Fix roll correction, closes #1
This commit is contained in:
@@ -96,6 +96,8 @@ const float BATT_CRITICAL = 3.10f;
|
||||
// ─── Global state definitions ─────────────────────────────────────────────────
|
||||
float angleX = 0, angleY = 0;
|
||||
float accumX = 0, accumY = 0;
|
||||
// Low-pass filtered gravity estimate in device frame (for roll-independent axis projection)
|
||||
float gravX = 0, gravY = 0, gravZ = 1.0f;
|
||||
float biasGX = 0, biasGY = 0, biasGZ = 0;
|
||||
float calTempC = 25.0f;
|
||||
float cachedTempC = 25.0f;
|
||||
@@ -327,15 +329,15 @@ void loop() {
|
||||
#endif
|
||||
|
||||
// Gyro reads with optional temperature compensation
|
||||
float gx, gz;
|
||||
float gx, gy, gz;
|
||||
#ifdef FEATURE_TEMP_COMPENSATION
|
||||
float correction = TEMP_COMP_COEFF_DPS_C * (cachedTempC - calTempC);
|
||||
gx = (imu.readFloatGyroX() - biasGX - correction) * (PI/180.0f);
|
||||
(void)(imu.readFloatGyroY()); // GY unused — read to keep SPI/I2C sequence consistent
|
||||
gy = (imu.readFloatGyroY() - biasGY - correction) * (PI/180.0f);
|
||||
gz = (imu.readFloatGyroZ() - biasGZ - correction) * (PI/180.0f);
|
||||
#else
|
||||
gx = (imu.readFloatGyroX() - biasGX) * (PI/180.0f);
|
||||
(void)(imu.readFloatGyroY()); // GY unused — read to keep SPI/I2C sequence consistent
|
||||
gy = (imu.readFloatGyroY() - biasGY) * (PI/180.0f);
|
||||
gz = (imu.readFloatGyroZ() - biasGZ) * (PI/180.0f);
|
||||
#endif
|
||||
|
||||
@@ -347,12 +349,50 @@ void loop() {
|
||||
angleX = ALPHA*(angleX + gx*dt) + (1.0f - ALPHA)*atan2f(ax, sqrtf(ay*ay + az*az));
|
||||
angleY = ALPHA*(angleY + gz*dt) + (1.0f - ALPHA)*atan2f(ay, sqrtf(ax*ax + az*az));
|
||||
|
||||
// Pan (cursor X) = gyro Z (yaw). Nod (cursor Y) = gyro X (pitch).
|
||||
// Confirmed by serial diagnostics: GZ fires on left/right pan, GX fires on up/down nod.
|
||||
float fGx = (fabsf(gx) > cfg.deadZone) ? gx : 0.0f;
|
||||
float fGz = (fabsf(gz) > cfg.deadZone) ? gz : 0.0f;
|
||||
// ── Gravity-based axis decomposition ──────────────────────────────────────
|
||||
// Low-pass filter accel to get a stable gravity estimate in device frame.
|
||||
// This lets us project angular velocity onto world-aligned axes regardless
|
||||
// of how the device is rolled. Device forward (pointing) axis = X.
|
||||
// Confirmed by diagnostics: GX=roll, GY=nod, GZ=pan in user's hold.
|
||||
const float GRAV_LP = 0.05f;
|
||||
gravX += GRAV_LP * (ax - gravX);
|
||||
gravY += GRAV_LP * (ay - gravY);
|
||||
gravZ += GRAV_LP * (az - gravZ);
|
||||
|
||||
bool moving = (fGx != 0.0f || fGz != 0.0f);
|
||||
float gN = sqrtf(gravX*gravX + gravY*gravY + gravZ*gravZ);
|
||||
if (gN < 0.3f) gN = 1.0f;
|
||||
float gnx = gravX/gN, gny = gravY/gN, gnz = gravZ/gN;
|
||||
|
||||
// Screen-right = cross(forward, up) = cross([1,0,0], [gnx,gny,gnz])
|
||||
// = [0, -gnz, gny]
|
||||
float ry = -gnz, rz = gny;
|
||||
float rN = sqrtf(ry*ry + rz*rz);
|
||||
if (rN < 0.01f) { ry = -1.0f; rz = 0.0f; rN = 1.0f; }
|
||||
ry /= rN; rz /= rN;
|
||||
|
||||
// Yaw (cursor X) = angular velocity component around gravity (vertical)
|
||||
// Pitch (cursor Y) = angular velocity component around screen-right
|
||||
float yawRate = gx*gnx + gy*gny + gz*gnz;
|
||||
float pitchRate = -(gy*ry + gz*rz);
|
||||
|
||||
// Projected rates amplify residual gyro bias (especially GY drift on pitch axis).
|
||||
// Use a wider dead zone for pitch to prevent constant cursor drift at rest.
|
||||
float fYaw = (fabsf(yawRate) > cfg.deadZone) ? yawRate : 0.0f;
|
||||
float fPitch = (fabsf(pitchRate) > cfg.deadZone * 3.0f) ? pitchRate : 0.0f;
|
||||
|
||||
// DIAG: print every 500ms to debug gravity projection — remove when confirmed
|
||||
#ifdef DEBUG
|
||||
{ static unsigned long lastDiag = 0;
|
||||
if (now - lastDiag >= 500) { lastDiag = now;
|
||||
Serial.print("[PROJ] grav="); Serial.print(gnx,2); Serial.print(","); Serial.print(gny,2); Serial.print(","); Serial.print(gnz,2);
|
||||
Serial.print(" R="); Serial.print(ry,2); Serial.print(","); Serial.print(rz,2);
|
||||
Serial.print(" gyro="); Serial.print(gx,2); Serial.print(","); Serial.print(gy,2); Serial.print(","); Serial.print(gz,2);
|
||||
Serial.print(" yaw="); Serial.print(yawRate,3); Serial.print(" pitch="); Serial.println(pitchRate,3);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool moving = (fPitch != 0.0f || fYaw != 0.0f);
|
||||
if (moving) { idleFrames = 0; idleStartMs = 0; }
|
||||
else { idleFrames++; if (idleStartMs == 0) idleStartMs = now; }
|
||||
bool idle = (idleFrames >= IDLE_FRAMES);
|
||||
@@ -371,8 +411,8 @@ void loop() {
|
||||
accumX = accumY = 0.0f;
|
||||
flags |= 0x01;
|
||||
} else {
|
||||
float rawX = applyAcceleration(applyCurve(-fGz * cfg.sensitivity * dt));
|
||||
float rawY = applyAcceleration(applyCurve(-fGx * cfg.sensitivity * dt));
|
||||
float rawX = applyAcceleration(applyCurve(-fYaw * cfg.sensitivity * dt));
|
||||
float rawY = applyAcceleration(applyCurve(-fPitch * cfg.sensitivity * dt));
|
||||
if (cfg.axisFlip & 0x01) rawX = -rawX;
|
||||
if (cfg.axisFlip & 0x02) rawY = -rawY;
|
||||
accumX += rawX; accumY += rawY;
|
||||
|
||||
Reference in New Issue
Block a user