Upgrade emojibase-bindings and remove local handling of emoticon variations (#127)
* Updgrade emojibase-bindings and remove local handling of emoticon variations * bump bindings to fix issue of mission emojis with version == 0 * update lockfile * test emoji variation in RTE
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@@ -201,9 +201,9 @@ export default class BasicMessageEditor extends React.Component<IProps, IState>
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// so xd will not match if the string was "mixd 123456"
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// and we are lookinh at xd 123456 part of the string
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if (emoticonMatch && (n >= 0 || emoticonMatch.index !== 0)) {
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const query = emoticonMatch[1].replace("-", "");
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// try both exact match and lower-case, this means that xd won't match xD but :P will match :p
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const data = EMOTICON_TO_EMOJI.get(query) || EMOTICON_TO_EMOJI.get(query.toLowerCase());
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const query = emoticonMatch[1];
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// variations of plaintext emoitcons(E.g. :P vs :p vs :-P) are handled upstream by the emojibase-bindings library
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const data = EMOTICON_TO_EMOJI.get(query);
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if (data) {
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const { partCreator } = model;
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@@ -388,7 +388,9 @@ function shouldIncrementEndIndex(text: string, index: number): boolean {
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*/
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export function getMappedSuggestion(text: string, isAutoReplaceEmojiEnabled?: boolean): MappedSuggestion | null {
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if (isAutoReplaceEmojiEnabled) {
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const emoji = EMOTICON_TO_EMOJI.get(text.toLocaleLowerCase());
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// variations of plaintext emoitcons(E.g. :P vs :p vs :-P) are handled upstream by the emojibase-bindings/emojibase libraries.
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// See rules for variations here https://github.com/milesj/emojibase/blob/master/packages/core/src/generateEmoticonPermutations.ts#L3-L32
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const emoji = EMOTICON_TO_EMOJI.get(text);
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if (emoji?.unicode) {
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return { keyChar: "", text: emoji.unicode, type: "custom" };
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}
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