Room List - Store sorted rooms in skip list (#29345)
* Implement a skip list for storing rooms This data structure stores rooms in a given sorted order and allows for very fast insertions and deletions. * Export function to get last timestamp of room * Write tests for the skip list * Implement enough of the new store to get a list of rooms * Make it possible to swap sorting algorithm * Fix comment * Don't attach to window object We don't want the store to be created if the labs flag is off * Remove the store class Probably best to include this PR with the minimal vm implmentation
This commit is contained in:
114
src/stores/room-list-v3/skip-list/Level.ts
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114
src/stores/room-list-v3/skip-list/Level.ts
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/*
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Copyright 2025 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE files in the repository root for full details.
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*/
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import type { RoomNode } from "./RoomNode";
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import { shouldPromote } from "./utils";
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/**
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* Represents one level of the skip list
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*/
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export class Level {
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public head?: RoomNode;
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private current?: RoomNode;
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private _size: number = 0;
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/**
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* The number of elements in this level
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*/
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public get size(): number {
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return this._size;
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}
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public constructor(public readonly level: number) {}
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/**
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* Insert node after current
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*/
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public setNext(node: RoomNode): void {
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if (!this.head) this.head = node;
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if (!this.current) {
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this.current = node;
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} else {
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node.previous[this.level] = this.current;
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this.current.next[this.level] = node;
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this.current = node;
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}
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this._size++;
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}
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/**
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* Iterate through the elements in this level and create
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* a new level above this level by probabilistically determining
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* whether a given element must be promoted to the new level.
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*/
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public generateNextLevel(): Level {
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const nextLevelSentinel = new Level(this.level + 1);
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let current = this.head;
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while (current) {
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if (shouldPromote()) {
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nextLevelSentinel.setNext(current);
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}
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current = current.next[this.level];
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}
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return nextLevelSentinel;
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}
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/**
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* Removes a given node from this level.
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* Does nothing if the given node is not present in this level.
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*/
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public removeNode(node: RoomNode): void {
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// Let's first see if this node is even in this level
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const nodeInThisLevel = this.head === node || node.previous[this.level];
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if (!nodeInThisLevel) {
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// This node is not in this sentinel level, so nothing to do.
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return;
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}
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const prev = node.previous[this.level];
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if (prev) {
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const nextNode = node.next[this.level];
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prev.next[this.level] = nextNode;
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if (nextNode) nextNode.previous[this.level] = prev;
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} else {
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// This node was the head since it has no back links!
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// so update the head.
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const next = node.next[this.level];
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this.head = next;
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if (next) next.previous[this.level] = node.previous[this.level];
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}
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this._size--;
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}
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/**
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* Put newNode after node in this level. No checks are done to ensure
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* that node is actually present in this level.
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*/
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public insertAfter(node: RoomNode, newNode: RoomNode): void {
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const level = this.level;
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const nextNode = node.next[level];
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if (nextNode) {
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newNode.next[level] = nextNode;
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nextNode.previous[level] = newNode;
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}
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node.next[level] = newNode;
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newNode.previous[level] = node;
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this._size++;
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}
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/**
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* Insert a given node at the head of this level.
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*/
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public insertAtHead(newNode: RoomNode): void {
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const existingNode = this.head;
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this.head = newNode;
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if (existingNode) {
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newNode.next[this.level] = existingNode;
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existingNode.previous[this.level] = newNode;
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}
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this._size++;
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}
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}
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29
src/stores/room-list-v3/skip-list/RoomNode.ts
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29
src/stores/room-list-v3/skip-list/RoomNode.ts
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/*
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Copyright 2025 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE files in the repository root for full details.
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*/
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import type { Room } from "matrix-js-sdk/src/matrix";
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/**
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* Room skip list stores room nodes.
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* These hold the actual room object and provides references to other nodes
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* in different levels.
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*/
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export class RoomNode {
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public constructor(public readonly room: Room) {}
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/**
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* This array holds references to the next node in a given level.
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* eg: next[i] gives the next room node from this room node in level i.
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*/
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public next: RoomNode[] = [];
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/**
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* This array holds references to the previous node in a given level.
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* eg: previous[i] gives the previous room node from this room node in level i.
