define above
* Fix up type for `finished` result of Modal
The `finished` promise can be called with an empty array, for example if the
dialog is closed by a background click. This was not correctly represented in
the typing. Fix that, and add some documentation while we're at it.
* Type fixes to onFinished callbacks from Modal
These can all be called with zero arguments, despite what the type annotations
may say, so mark them accordingly.
* Remove uses of Modal `onFinished` property
... because it is confusing.
Instead, use the `finished` promise returned by `createDialog`.
* Modal: remove support for now-unused `onFinished` prop
* StopGapWidgetDriver: use `await` instead of promise chaining
* Fix up unit tests
* Allow jumping to message search from spotlight
replaces the message search hint which referenced the old UX
Fixes#29831
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update RoomSummaryCard.tsx
* Update actions.ts
* Delete src/hooks/useTransition.ts
* Update RoomSummaryCard.tsx
* Iterate
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* Iterate
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* Iterate
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* Add test
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---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add report room dialog button/dialog.
* Update copy
* fixup tests / lint
* Fix title in test.
* update snapshot
* Add unit tests for dialog
* lint
* First pass at adding a report room on invite.
* Use a single line input field for reason to avoid bumping the layout.
* Fixups
* Embed reason to make it clear on grouping
* Revert accidental commit
* lint
* Add some playwright tests.
* tweaks
* Make ignored users list more accessible.
* i18n
* Fix sliding sync test.
* Add unit test
* Even more unit tests.
* move test
* Update to match designs.
* remove console statements
* fix css
* tidy up
* improve comments
* fix css
* updates
* Avoid destroying calls until they are hidden from the UI
We often want calls to exist even when no more participants are left in the MatrixRTC session. So, we should avoid destroying calls as long as they're being presented in the UI; this means that the user has an intent to either join the call or continue looking at an error screen, and we shouldn't interrupt that interaction.
The RoomViewStore is now what takes care of creating and destroying calls, rather than the CallView. In general it seems kinda impossible to safely create and destroy model objects from React lifecycle hooks, so moving this responsibility to a store seemed appropriate and resolves existing issues with calls in React strict mode.
* Wait for a close action before closing a call
This creates a distinction between the user hanging up and the widget being ready to close, which is useful for allowing Element Call to show error screens when disconnected from the call, for example.
* Don't expect a 'close' action in video rooms
These use the returnToLobby option and are expected to remain visible when the user leaves the call.
* Don't reload roomview on offline connectivity check
Doesn't look like this was a regression as far as I can see, but
you did have to switch rooms while offline for it to start happening.
There's no use reloading the room until we're online again.
Fixes https://github.com/element-hq/element-web/issues/29072
* Add regression test
* Move it down the file to avoid changing the snapshots
* Fix tiny typo in existing code
* Create a hook that uses the right panel store
So that we track changes to the right panel phases
* Create a context that wraps the previous hook we created
We do this so that we can get by using a single event listener i.e we
only need to call `useCurrentPhase` in the provider as opposed to
calling it in each header icon.
* Create a hook that tells you if a panel is open or not
* Create component that wraps Icon
and adds a class name when the corresponding panel is open
* Style room header icons for when they are toggled
* Style face pile for toggle state
* Fix broken CI
* Give directory a better name
* Update year in license
* Use a stronger type
* Switch to React18 useId
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Enable react-compiler eslint
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* Fix an easy one
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* Disable in tests
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* Fix usage of useRef as memoization
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* Fix mutation of external values in hooks
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* Make React compiler happy about some frankly non-issues
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* Fix MapMock
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* Iterate
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* Iterate
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* Iterate
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* Revert MemberListViewModel.tsx changes and disable linter per line
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* Make viewmodel compatible with react-compiler linter
- Remove searchQuery ref/state and instead pass this query to the
loadMember function.
- Now we no longer need a separate search function
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: R Midhun Suresh <hi@midhun.dev>
* Switch LegacyCallHandler over to TypedEventEmitter and use emits to notify consumers of protocol support updates
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* Add test for dialpad
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---------
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* Add commercial licence and update config files
* Update license in headers
* Revert "Update license in headers"
This reverts commit 7ed7949485.
* Update only spdx id
* Remove LicenseRef- from package.json
LicenseRef- no longer allowed in npm v3 package.json
This fixes the warning in the logs and failing build check.
* Improve performance of RoomContext in RoomHeader
This allows a component to subscribe to only part of the RoomContext so they do not need to re-render on every single change
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* Update tests
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* Prettier
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* Iterate
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* Add comment
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---------
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* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in RoomView
* Add `isRoomEncrypted` to room
* Update e2eStatus and urlPreview when isRoomEncrypted is computed
* Fix e2e test
* Add tests when user verification change
* Reduced abusive timeout in e2e test
This is no longer needed as the right panel always corresponds to the currently viewed room/space only.
