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air-mouse/model/pointer.FCMacro

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# IMU Pointer Enclosure
import FreeCAD as App
import FreeCADGui as Gui
import Part
from FreeCAD import Base
doc = App.newDocument("pointer")
# Global dimensions
L = 115.0
W = 36.0
H = 20.0
WALL = 3.5
CR = 3.0
TOL = 0.25
# Rail and lid
RAIL_H = 4.5
RAIL_D = 2.0
LIP_H = 2.0
LIP_OVER = 1.5
LIP_EMBED = 0.2
LID_H = RAIL_H - LIP_H - TOL - 0.55
# Board dimensions
PCB_T = 1.0
BRD_L = 21.0
BRD_W = 17.5
BRD_X = WALL
BRD_Y = (W - BRD_W) / 2
PLATFORM_H = 0.5
BRD_Z = WALL + PLATFORM_H
# Clip arms
ARM_LEN = 5.0
ARM_THICK = 1.6
ARM_H = BRD_Z + PCB_T + 0.8
CLIP_TOL = 0.35
# USB-C cutout
USBC_W = 11.0
USBC_H = 7.0
USBC_Z = 4.5
# Battery section
BAT_L = 50.0
BAT_W = 12.0
BAT_H = 12.0
BAT_X = BRD_X + BRD_L + 8.0
BAT_Y = (W - BAT_W) / 2
BAT_CLIP_Y = 8.0
# Circular notch
NOTCH_R = (USBC_W + TOL) / 2
NOTCH_DEPTH = WALL + 2.0
# Circular notch helper
def circular_notch(face_x, cy, cz, r, depth):
circle = Part.makeCircle(r, Base.Vector(face_x, cy, cz), Base.Vector(1, 0, 0))
face = Part.Face(Part.Wire(circle))
return face.extrude(Base.Vector(-depth, 0, 0))
# Rounded box helper
def rbox(lx, ly, lz, ox=0, oy=0, oz=0, r=CR):
b = Part.makeBox(lx, ly, lz, Base.Vector(ox, oy, oz))
try:
vert = [e for e in b.Edges
if abs(e.Vertexes[0].Z - e.Vertexes[1].Z) > lz * 0.9]
if vert:
b = b.makeFillet(r, vert)
except Exception:
pass
return b
# Simple box helper
def box(lx, ly, lz, ox=0, oy=0, oz=0):
return Part.makeBox(lx, ly, lz, Base.Vector(ox, oy, oz))
# Rounded slot helper
def rounded_slot(depth, w, h, ox, oy, oz, r=None):
if r is None:
r = h / 2.0
r = min(r, h / 2.0, w / 2.0)
import math
cy = oy + w / 2.0
cz = oz + h / 2.0
hw = w / 2.0 - r
def pt(cx, cy_v, cz_v, angle_deg, radius):
a = math.radians(angle_deg)
return Base.Vector(
cx,
cy_v + radius * math.cos(a),
cz_v + radius * math.sin(a)
)
l_start = pt(ox, cy - hw, cz, 270, r)
l_mid = pt(ox, cy - hw, cz, 180, r)
l_end = pt(ox, cy - hw, cz, 90, r)
arc_left = Part.Arc(l_start, l_mid, l_end).toShape()
line_top = Part.makeLine(
l_end,
pt(ox, cy + hw, cz, 90, r)
)
r_start = pt(ox, cy + hw, cz, 90, r)
r_mid = pt(ox, cy + hw, cz, 0, r)
r_end = pt(ox, cy + hw, cz, 270, r)
arc_right = Part.Arc(r_start, r_mid, r_end).toShape()
line_bot = Part.makeLine(r_end, l_start)
wire = Part.Wire([arc_left, line_top, arc_right, line_bot])
face = Part.Face(wire)
return face.extrude(Base.Vector(depth, 0, 0))
# Board clip helper
def make_clip(corner_x, corner_y, inward_x, inward_y):
plat_w = ARM_THICK + CLIP_TOL
plat_x = corner_x if inward_x > 0 else corner_x - plat_w
plat_y = corner_y if inward_y > 0 else corner_y - plat_w
platform = box(
plat_w, plat_w,
PLATFORM_H + PCB_T,
plat_x, plat_y, WALL
)
ax_ox = corner_x if inward_x > 0 else corner_x - ARM_LEN
ax_oy = corner_y - ARM_THICK - CLIP_TOL if inward_y > 0 else corner_y + CLIP_TOL