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*/
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public previous: RoomNode[] = [];
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}
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181
src/stores/room-list-v3/skip-list/RoomSkipList.ts
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181
src/stores/room-list-v3/skip-list/RoomSkipList.ts
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/*
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Copyright 2025 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE files in the repository root for full details.
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*/
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import type { Room } from "matrix-js-sdk/src/matrix";
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import type { Sorter } from "./sorters";
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import { RoomNode } from "./RoomNode";
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import { shouldPromote } from "./utils";
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import { Level } from "./Level";
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/**
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* Implements a skip list that stores rooms using a given sorting algorithm.
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* See See https://en.wikipedia.org/wiki/Skip_list
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*/
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export class RoomSkipList implements Iterable<Room> {
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private levels: Level[] = [new Level(0)];
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private roomNodeMap: Map<string, RoomNode> = new Map();
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public initialized: boolean = false;
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public constructor(private sorter: Sorter) {}
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private reset(): void {
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this.levels = [new Level(0)];
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this.roomNodeMap = new Map();
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}
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/**
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* Seed the list with an initial list of rooms.
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*/
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public seed(rooms: Room[]): void {
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// 1. First sort the rooms and create a base sorted linked list
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const sortedRoomNodes = this.sorter.sort(rooms).map((room) => new RoomNode(room));
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let currentLevel = this.levels[0];
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for (const node of sortedRoomNodes) {
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currentLevel.setNext(node);
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this.roomNodeMap.set(node.room.roomId, node);
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}
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// 2. Create the rest of the sub linked lists
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do {
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this.levels[currentLevel.level] = currentLevel;
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currentLevel = currentLevel.generateNextLevel();
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} while (currentLevel.size > 1);
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this.initialized = true;
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}
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/**
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* Change the sorting algorithm used by the skip list.
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* This will reset the list and will rebuild from scratch.
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*/
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public useNewSorter(sorter: Sorter, rooms: Room[]): void {
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this.reset();
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this.sorter = sorter;
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this.seed(rooms);
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}
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/**
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* Removes a given room from the skip list.
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*/
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public removeRoom(room: Room): void {
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const existingNode = this.roomNodeMap.get(room.roomId);
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this.roomNodeMap.delete(room.roomId);
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if (existingNode) {
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for (const level of this.levels) {
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level.removeNode(existingNode);
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}
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}
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}
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/**
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* Adds a given room to the correct sorted position in the list.
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* If the room is already present in the list, it is first removed.
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*/
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public addRoom(room: Room): void {
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/**
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* Remove this room from the skip list if necessary.
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*/
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this.removeRoom(room);
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const newNode = new RoomNode(room);
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this.roomNodeMap.set(room.roomId, newNode);
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/**
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* This array tracks where the new node must be inserted in a
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* given level.
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* The index is the level and the value represents where the
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* insertion must happen.
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* If the value is null, it simply means that we need to insert
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* at the head.
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* If the value is a RoomNode, simply insert after this node.
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*/
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const insertionNodes: (RoomNode | null)[] = [];
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/**
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* Now we'll do the actual work of finding where to insert this
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* node.
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*
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* We start at the top most level and move downwards ...
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*/
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for (let j = this.levels.length - 1; j >= 0; --j) {
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const level = this.levels[j];
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/**
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* If the head is undefined, that means this level is empty.
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* So mark it as such in insertionNodes and skip over this
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* level.
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*/
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if (!level.head) {
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insertionNodes[j] = null;
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continue;
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}
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/**
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* So there's actually some nodes in this level ...
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* All we need to do is find the node that is smaller or
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* equal to the node that we wish to insert.
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*/
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let current = level.head;
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let previous: RoomNode | null = null;
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while (current) {
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if (this.sorter.comparator(current.room, room) < 0) {
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previous = current;
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current = current.next[j];
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} else break;
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}
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/**
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* previous will now be null if there's no node in this level
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* smaller than the node we wish to insert or it will be a
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* RoomNode.
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* This is exactly what we need to track in insertionNodes!
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*/
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insertionNodes[j] = previous;
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}
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/**
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* We're done with difficult part, now we just need to do the
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* actual node insertion.
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*/
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for (const [level, node] of insertionNodes.entries()) {
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/**
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* Whether our new node should be present in a level
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* is decided by coin toss.