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* Move state update listeners from constructor to componentDidMount
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* Iterate
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* Iterate
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---------
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* Add extra buttons to room summary card
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* Remove right panel tabs in favour of X button on each panel
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* Update room summary card header to align close button correctly
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* Fix typo in pinned messages heading
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* Update snapshots
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* Update tests
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* Iterate
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* Update snapshots
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* Update screenshot
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* Improve coverage
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* Tweak default right panel size to be 320px except for video rooms/maximised widgets at 420px
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* Iterate
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* Update tests
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* Update snapshots
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* Track panel resizing in analytics
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* Fix import cycle
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* Update screenshots
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* Improve coverage
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* Fix tests
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* Update snapshot
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update test/components/structures/MainSplit-test.tsx
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
Since Element Call has now reached production on Element X, Element Web needs to be able to at least participate in group calls. Starting a group call or creating a video room will still require the labs flags, for now.
Note that Jitsi-based video rooms are also affected by this change. This is not because we intend to delabs them (rather, we intend to get rid of them in favor of Element Call video rooms), but because it's easiest to handle both video room variants consistently.
* Move pinned message hooks to a dedicated file
* Add a banner at the top of a room to display the pinned messages
* Put the pinning banner behind labs pinning labs flag
* Add redacted event support
* Handle UTD in pinning message banner
* Add tests for redaction
* Make all the banner clickable
* Add tests for PinnedMessageBanner.tsx
* Add e2e tests for the pinned message banner
* Review changes
* Add chat button to new room header for video room & maximised widgets
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* Iterate
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* Delint
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* Iterate
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* Update snapshot
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* Update screenshot
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---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Create new method for header button behaviour
With the introduction of tabs, the behaviour of the header buttons is
changed as follows:
- Close any right panel if open
- Open the correct right panel if no panel was open before
The old method (and behaviour) is retained as showOrHidePhase.
* Implement tabs in the right panel
There are three tabs: Info, People and Threads
* Remove unwanted code from RoomSummaryCard
- Remove the menu item for opening the memberlist since that is now
taken of by the tabs.
- Remove the close button
* Remove code for focusing close button from tac item
See https://github.com/matrix-org/matrix-react-sdk/pull/12410
There's no longer a close button to focus so we instead focus the thread
tab. This is done in RightPaneltabs.tsx so we just need to remove this
code.
* Introduce a room info icon to the header
This was previously present in the legacy room header but not in the new
header.
* BaseCard changes
- Adds id, ariaLabelledBy and role props to implement tab accessibility.
- Adds hideHeaderButtons prop to hide header buttons (think back and
close buttons).
- Change confusing header rendering code:
header is not rendered ONLY when no header is passed AND
hideHeaderButtons is true.
* Refactor repeated code into function
Created a new function createSpaceScopeHeader which returns the
component if the room is a space room. Previously this code was
duplicated in every component that uses SpaceScopeHeader component.
* Pass BaseCard attributes and use helper function
Actually using the code from the last two commits
* Add, update and remove tests/screenshots/snapshots
* Fix distance between search bar and tabs
* Update compound
* Update screenshots/snapshots
* Extract SearchInfo interface and SearchScope enum
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix in-progress and update behaviour of RoomSearchView
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove search button from legacy header
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Move search from aux panel to room summary card
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Wire up Cmd/Ctrl F for moved search field
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Use cpd space tokens
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove stale props
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* Fix ctrl/cmd f search shortcut
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* Tests
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* Tests
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* Update Compound
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* Revert the back button for now
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* i18n
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* Iterate
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* Iterate
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* Iterate
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* Iterate
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* Cancel search on escape
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* Fix missing X
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* Improve coverage
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* Extract SearchScope and SearchInfo into Searching
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* delint
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* delint
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* Fix test
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* Switch to icon button for cancel search
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* Iterate
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* yarn.lock
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* Iterate
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* lint
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* Iterate
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* Iterate
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* Update screenshots
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* i18n
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* Update screenshots
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* Update screenshots
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* Update locators
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* Revert screenshots
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* Update screenshots
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* Update snapshots
* Discard changes to package.json
* i18n
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* Snapshots
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* Handle narrow viewports
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* Iterate
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* Improve coverage
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* Improve coverage
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* Iterate
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* Revert copy
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---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix widgets not being cleaned up correctly.
Widgets could persist forever because they were still sticky when we end the messaging.
Ending the messaging emits an event to which we connect ui changes that move the widget out of the screen. It does not end up in a pip view however.
So we need to make sure the widget is not persistend anymore when we call `stopMessagingByUid` so that any dom changes that remove the AppTile happen when the widget is not persistend anymore and let it destroy.
This PR also makes the role for `MatrixRTCSessionManager` more strict. We do ONLY use it in `Call.ts` and `CallStore` so that we dont end up in reaces where we updated the ui based on the session manager but not in sync with the call and callstore changes.
Rename activeCalls to connectedCalls. Active call can also be understood as a call where there are active participants but the user itself is not connected. Especially with the `hasActiveCallSession` field of the useRoomCall hook which is tracking active (not necassarly connected sessions)
* rest of the renaming
* fix test to adapt to reduced session manager event usage.