Split out render methods into 'views' leaving UI logic in 'controllers'. Hopefully should make it easier to skin / customise.

This commit is contained in:
David Baker
2015-06-19 12:53:48 +01:00
parent c8f0bac128
commit 2abea931ca
36 changed files with 303 additions and 184 deletions

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var React = require("react");
var MatrixClientPeg = require("../../MatrixClientPeg");
var ComponentBroker = require('../../ComponentBroker');
var RoomTile = ComponentBroker.get("molecules/RoomTile");
module.exports = {
componentWillMount: function() {
var cli = MatrixClientPeg.get();
cli.on("Room.timeline", this.onRoomTimeline);
this.setState({
roomList: cli.getRooms(),
activityMap: {}
});
},
componentWillUnmount: function() {
if (MatrixClientPeg.get()) {
MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
}
},
componentWillReceiveProps: function(newProps) {
this.state.activityMap[newProps.selectedRoom] = undefined;
this.setState({
activityMap: this.state.activityMap
});
},
onRoomTimeline: function(ev, room, toStartOfTimeline) {
if (room.roomId == this.props.selectedRoom) return;
if (ev.getSender() == MatrixClientPeg.get().credentials.userId) return;
// obviously this won't deep copy but we this shouldn't be necessary
var amap = this.state.activityMap;
amap[room.roomId] = 1;
this.setState({
roomMap: amap
});
},
makeRoomTiles: function() {
var that = this;
return this.state.roomList.map(function(room) {
var selected = room.roomId == that.props.selectedRoom;
return (
<RoomTile
room={room}
key={room.roomId}
selected={selected}
unread={that.state.activityMap[room.roomId] === 1}
/>
);
});
},
};

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var MatrixClientPeg = require("../../MatrixClientPeg");
module.exports = {
getInitialState: function() {
return {
room: MatrixClientPeg.get().getRoom(this.props.roomId)
}
},
componentWillMount: function() {
MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
this.atBottom = true;
},
componentWillUnmount: function() {
if (MatrixClientPeg.get()) {
MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
}
},
// MatrixRoom still showing the messages from the old room?
// Set the key to the room_id. Sadly you can no longer get at
// the key from inside the component, or we'd check this in code.
/*componentWillReceiveProps: function(props) {
},*/
onRoomTimeline: function(ev, room, toStartOfTimeline) {
if (room.roomId != this.props.roomId) return;
var messageUl = this.refs.messageList.getDOMNode();
this.atBottom = messageUl.scrollHeight - messageUl.scrollTop <= messageUl.clientHeight;
this.setState({
room: MatrixClientPeg.get().getRoom(this.props.roomId)
});
},
componentDidMount: function() {
var messageUl = this.refs.messageList.getDOMNode();
messageUl.scrollTop = messageUl.scrollHeight;
},
componentDidUpdate: function() {
if (this.atBottom) {
var messageUl = this.refs.messageList.getDOMNode();
messageUl.scrollTop = messageUl.scrollHeight;
}
}
};