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*/
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if (level === 0 || shouldPromote()) {
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const levelObj = this.levels[level];
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if (node) levelObj.insertAfter(node, newNode);
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else levelObj.insertAtHead(newNode);
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} else {
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break;
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}
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}
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}
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public [Symbol.iterator](): SortedRoomIterator {
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return new SortedRoomIterator(this.levels[0].head!);
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}
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/**
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* The number of rooms currently in the skip list.
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*/
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public get size(): number {
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return this.levels[0].size;
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}
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}
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class SortedRoomIterator implements Iterator<Room> {
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public constructor(private current: RoomNode) {}
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public next(): IteratorResult<Room> {
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const current = this.current;
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if (!current) return { value: undefined, done: true };
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this.current = current.next[0];
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return {
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value: current.room,
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};
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}
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}
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@@ -0,0 +1,23 @@
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/*
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|
Copyright 2025 New Vector Ltd.
|
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|
|
||||||
|
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
|
||||||
|
Please see LICENSE files in the repository root for full details.
|
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|
*/
|
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|
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import type { Room } from "matrix-js-sdk/src/matrix";
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import type { Sorter } from ".";
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export class AlphabeticSorter implements Sorter {
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private readonly collator = new Intl.Collator();
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public sort(rooms: Room[]): Room[] {
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return [...rooms].sort((a, b) => {
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return this.comparator(a, b);
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});
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}
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public comparator(roomA: Room, roomB: Room): number {
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return this.collator.compare(roomA.name, roomB.name);
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|
}
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|
}
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33
src/stores/room-list-v3/skip-list/sorters/RecencySorter.ts
Normal file
33
src/stores/room-list-v3/skip-list/sorters/RecencySorter.ts
Normal file
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|
/*
|
||||||
|
Copyright 2025 New Vector Ltd.
|
||||||
|
|
||||||
|
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
|
||||||
|
Please see LICENSE files in the repository root for full details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { Room } from "matrix-js-sdk/src/matrix";
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|
import type { Sorter } from ".";
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|
import { getLastTs } from "../../../room-list/algorithms/tag-sorting/RecentAlgorithm";
|
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|
|
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|
export class RecencySorter implements Sorter {
|
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|
public constructor(private myUserId: string) {}
|
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|
|
||||||
|
public sort(rooms: Room[]): Room[] {
|
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|
const tsCache: { [roomId: string]: number } = {};
|
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|
return [...rooms].sort((a, b) => this.comparator(a, b, tsCache));
|
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|
}
|
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|
|
||||||
|
public comparator(roomA: Room, roomB: Room, cache?: any): number {
|
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|
const roomALastTs = this.getTs(roomA, cache);
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|
const roomBLastTs = this.getTs(roomB, cache);
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|
return roomBLastTs - roomALastTs;
|
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|
}
|
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|
|
||||||
|
private getTs(room: Room, cache?: { [roomId: string]: number }): number {
|
||||||
|
const ts = cache?.[room.roomId] ?? getLastTs(room, this.myUserId);
|
||||||
|
if (cache) {
|
||||||
|
cache[room.roomId] = ts;
|
||||||
|
}
|
||||||
|
return ts;
|
||||||
|
}
|
||||||
|
}
|
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13
src/stores/room-list-v3/skip-list/sorters/index.ts
Normal file
13
src/stores/room-list-v3/skip-list/sorters/index.ts
Normal file
@@ -0,0 +1,13 @@
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|
/*
|
||||||
|
Copyright 2025 New Vector Ltd.
|
||||||
|
|
||||||
|
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
|
||||||
|
Please see LICENSE files in the repository root for full details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { Room } from "matrix-js-sdk/src/matrix";
|
||||||
|
|
||||||
|
export interface Sorter {
|
||||||
|
sort(rooms: Room[]): Room[];
|
||||||
|
comparator(roomA: Room, roomB: Room): number;
|
||||||
|
}
|
||||||
10
src/stores/room-list-v3/skip-list/utils.ts
Normal file
10
src/stores/room-list-v3/skip-list/utils.ts
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
/*
|
||||||
|
Copyright 2025 New Vector Ltd.
