* Make video rooms compatible with matrix RTC
Signed-off-by: Timo K <toger5@hotmail.de>
* comment fixes
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests by destroying the call. Otherwise create wont recreate for ec.
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
* initial
Signed-off-by: Timo K <toger5@hotmail.de>
* cleanup1
Signed-off-by: Timo K <toger5@hotmail.de>
* bring back call timer
Signed-off-by: Timo K <toger5@hotmail.de>
* more cleanup and test removals
Signed-off-by: Timo K <toger5@hotmail.de>
* remove event
Signed-off-by: Timo K <toger5@hotmail.de>
* cleanups and minor fixes
Signed-off-by: Timo K <toger5@hotmail.de>
* add matrixRTC to stubClient
Signed-off-by: Timo K <toger5@hotmail.de>
* update tests (some got removed)
The removal is a consequence of EW now doing less call logic.
More logic is done by the js sdk (MatrixRTCSession)
And therefore in EC itself.
Signed-off-by: Timo K <toger5@hotmail.de>
* cleanups
Signed-off-by: Timo K <toger5@hotmail.de>
* mock the session
Signed-off-by: Timo K <toger5@hotmail.de>
* lint
Signed-off-by: Timo K <toger5@hotmail.de>
* remove GroupCallDuration
Signed-off-by: Timo K <toger5@hotmail.de>
* review and fixing tests
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Switch to importing models/room-state & models/room-member from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix bad merge
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util
* Improve accessibility and testability of Tooltip
Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.
* Make the ReadyWatchingStore constructor safer
The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.
* Rename 1:1 call components to 'LegacyCall'
to reflect the fact that they're slated for removal, and to not clash
with the new Call code.
* Refactor VideoChannelStore into Call and CallStore
Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.
* Remove WidgetReady, ClientReady, and ForceHangupCall hacks
These are no longer used by the new Jitsi call implementation, and can
be removed.
* yarn i18n
* Delete call map entries instead of inserting nulls
* Allow multiple active calls and consolidate call listeners
* Fix a race condition when creating a video room
* Un-hardcode the media device fallback labels
* Apply misc code review fixes
* yarn i18n
* Disconnect from calls more politely on logout
* Fix some strict mode errors
* Fix another updateRoom race condition
* Don't assume that widget IDs are unique
Signed-off-by: Robin Townsend <robin@robin.town>
* Don't remove live tiles that don't exist
Signed-off-by: Robin Townsend <robin@robin.town>
* Add unit test for AppTile's live tile tracking
Signed-off-by: Robin Townsend <robin@robin.town>
Seems to be that as part of the layout work the timing sequence for when `.getRoom().widgets` will work changed. We can get around this with `initIfNeeded` which will no-op in the worst case.
This also includes a copy change to make ended conferences stop lying about where to find the widget. This is work towards https://github.com/vector-im/element-web/issues/15739
Turns out that we were obliterating the entire store of widgets each time we loaded a widget, which is less than helpful. This commit fixes that.
This commit also improves the cleanup of the pinned event object to remove unpinned widgets, reducing accumulation over time.
Fixes https://github.com/vector-im/element-web/issues/15948
This is for https://github.com/vector-im/element-web/issues/15705https://github.com/matrix-org/matrix-react-sdk/pull/5459 was unable to track down all the instances of where the issue happens, so this commit tries to do a more complete job.
Specifically, this replaces the getRoomId() function given widgets cannot reliably be referenced by widget ID in this way, and the store has been updated to handle a more unique widget ID for the store (just in case).
Further sanity checking has also been added to ensure that we are at least returning a valid result.
This should also help https://github.com/vector-im/element-web/issues/15705 by either implicitly fixing the problem, causing chaos as described in the issue, or by forcing a crash to identify the problem more easily.
This should alleviate https://github.com/vector-im/element-web/issues/15705 from happening, though the cause is still unknown.
Requiring a room ID is safe for this because only room widgets can be pinned, and widget IDs are not globally unique which means from a logical standpoint the contract still makes sense here.