arm_x = box(ARM_LEN, ARM_THICK, ARM_H, ax_ox, ax_oy, WALL)
ay_oy = corner_y if inward_y > 0 else corner_y - ARM_LEN
ay_ox = corner_x - ARM_THICK - CLIP_TOL if inward_x > 0 else corner_x + CLIP_TOL
arm_y = box(ARM_THICK, ARM_LEN, ARM_H, ay_ox, ay_oy, WALL)
corner_block_w = ARM_THICK + CLIP_TOL
cb_ox = corner_x - corner_block_w if inward_x > 0 else corner_x
cb_oy = corner_y - corner_block_w if inward_y > 0 else corner_y
corner_block = box(
corner_block_w, corner_block_w, ARM_H,
cb_ox, cb_oy, WALL
)
return platform.fuse(arm_x.fuse(arm_y).fuse(corner_block))
# Base outer body
base = rbox(L, W, H)
# Inner cavity
base = base.cut(
box(L - WALL * 2, W - WALL * 2, H - WALL,
WALL, WALL, WALL)
)
rail_z = H - RAIL_H
groove_h = RAIL_H - LIP_H
# Rail grooves
base = base.cut(
box(L - WALL * 2, RAIL_D, groove_h,
WALL, WALL - RAIL_D, rail_z)
)
base = base.cut(
box(L - WALL * 2, RAIL_D, groove_h,
WALL, W - WALL, rail_z)
)
# Lid lips
lip_z = H - LIP_H
base = base.fuse(
box(L - WALL * 2, LIP_OVER, LIP_H,
WALL, WALL, lip_z)
)
base = base.fuse(
box(L - WALL * 2, LIP_OVER, LIP_H,
WALL, W - WALL - LIP_OVER, lip_z)
)
# Back slot
slot_y0 = WALL - RAIL_D
slot_yw = W - WALL * 2 + RAIL_D * 2
base = base.cut(
box(WALL + 1.0, slot_yw, RAIL_H,
L - WALL, slot_y0, rail_z)
)
# Entry bump
BUMP_H = 0.5
pad_raw = box(WALL, slot_yw, BUMP_H,
L - WALL, slot_y0, rail_z)
pad_trimmed = pad_raw.common(rbox(L, W, H))
base = base.fuse(pad_trimmed)
# Board clips
clip_corners = [
(BRD_X, BRD_Y, +1, +1),
(BRD_X + BRD_L, BRD_Y, -1, +1),
(BRD_X, BRD_Y + BRD_W, +1, -1),
(BRD_X + BRD_L, BRD_Y + BRD_W, -1, -1),
]
for cx, cy, ix, iy in clip_corners:
base = base.fuse(make_clip(cx, cy, ix, iy))
# USB-C opening
base = base.cut(
rounded_slot(
WALL * 3,
USBC_W,
USBC_H,
-WALL,
W / 2 - USBC_W / 2,
USBC_Z
)
)
# Battery recess
base = base.cut(
box(BAT_L, BAT_W, 3.0,
BAT_X, BAT_Y, WALL)
)
clip_y_start = BAT_Y + BAT_W / 2 - BAT_CLIP_Y / 2
base = base.fuse(
box(2.0, BAT_CLIP_Y, BAT_H * 0.55,
BAT_X - 2.0, clip_y_start, WALL)
)
base = base.fuse(
box(2.0, BAT_CLIP_Y, BAT_H * 0.55,
BAT_X + BAT_L, clip_y_start, WALL)
)
# Circular notch in back wall - centred on base
notch_cz = rail_z + LID_H
base = base.cut(circular_notch(L, W / 2, notch_cz, NOTCH_R, NOTCH_DEPTH))
# Lid
TAB_W = RAIL_D - TOL + 0.5
LID_L = L - WALL * 2 - TOL
LID_EXTRA_TOL = 0.5
LID_W = (
W - WALL * 2
- (TOL + LID_EXTRA_TOL) * 2
+ TAB_W * 2
)
lid_y0 = WALL + TOL + LID_EXTRA_TOL - TAB_W
lid = box(LID_L, LID_W, LID_H, 0, lid_y0, 0)
lid.translate(Base.Vector(WALL + TOL, 0, rail_z))
# Final objects
base_obj = doc.addObject("Part::Feature", "Pointer_Base")
base_obj.Shape = base
base_obj.ViewObject.ShapeColor = (0.12, 0.12, 0.14)
lid_obj = doc.addObject("Part::Feature", "Pointer_Lid")
lid_obj.Shape = lid
lid_obj.ViewObject.ShapeColor = (0.28, 0.28, 0.34)
lid_obj.ViewObject.Transparency = 25
doc.recompute()
Gui.activeDocument().activeView().viewIsometric()
Gui.SendMsgToActiveView("ViewFit")