|
||||||
|
|
||||||
|
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
|
||||||
|
Please see LICENSE files in the repository root for full details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
export function shouldPromote(): boolean {
|
||||||
|
return Math.random() < 0.5;
|
||||||
|
}
|
||||||
@@ -62,7 +62,7 @@ export const sortRooms = (rooms: Room[]): Room[] => {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const getLastTs = (r: Room, userId: string): number => {
|
export const getLastTs = (r: Room, userId: string): number => {
|
||||||
const mainTimelineLastTs = ((): number => {
|
const mainTimelineLastTs = ((): number => {
|
||||||
// Apparently we can have rooms without timelines, at least under testing
|
// Apparently we can have rooms without timelines, at least under testing
|
||||||
// environments. Just return MAX_INT when this happens.
|
// environments. Just return MAX_INT when this happens.
|
||||||
|
|||||||
@@ -0,0 +1,140 @@
|
|||||||
|
/*
|
||||||
|
Copyright 2025 New Vector Ltd.
|
||||||
|
|
||||||
|
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
|
||||||
|
Please see LICENSE files in the repository root for full details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { shuffle } from "lodash";
|
||||||
|
|
||||||
|
import type { MatrixClient, Room } from "matrix-js-sdk/src/matrix";
|
||||||
|
import type { Sorter } from "../../../../../src/stores/room-list-v3/skip-list/sorters";
|
||||||
|
import { mkMessage, mkStubRoom, stubClient } from "../../../../test-utils";
|
||||||
|
import { RoomSkipList } from "../../../../../src/stores/room-list-v3/skip-list/RoomSkipList";
|
||||||
|
import { RecencySorter } from "../../../../../src/stores/room-list-v3/skip-list/sorters/RecencySorter";
|
||||||
|
import { AlphabeticSorter } from "../../../../../src/stores/room-list-v3/skip-list/sorters/AlphabeticSorter";
|
||||||
|
|
||||||
|
describe("RoomSkipList", () => {
|
||||||
|
function getMockedRooms(client: MatrixClient, roomCount: number = 100): Room[] {
|
||||||
|
const rooms: Room[] = [];
|
||||||
|
for (let i = 0; i < roomCount; ++i) {
|
||||||
|
const roomId = `!foo${i}:matrix.org`;
|
||||||
|
const room = mkStubRoom(roomId, `Foo Room ${i}`, client);
|
||||||
|
const event = mkMessage({ room: roomId, user: `@foo${i}:matrix.org`, ts: i + 1, event: true });
|
||||||
|
room.timeline.push(event);
|
||||||
|
rooms.push(room);
|
||||||
|
}
|
||||||
|
return rooms;
|
||||||
|
}
|
||||||
|
|
||||||
|
function generateSkipList(roomCount?: number): {
|
||||||
|
skipList: RoomSkipList;
|
||||||
|
rooms: Room[];
|
||||||
|
totalRooms: number;
|
||||||
|
sorter: Sorter;
|
||||||
|
} {
|
||||||
|
const client = stubClient();
|
||||||
|
const sorter = new RecencySorter(client.getSafeUserId());
|
||||||
|
const skipList = new RoomSkipList(sorter);
|
||||||
|
const rooms = getMockedRooms(client, roomCount);
|
||||||
|
skipList.seed(rooms);
|
||||||
|
return { skipList, rooms, totalRooms: rooms.length, sorter };
|
||||||
|
}
|
||||||
|
|
||||||
|
it("Rooms are in sorted order after initial seed", () => {
|
||||||
|
const { skipList, totalRooms } = generateSkipList();
|
||||||
|
expect(skipList.size).toEqual(totalRooms);
|
||||||
|
const sortedRooms = [...skipList];
|
||||||
|
for (let i = 0; i < totalRooms; ++i) {
|
||||||
|
expect(sortedRooms[i].roomId).toEqual(`!foo${totalRooms - i - 1}:matrix.org`);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it("Tolerates multiple, repeated inserts of existing rooms", () => {
|
||||||
|
const { skipList, rooms, totalRooms } = generateSkipList();
|
||||||
|
// Let's choose 5 rooms from the list
