Fix duration of voice message in timeline (#30973)

* fix: duration of voice message in timeline

* Revert "Fix clocks rendering at 00:00 when playback had not begun."

This reverts commit 68bcfbed3e37e0a8c9529e92a3e17a5bc70bf7ed.

* refactor: cleaner clock states check

* refactor: cleaner `onPlaybackStateChange` condition

* fix: `timeSeconds` is always a number

* refactor: allow playing and paused state to update clock state

* test: add test

* test: add moar test

* refactor: use `currentClockState`
This commit is contained in:
Florian Duros
2025-10-09 11:10:57 +02:00
committed by GitHub
parent 4db6ff578d
commit b45488fc84
3 changed files with 50 additions and 37 deletions

View File

@@ -74,7 +74,7 @@ export class PlaybackClock implements IDestroyable {
// remainder of the division operation, we're assuming that playback is // remainder of the division operation, we're assuming that playback is
// incomplete or stopped, thus giving an accurate position within the active // incomplete or stopped, thus giving an accurate position within the active
// clip segment. // clip segment.
return (this.context.currentTime - this.clipStart) % this.clipDuration; return (this.context.currentTime - this.clipStart) % this.clipDuration || 0;
} }
public get liveData(): SimpleObservable<number[]> { public get liveData(): SimpleObservable<number[]> {

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@@ -6,7 +6,7 @@ SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Com
Please see LICENSE files in the repository root for full details. Please see LICENSE files in the repository root for full details.
*/ */
import { type MatrixEvent, type Room, EventType } from "matrix-js-sdk/src/matrix"; import { EventType, type MatrixEvent, type Room } from "matrix-js-sdk/src/matrix";
import { logger } from "matrix-js-sdk/src/logger"; import { logger } from "matrix-js-sdk/src/logger";
import { type Playback, PlaybackState } from "./Playback"; import { type Playback, PlaybackState } from "./Playback";
@@ -76,6 +76,12 @@ export class PlaybackQueue {
const val = localStorage.getItem(`mx_voice_message_clocks_${this.room.roomId}`); const val = localStorage.getItem(`mx_voice_message_clocks_${this.room.roomId}`);
if (!!val) { if (!!val) {
this.clockStates = new Map<string, number>(JSON.parse(val)); this.clockStates = new Map<string, number>(JSON.parse(val));
// Clean out any null values (from older versions)
for (const [key, value] of this.clockStates.entries()) {
if (value == null) {
this.clockStates.delete(key);
}
}
} }
} }
@@ -90,14 +96,10 @@ export class PlaybackQueue {
// Remember where the user got to in playback // Remember where the user got to in playback
const wasLastPlaying = this.currentPlaybackId === mxEvent.getId(); const wasLastPlaying = this.currentPlaybackId === mxEvent.getId();
const currentClockState = this.clockStates.get(mxEvent.getId()!); const currentClockState = this.clockStates.get(mxEvent.getId()!);
if (newState === PlaybackState.Stopped && currentClockState !== undefined && !wasLastPlaying) { if (newState === PlaybackState.Stopped && currentClockState !== undefined && !wasLastPlaying) {
if (currentClockState > 0) { // noinspection JSIgnoredPromiseFromCall
// skipTo will pause playback, which causes the clock to render the current playback.skipTo(currentClockState);
// playback seconds. If the clock state is 0, then we can just ignore
// skipping entirely.
// noinspection JSIgnoredPromiseFromCall
playback.skipTo(currentClockState);
}
} else if (newState === PlaybackState.Stopped) { } else if (newState === PlaybackState.Stopped) {
// Remove the now-useless clock for some space savings // Remove the now-useless clock for some space savings
this.clockStates.delete(mxEvent.getId()!); this.clockStates.delete(mxEvent.getId()!);
@@ -207,10 +209,8 @@ export class PlaybackQueue {
} }
private onPlaybackClock(playback: Playback, mxEvent: MatrixEvent, clocks: number[]): void { private onPlaybackClock(playback: Playback, mxEvent: MatrixEvent, clocks: number[]): void {
if (playback.currentState === PlaybackState.Decoding) return; // ignore pre-ready values if (playback.currentState !== PlaybackState.Playing && playback.currentState !== PlaybackState.Paused) return; // ignore pre-ready values
if (playback.currentState !== PlaybackState.Stopped) { this.clockStates.set(mxEvent.getId()!, clocks[0]); // [0] is the current seek position
this.clockStates.set(mxEvent.getId()!, clocks[0]); // [0] is the current seek position
}
} }
} }