|
||||||
|
const toInsert = [23, 76, 2, 90, 66].map((i) => rooms[i]);
|
||||||
|
for (const room of toInsert) {
|
||||||
|
// Insert this room 10 times
|
||||||
|
for (let i = 0; i < 10; ++i) {
|
||||||
|
skipList.addRoom(room);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Sorting order should be the same as before
|
||||||
|
const sortedRooms = [...skipList];
|
||||||
|
for (let i = 0; i < totalRooms; ++i) {
|
||||||
|
expect(sortedRooms[i].roomId).toEqual(`!foo${totalRooms - i - 1}:matrix.org`);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it("Sorting order is maintained when rooms are inserted", () => {
|
||||||
|
const { skipList, rooms, totalRooms } = generateSkipList();
|
||||||
|
// To simulate the worst case, let's say the order gets reversed one by one
|
||||||
|
for (let i = 0; i < rooms.length; ++i) {
|
||||||
|
const room = rooms[i];
|
||||||
|
const event = mkMessage({
|
||||||
|
room: room.roomId,
|
||||||
|
user: `@foo${i}:matrix.org`,
|
||||||
|
ts: totalRooms - i,
|
||||||
|
event: true,
|
||||||
|
});
|
||||||
|
room.timeline.push(event);
|
||||||
|
skipList.addRoom(room);
|
||||||
|
expect(skipList.size).toEqual(rooms.length);
|
||||||
|
}
|
||||||
|
const sortedRooms = [...skipList];
|
||||||
|
for (let i = 0; i < totalRooms; ++i) {
|
||||||
|
expect(sortedRooms[i].roomId).toEqual(`!foo${i}:matrix.org`);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it("Re-sort works when sorter is swapped", () => {
|
||||||
|
const { skipList, rooms, sorter } = generateSkipList();
|
||||||
|
const sortedByRecency = [...rooms].sort((a, b) => sorter.comparator(a, b));
|
||||||
|
expect(sortedByRecency).toEqual([...skipList]);
|
||||||
|
// Now switch over to alphabetic sorter
|
||||||
|
const newSorter = new AlphabeticSorter();
|
||||||
|
skipList.useNewSorter(newSorter, rooms);
|
||||||
|
const sortedByAlphabet = [...rooms].sort((a, b) => newSorter.comparator(a, b));
|
||||||
|
expect(sortedByAlphabet).toEqual([...skipList]);
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("Empty skip list functionality", () => {
|
||||||
|
it("Insertions into empty skip list works", () => {
|
||||||
|
// Create an empty skip list
|
||||||
|
const client = stubClient();
|
||||||
|
const sorter = new RecencySorter(client.getSafeUserId());
|
||||||
|
const roomSkipList = new RoomSkipList(sorter);
|
||||||
|
expect(roomSkipList.size).toEqual(0);
|
||||||
|
roomSkipList.seed([]);
|
||||||
|
expect(roomSkipList.size).toEqual(0);
|
||||||
|
|
||||||
|
// Create some rooms
|
||||||
|
const totalRooms = 10;
|
||||||
|
const rooms = getMockedRooms(client, totalRooms);
|
||||||
|
|
||||||
|
// Shuffle and insert the rooms
|
||||||
|
for (const room of shuffle(rooms)) {
|
||||||
|
roomSkipList.addRoom(room);
|
||||||
|
}
|
||||||
|
|
||||||
|
expect(roomSkipList.size).toEqual(totalRooms);
|
||||||
|
const sortedRooms = [...roomSkipList];
|
||||||
|
for (let i = 0; i < totalRooms; ++i) {
|
||||||
|
expect(sortedRooms[i].roomId).toEqual(`!foo${totalRooms - i - 1}:matrix.org`);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it("Tolerates deletions until skip list is empty", () => {
|
||||||
|
const { skipList, rooms } = generateSkipList(10);
|
||||||
|
const sorted = [...skipList];
|
||||||
|
for (const room of shuffle(rooms)) {
|
||||||
|
skipList.removeRoom(room);
|
||||||
|
const i = sorted.findIndex((r) => r.roomId === room.roomId);
|
||||||
|
sorted.splice(i, 1);
|
||||||
|
expect([...skipList]).toEqual(sorted);
|
||||||
|
}
|
||||||
|
expect(skipList.size).toEqual(0);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
Reference in New Issue
Block a user