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@@ -7,57 +7,50 @@ Please see LICENSE files in the repository root for full details.
import { type Mocked } from "jest-mock"; import { type Mocked } from "jest-mock";
import { type MatrixEvent, type Room } from "matrix-js-sdk/src/matrix"; import { type MatrixEvent, type Room } from "matrix-js-sdk/src/matrix";
import { SimpleObservable } from "matrix-widget-api";
import { PlaybackQueue } from "../../../src/audio/PlaybackQueue"; import { PlaybackQueue } from "../../../src/audio/PlaybackQueue";
import { PlaybackState, type Playback } from "../../../src/audio/Playback"; import { type Playback, PlaybackState } from "../../../src/audio/Playback";
import { MockEventEmitter } from "../../test-utils";
import { UPDATE_EVENT } from "../../../src/stores/AsyncStore"; import { UPDATE_EVENT } from "../../../src/stores/AsyncStore";
import { MockedPlayback } from "./MockedPlayback";
describe("PlaybackQueue", () => { describe("PlaybackQueue", () => {
let playbackQueue: PlaybackQueue; let playbackQueue: PlaybackQueue;
let mockRoom: Mocked<Room>;
beforeEach(() => { beforeEach(() => {
const mockRoom = { mockRoom = {
getMember: jest.fn(), getMember: jest.fn(),
} as unknown as Mocked<Room>; } as unknown as Mocked<Room>;
playbackQueue = new PlaybackQueue(mockRoom); playbackQueue = new PlaybackQueue(mockRoom);
}); });
it("does not call skipTo on playback if clock advances to 0s", () => { it.each([
[PlaybackState.Playing, true],
[PlaybackState.Paused, true],
[PlaybackState.Preparing, false],
[PlaybackState.Decoding, false],
[PlaybackState.Stopped, false],
])("should save (or not) the clock PlayBackState=%s expected=%s", (playbackState, expected) => {
const mockEvent = { const mockEvent = {
getId: jest.fn().mockReturnValue("$foo:bar"), getId: jest.fn().mockReturnValue("$foo:bar"),
} as unknown as Mocked<MatrixEvent>; } as unknown as Mocked<MatrixEvent>;
const mockPlayback = new MockEventEmitter({ const mockPlayback = new MockedPlayback(playbackState, 0, 0) as unknown as Mocked<Playback>;
clockInfo: {
liveData: new SimpleObservable<number[]>(),
},
skipTo: jest.fn(),
}) as unknown as Mocked<Playback>;
// Enqueue // Enqueue
playbackQueue.unsortedEnqueue(mockEvent, mockPlayback); playbackQueue.unsortedEnqueue(mockEvent, mockPlayback);
// Emit our clockInfo of 0, which will playbackQueue to save the state. // Emit our clockInfo of 0, which will playbackQueue to save the state.
mockPlayback.clockInfo.liveData.update([0]); mockPlayback.clockInfo.liveData.update([1]);
// Fire an update event to say that we have stopped. // @ts-ignore
// Note that Playback really emits an UPDATE_EVENT whenever state changes, the types are lies. expect(playbackQueue.clockStates.has(mockEvent.getId()!)).toBe(expected);
mockPlayback.emit(UPDATE_EVENT as any, PlaybackState.Stopped);
expect(mockPlayback.skipTo).not.toHaveBeenCalled();
}); });
it("does call skipTo on playback if clock advances to 0s", () => { it("does call skipTo on playback if clock advances to 1s", () => {
const mockEvent = { const mockEvent = {
getId: jest.fn().mockReturnValue("$foo:bar"), getId: jest.fn().mockReturnValue("$foo:bar"),
} as unknown as Mocked<MatrixEvent>; } as unknown as Mocked<MatrixEvent>;
const mockPlayback = new MockEventEmitter({ const mockPlayback = new MockedPlayback(PlaybackState.Playing, 0, 0) as unknown as Mocked<Playback>;
clockInfo: {
liveData: new SimpleObservable<number[]>(),
},
skipTo: jest.fn(),
}) as unknown as Mocked<Playback>;
// Enqueue // Enqueue
playbackQueue.unsortedEnqueue(mockEvent, mockPlayback); playbackQueue.unsortedEnqueue(mockEvent, mockPlayback);
@@ -71,4 +64,24 @@ describe("PlaybackQueue", () => {
expect(mockPlayback.skipTo).toHaveBeenCalledWith(1); expect(mockPlayback.skipTo).toHaveBeenCalledWith(1);
}); });
it("should ignore the nullish clock state when loading", () => {
const clockStates = new Map([
["a", 1],
["b", null],
["c", 3],
]);
localStorage.setItem(
`mx_voice_message_clocks_${mockRoom.roomId}`,
JSON.stringify(Array.from(clockStates.entries())),
);
playbackQueue = new PlaybackQueue(mockRoom);
// @ts-ignore
expect(playbackQueue.clockStates.has("a")).toBe(true);
// @ts-ignore
expect(playbackQueue.clockStates.has("b")).toBe(false);
// @ts-ignore
expect(playbackQueue.clockStates.has("c")).toBe(true);
});
}); });